Player Matchup

Fenrir
Fenrir
Acisoma
Fenrir
Level 21
God Stats
1W - 1L
1,230 SR
Queue Stats
7W - 7L
1,357 Elo+
Party 1
Ullr
Ullr
Hollow
Ullr
Level 120
God Stats
16W - 10L
1,667 SR
Queue Stats
251W - 156L
1,610 Elo+
Party 1
Nu Wa
Nu Wa
Monshter
Nu Wa
Level 63
God Stats
2W - 2L
1,337 SR
Queue Stats
29W - 25L
1,497 Elo+
Party 1
Team Averages
Level 68
1,411 SR
1,488 Elo+

VS

Team Averages
Level 68
1,526 SR
1,458 Elo+
Eset
Eset
 
Eset
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Gobpott
Sylvanus
Level 35
God Stats
12W - 6L
1,563 SR
Queue Stats
121W - 112L
1,468 Elo+
Party 2
Hou Yi
Hou Yi
HamBizzle
Hou Yi
Level 27
God Stats
34W - 37L
1,515 SR
Queue Stats
44W - 50L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Acisoma
Fenrir
15
0 / 2 / 10
11,654
583
4,772
11,509
13,128
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ullr
Hollow
Ullr
20
8 / 2 / 3
14,447
722
23,504
17,134
7,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Monshter
Nu Wa
17
3 / 6 / 7
12,880
644
9,771
14,830
5,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
19
4 / 4 / 5
13,648
682
20,146
16,364
5,539
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Gobpott
Sylvanus
18
5 / 2 / 5
14,170
709
8,367
15,603
19,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hou Yi
HamBizzle
Hou Yi
15
1 / 5 / 3
11,653
583
5,539
14,580
4,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
11
Kills
10
10
Deaths
11
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
4
4
5
1.63
W
Fenrir
Acisoma
Fenrir
0
2
10
2.5
L
Sylvanus
Gobpott
Sylvanus
5
2
5
3.75
L
Hou Yi
HamBizzle
Hou Yi
1
5
3
0.5
W
Ullr
Hollow
Ullr
8
2
3
4.75
W
Nu Wa
Monshter
Nu Wa
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,047
Damage
34,052
43,473
Taken
46,547
26,010
Mitigated
29,912
8,672
Healing
17,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
20,146
1,271
352
5,698
16,364
5,539
1,011
2,102
13,960
91,603
0
W
Fenrir
Acisoma
Fenrir
4,772
668
150
460
11,509
13,128
0
6,762
4,747
0
15,126
L
Sylvanus
Gobpott
Sylvanus
8,367
949
4,203
5,367
15,603
19,769
51
3,812
11,239
27,288
0
L
Hou Yi
HamBizzle
Hou Yi
5,539
1,681
0
2,055
14,580
4,604
0
2,589
11,577
0
46,005
W
Ullr
Hollow
Ullr
23,504
11,363
0
5,444
17,134
7,788
3,194
10,775
6,359
0
104,261
W
Nu Wa
Monshter
Nu Wa
9,771
2,031
134
2,484
14,830
5,094
0
10,976
3,854
43,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,981
Gold Earned
39,471
249
Minions Killed
244
0
Camps Cleared
0
1,016,054
Distance Traveled
1,022,421
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
13,648
682
121
6
0
345,173
1
W
Fenrir
11,654
583
19
1
0
343,951
4
L
Sylvanus
14,170
709
42
2
0
350,694
7
L
Hou Yi
11,653
583
81
4
0
326,554
0
W
Ullr
14,447
722
161
8
0
366,930
1
W
Nu Wa
12,880
644
69
3
0
305,173
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role