Player Matchup

Cthulhu
Cthulhu
IxSkullzxI
Cthulhu
Level 109
God Stats
3W - 1L
1,787 SR
Queue Stats
81W - 61L
1,677 Elo+
Party 1
Scylla
Scylla
MambaOn3
Scylla
Level 129
God Stats
6W - 2L
1,679 SR
Queue Stats
52W - 35L
1,727 Elo+
Party 1
Neith
Neith
Zenceth
Neith
Level 29
God Stats
4W - 0L
1,679 SR
Queue Stats
10W - 8L
1,435 Elo+
Party 1
Team Averages
Level 89
1,715 SR
1,613 Elo+

VS

Team Averages
Level 30
1,378 SR
1,177 Elo+
Mercury
Mercury
Rinzler2993
Mercury
Level 67
God Stats
0W - 1L
1,307 SR
Queue Stats
30W - 29L
1,183 Elo+
Party 2
Fenrir
Fenrir
WinterWolf28214
Fenrir
Level 17
God Stats
7W - 8L
1,328 SR
Queue Stats
82W - 98L
1,229 Elo+
Party 2
Sol
Sol
chechelaflare
Sol
Level 7
God Stats
2W - 6L
1,500 SR
Queue Stats
51W - 77L
1,120 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IxSkullzxI
Cthulhu
11
5 / 1 / 11
7,566
841
6,212
10,209
7,734
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Scylla
MambaOn3
Scylla
11
7 / 1 / 9
7,863
874
10,871
5,679
1,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Zenceth
Neith
11
5 / 1 / 9
7,558
840
2,754
2,916
908
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Rinzler2993
Mercury
10
1 / 4 / 1
5,988
665
1,138
8,508
2,525
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
0 / 6 / 2
5,406
601
1,995
7,956
2,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 7 / 0
5,693
633
1,324
7,954
1,898
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
17
Kills
2
3
Deaths
17
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
IxSkullzxI
Cthulhu
5
1
11
10.5
W
Scylla
MambaOn3
Scylla
7
1
9
11.5
L
Mercury
Rinzler2993
Mercury
1
4
1
0.38
L
0
6
2
0.17
W
Neith
Zenceth
Neith
5
1
9
9.5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,837
Damage
4,457
18,804
Taken
24,418
10,289
Mitigated
6,786
4,615
Healing
1,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
IxSkullzxI
Cthulhu
6,212
455
70
2,904
10,209
7,734
68
344
9,865
10,452
0
W
Scylla
MambaOn3
Scylla
10,871
1,990
0
800
5,679
1,647
650
180
5,499
31,891
0
L
Mercury
Rinzler2993
Mercury
1,138
0
0
1,022
8,508
2,525
0
5,633
2,432
0
15,777
L
1,995
199
0
420
7,956
2,363
0
4,986
2,596
0
3,790
W
Neith
Zenceth
Neith
2,754
215
0
841
2,916
908
308
800
2,116
0
19,358
L
1,324
197
0
437
7,954
1,898
0
5,151
2,307
7,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,987
Gold Earned
17,087
97
Minions Killed
45
0
Camps Cleared
0
515,476
Distance Traveled
411,719
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,566
841
10
1
0
191,444
2
W
Scylla
7,863
874
52
6
0
158,401
2
L
Mercury
5,988
665
32
4
0
142,498
1
L
Fenrir
5,406
601
5
1
0
146,830
0
W
Neith
7,558
840
35
4
0
165,631
0
L
Sol
5,693
633
8
1
0
122,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role