Player Matchup

Janus
Janus
Francozo
Janus
Level 117
God Stats
0W - 2L
1,319 SR
Queue Stats
118W - 122L
1,567 Elo+
Party 1
Fafnir
Fafnir
Kaebi
Fafnir
Level 145
God Stats
5W - 2L
1,810 SR
Queue Stats
46W - 47L
1,587 Elo+
Party 1
Chiron
Chiron
PsyNickZ
Chiron
Level 84
God Stats
2W - 2L
1,681 SR
Queue Stats
77W - 81L
1,544 Elo+
Party 1
Team Averages
Level 115
1,603 SR
1,566 Elo+

VS

Team Averages
Level 116
1,555 SR
1,525 Elo+
Mulan
Mulan
Supafli
Mulan
Level 123
God Stats
24W - 24L
1,464 SR
Queue Stats
194W - 211L
1,513 Elo+
Solo
Agni
Agni
jabrikp123
Agni
Level 117
God Stats
33W - 36L
1,537 SR
Queue Stats
544W - 481L
1,622 Elo+
Solo
Fenrir
Fenrir
temp-715440
Fenrir
Level 109
God Stats
2W - 2L
1,663 SR
Queue Stats
10W - 18L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Francozo
Janus
14
1 / 9 / 2
10,935
547
13,723
13,016
5,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fafnir
Kaebi
Fafnir
16
1 / 3 / 3
12,769
638
10,540
24,930
40,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
PsyNickZ
Chiron
14
2 / 8 / 0
11,104
555
6,926
16,934
7,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Supafli
Mulan
18
2 / 0 / 15
12,577
629
15,670
16,807
17,738
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
8 / 0 / 10
13,479
674
20,688
12,852
4,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
17
10 / 4 / 6
13,417
671
13,353
17,534
13,479
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
4
Kills
20
20
Deaths
4
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Janus
Francozo
Janus
1
9
2
0.22
L
Fafnir
Kaebi
Fafnir
1
3
3
0.83
L
Chiron
PsyNickZ
Chiron
2
8
0
0.25
W
Mulan
Supafli
Mulan
2
0
15
9.5
W
8
0
10
13
W
Fenrir
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,189
Damage
49,711
54,880
Taken
47,193
53,903
Mitigated
35,669
10,928
Healing
16,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Francozo
Janus
13,723
271
0
1,886
13,016
5,453
0
4,882
7,782
49,239
0
L
Fafnir
Kaebi
Fafnir
10,540
1,887
0
4,833
24,930
40,823
0
7,705
16,629
27,031
0
L
Chiron
PsyNickZ
Chiron
6,926
2,279
605
3,604
16,934
7,627
0
6,868
9,537
0
36,601
W
Mulan
Supafli
Mulan
15,670
3,047
0
9,040
16,807
17,738
924
8,331
8,476
250
64,148
W
20,688
1,513
339
4,029
12,852
4,452
669
6,913
5,939
64,791
0
W
Fenrir
13,353
4,879
0
2,828
17,534
13,479
1,121
9,019
8,515
0
41,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,808
Gold Earned
39,473
178
Minions Killed
231
0
Camps Cleared
0
941,572
Distance Traveled
1,065,990
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,935
547
84
4
0
289,510
1
L
Fafnir
12,769
638
25
1
0
341,595
0
L
Chiron
11,104
555
69
3
0
310,467
0
W
Mulan
12,577
629
96
5
0
381,945
0
W
Agni
13,479
674
87
4
0
353,554
2
W
Fenrir
13,417
671
48
2
0
330,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role