Player Matchup

Skadi
Skadi
Autumnrainrain
Skadi
Level 22
God Stats
20W - 13L
1,561 SR
Queue Stats
35W - 20L
1,471 Elo+
Solo
Loki
Loki
Mirai Kyros
Loki
Level 5
God Stats
0W - 2L
1,192 SR
Queue Stats
5W - 8L
1,436 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TwoShotScott689
Morgan Le Fay
Level 17
God Stats
22W - 33L
1,579 SR
Queue Stats
50W - 63L
1,457 Elo+
Solo
Tiamat
Tiamat
XxKingSkeezaxX
Tiamat
Level 18
God Stats
65W - 64L
1,502 SR
Queue Stats
154W - 152L
1,432 Elo+
Solo
Cthulhu
Cthulhu
naimazerti
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 13
1,467 SR
1,459 Elo+

VS

Team Averages
Level 18
1,664 SR
1,423 Elo+
Bakasura
Bakasura
PurpleCircle13
Bakasura
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,238 Elo+
Solo
Odin
Odin
Shapeflight
Odin
Level 14
God Stats
2W - 3L
1,711 SR
Queue Stats
37W - 33L
1,409 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Tactical71
Morgan Le Fay
Level 7
God Stats
7W - 3L
1,690 SR
Queue Stats
28W - 17L
1,586 Elo+
Party 2
Izanami
Izanami
WSGFormal1
Izanami
Level 35
God Stats
20W - 17L
1,600 SR
Queue Stats
318W - 324L
1,499 Elo+
Party 2
Jormungandr
Jormungandr
odini123
Jormungandr
Level 29
God Stats
5W - 0L
1,821 SR
Queue Stats
28W - 32L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 9
12,259
1,114
5,832
14,084
6,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 9 / 5
11,931
1,085
11,258
16,925
6,421
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Morgan Le Fay
TwoShotScott689
Morgan Le Fay
17
4 / 13 / 6
11,381
1,035
17,047
19,881
8,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 6 / 6
11,829
1,075
14,029
15,594
9,399
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
naimazerti
Cthulhu
18
0 / 14 / 10
10,467
952
7,335
24,230
30,285
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
19
7 / 8 / 22
11,595
1,054
9,383
15,727
6,508
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
10 / 1 / 27
13,405
1,219
17,471
11,690
12,958
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morgan Le Fay
Tactical71
Morgan Le Fay
18
0 / 1 / 21
10,823
984
11,948
6,119
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
WSGFormal1
Izanami
19
16 / 4 / 14
13,986
1,271
21,512
11,226
4,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
odini123
Jormungandr
20
12 / 3 / 23
13,600
1,236
22,190
18,174
7,918
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
152
17
Kills
45
45
Deaths
17
36
Assists
107
Player
Kills
Deaths
Assists
KDA
L
2
3
9
2.17
L
6
9
5
0.94
W
Bakasura
7
8
22
2.25
W
10
1
27
23.5
W
Morgan Le Fay
Tactical71
Morgan Le Fay
0
1
21
10.5
L
Morgan Le Fay
TwoShotScott689
Morgan Le Fay
4
13
6
0.54
W
Izanami
WSGFormal1
Izanami
16
4
14
5.75
L
5
6
6
1.33
L
Cthulhu
naimazerti
Cthulhu
0
14
10
0.36
W
Jormungandr
odini123
Jormungandr
12
3
23
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,501
Damage
82,504
90,714
Taken
62,936
61,780
Mitigated
34,183
4,699
Healing
9,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,832
2,108
0
2,004
14,084
6,796
0
4,261
9,355
0
40,896
L
11,258
4,763
0
0
16,925
6,421
0
9,947
6,978
0
25,164
W
Bakasura
9,383
5,596
0
1,178
15,727
6,508
0
10,632
5,095
0
14,201
W
17,471
3,008
0
385
11,690
12,958
0
7,072
4,618
0
26,758
W
Morgan Le Fay
Tactical71
Morgan Le Fay
11,948
1,540
0
722
6,119
2,319
0
4,092
2,027
34,283
0
L
Morgan Le Fay
TwoShotScott689
Morgan Le Fay
17,047
1,534
48
569
19,881
8,879
0
6,111
13,276
33,115
0
W
Izanami
WSGFormal1
Izanami
21,512
17,711
0
1,680
11,226
4,480
0
6,794
4,432
0
44,648
L
14,029
1,029
0
1,886
15,594
9,399
0
6,432
9,035
33,527
0
L
Cthulhu
naimazerti
Cthulhu
7,335
1,370
192
0
24,230
30,285
0
7,387
16,327
15,695
0
W
Jormungandr
odini123
Jormungandr
22,190
6,065
505
5,020
18,174
7,918
0
9,821
8,353
42,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,867
Gold Earned
63,409
197
Minions Killed
222
1
Camps Cleared
7
984,910
Distance Traveled
1,068,293
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,259
1,114
62
6
0
184,867
1
L
Loki
11,931
1,085
20
2
0
186,984
0
W
Bakasura
11,595
1,054
18
2
0
232,172
0
W
Odin
13,405
1,219
21
2
0
248,744
0
W
Morgan Le Fay
10,823
984
77
7
1
228,370
0
L
Morgan Le Fay
11,381
1,035
38
3
1
207,601
0
W
Izanami
13,986
1,271
61
6
5
156,832
0
L
Tiamat
11,829
1,075
47
4
0
211,476
0
L
Cthulhu
10,467
952
30
3
0
193,982
1
W
Jormungandr
13,600
1,236
45
4
1
202,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role