Player Matchup

Bakasura
Bakasura
Emperor-Bakugo
Bakasura
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 76L
1,335 Elo+
Party 1
Pele
Pele
Shamma_Lamma_MuM
Pele
Level 45
God Stats
22W - 21L
1,495 SR
Queue Stats
86W - 93L
1,371 Elo+
Party 1
Cthulhu
Cthulhu
lil_jayjay123_
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,664 Elo+
Party 1
Zeus
Zeus
x1zoldyck1x
Zeus
Level 102
God Stats
29W - 21L
1,405 SR
Queue Stats
415W - 430L
1,341 Elo+
Solo
Cabrakan
Cabrakan
xxunluckyRubyxx
Cabrakan
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
62W - 53L
1,417 Elo+
Solo
Team Averages
Level 54
1,480 SR
1,426 Elo+

VS

Team Averages
Level 107
1,408 SR
1,345 Elo+
Anubis
Anubis
 
Anubis
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CRy5TaL Ca5Tle5
Ymir
Level 87
God Stats
14W - 13L
1,523 SR
Queue Stats
388W - 429L
1,295 Elo+
Solo
Chaac
Chaac
Charlataaaan
Chaac
Level 72
God Stats
1W - 3L
1,244 SR
Queue Stats
2W - 6L
1,194 Elo+
Solo
Medusa
Medusa
Ecclesiastes3-08
Medusa
Level 132
God Stats
39W - 34L
1,407 SR
Queue Stats
347W - 395L
1,372 Elo+
Solo
Arachne
Arachne
SurvivalManDan
Arachne
Level 143
God Stats
5W - 2L
1,365 SR
Queue Stats
160W - 179L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
2 / 4 / 0
7,364
491
4,792
10,630
3,084
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 2 / 1
7,058
471
5,662
10,536
3,268
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
0 / 2 / 0
5,459
364
1,233
4,618
4,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
1 / 3 / 0
7,684
512
2,864
7,019
1,604
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cabrakan
9
0 / 5 / 0
6,758
451
2,275
12,744
6,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
0 / 0 / 2
8,818
588
2,808
4,026
2,332
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 0 / 6
8,220
548
2,556
6,714
5,090
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 2 / 0
8,260
551
6,059
8,510
8,922
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 1 / 3
8,141
543
5,308
5,598
1,795
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
11 / 1 / 2
9,237
616
13,875
11,704
6,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
4
Kills
16
16
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
0
2
1
W
1
0
6
4
W
2
2
0
1
W
2
1
3
3.5
L
Bakasura
2
4
0
0.5
L
1
2
1
0.75
W
11
1
2
12
L
0
2
0
0
L
1
3
0
0.33
L
Cabrakan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,826
Damage
30,606
45,547
Taken
36,552
18,986
Mitigated
24,376
7,547
Healing
13,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,808
0
0
2,423
4,026
2,332
144
1,357
2,669
60,300
0
W
2,556
841
0
1,230
6,714
5,090
0
2,030
4,684
19,685
0
W
6,059
988
0
3,926
8,510
8,922
53
0
7,817
0
40,214
W
5,308
2,923
283
521
5,598
1,795
196
2,284
3,314
0
52,809
L
Bakasura
4,792
3,368
179
1,811
10,630
3,084
0
752
9,878
0
39,245
L
5,662
2,220
135
3,903
10,536
3,268
536
0
10,536
0
34,414
W
13,875
8,442
0
4,984
11,704
6,237
0
925
10,429
0
71,806
L
1,233
253
0
34
4,618
4,343
0
120
4,498
13,844
0
L
2,864
155
177
1,181
7,019
1,604
0
2,709
4,310
51,813
0
L
Cabrakan
2,275
329
0
127
12,744
6,687
0
1,783
10,961
22,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,323
Gold Earned
42,676
323
Minions Killed
438
0
Camps Cleared
0
1,453,638
Distance Traveled
1,473,694
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,818
588
126
8
0
283,182
5
W
Ymir
8,220
548
29
2
0
303,596
7
W
Chaac
8,260
551
86
6
0
290,883
4
W
Medusa
8,141
543
88
6
0
286,401
2
L
Bakasura
7,364
491
94
6
0
287,550
0
L
Pele
7,058
471
58
4
0
304,320
2
W
Arachne
9,237
616
109
7
0
309,632
4
L
Cthulhu
5,459
364
28
2
0
299,749
0
L
Zeus
7,684
512
97
6
0
280,753
4
L
Cabrakan
6,758
451
46
3
0
281,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role