Player Matchup

Tiamat
Tiamat
Bigems
Tiamat
Level 26
God Stats
6W - 2L
1,689 SR
Queue Stats
51W - 56L
1,400 Elo+
Party 2
Freya
Freya
FastJonSLow
Freya
Level 26
God Stats
23W - 12L
1,635 SR
Queue Stats
53W - 61L
1,378 Elo+
Party 2
Cthulhu
Cthulhu
PPV Fr3sHxPr1nC
Cthulhu
Level 17
God Stats
1W - 1L
1,741 SR
Queue Stats
114W - 100L
1,492 Elo+
Solo
Pele
Pele
QueueDodge
Pele
Level 13
God Stats
17W - 17L
1,477 SR
Queue Stats
457W - 474L
1,425 Elo+
Solo
Neith
Neith
kzingerli
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,211 Elo+
Solo
Team Averages
Level 22
1,608 SR
1,381 Elo+

VS

Team Averages
Level 45
1,494 SR
1,401 Elo+
Danzaburou
Danzaburou
Barzwell
Danzaburou
Level 65
God Stats
92W - 80L
1,511 SR
Queue Stats
692W - 649L
1,451 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Cruelkillah_
Morgan Le Fay
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,492 Elo+
Party 1
Ao Kuang
Ao Kuang
Halllapeno
Ao Kuang
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,513 Elo+
Party 1
Bellona
Bellona
RaySwavy
Bellona
Level 120
God Stats
4W - 1L
1,450 SR
Queue Stats
192W - 218L
1,392 Elo+
Party 1
Loki
Loki
snekbolw
Loki
Level 28
God Stats
1W - 0L
1,510 SR
Queue Stats
1W - 1L
1,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bigems
Tiamat
12
0 / 6 / 0
6,718
448
3,192
9,943
4,326
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 0
7,665
511
8,005
9,561
3,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
1 / 7 / 0
6,586
439
2,812
11,537
8,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 1 / 0
5,980
399
1,481
8,758
3,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
kzingerli
Neith
9
0 / 8 / 1
5,672
378
3,550
9,979
1,975
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Barzwell
Danzaburou
16
7 / 0 / 7
9,814
654
10,510
6,571
2,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Cruelkillah_
Morgan Le Fay
16
7 / 0 / 3
9,430
629
10,525
8,120
3,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
Halllapeno
Ao Kuang
15
8 / 0 / 3
8,936
596
9,341
8,997
3,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
RaySwavy
Bellona
14
0 / 0 / 1
7,570
505
3,948
9,277
6,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
10
2 / 1 / 7
6,763
451
3,424
6,207
1,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
45
1
Kills
24
25
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Barzwell
Danzaburou
7
0
7
10.5
L
Tiamat
Bigems
Tiamat
0
6
0
0
W
Morgan Le Fay
Cruelkillah_
Morgan Le Fay
7
0
3
8.5
L
0
3
0
0
W
Ao Kuang
Halllapeno
Ao Kuang
8
0
3
9.5
L
1
7
0
0.14
L
0
1
0
0
W
Bellona
RaySwavy
Bellona
0
0
1
0.5
L
Neith
kzingerli
Neith
0
8
1
0.06
W
Loki
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,040
Damage
37,748
49,778
Taken
39,172
21,474
Mitigated
16,982
9,854
Healing
17,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Barzwell
Danzaburou
10,510
3,290
0
2,811
6,571
2,222
1,574
757
5,814
0
72,055
L
Tiamat
Bigems
Tiamat
3,192
381
0
2,005
9,943
4,326
574
8,766
1,177
38,505
0
W
Morgan Le Fay
Cruelkillah_
Morgan Le Fay
10,525
1,252
0
5,830
8,120
3,799
22
3,895
4,225
65,906
0
L
8,005
2,578
0
3,080
9,561
3,557
0
3,851
5,710
44,081
4,538
W
Ao Kuang
Halllapeno
Ao Kuang
9,341
2,144
0
3,721
8,997
3,121
0
1,948
7,049
67,211
0
L
2,812
490
0
880
11,537
8,604
58
1,531
10,006
17,761
0
L
1,481
218
0
1,880
8,758
3,012
0
4,139
4,619
0
34,604
W
Bellona
RaySwavy
Bellona
3,948
583
0
4,987
9,277
6,164
634
4,231
5,046
0
42,384
L
Neith
kzingerli
Neith
3,550
1,235
30
1,979
9,979
1,975
260
1,579
8,400
0
24,324
W
Loki
3,424
1,005
0
99
6,207
1,676
54
2,266
3,941
0
14,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,621
Gold Earned
42,513
339
Minions Killed
447
0
Camps Cleared
0
1,368,914
Distance Traveled
1,459,242
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,814
654
133
9
0
287,961
2
L
Tiamat
6,718
448
83
6
0
264,205
0
W
Morgan Le Fay
9,430
629
120
8
0
292,730
4
L
Freya
7,665
511
115
8
0
254,353
0
W
Ao Kuang
8,936
596
98
7
0
308,428
3
L
Cthulhu
6,586
439
39
3
0
287,690
0
L
Pele
5,980
399
60
4
0
336,913
0
W
Bellona
7,570
505
81
5
0
254,571
2
L
Neith
5,672
378
42
3
0
225,753
0
W
Loki
6,763
451
15
1
0
315,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role