Player Matchup

Sylvanus
Sylvanus
Andrew Minyard
Sylvanus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,540 Elo+
Party 2
Sol
Sol
LSBNLOVE
Sol
Level 21
God Stats
0W - 1L
1,830 SR
Queue Stats
1W - 2L
1,540 Elo+
Party 2
Skadi
Skadi
Swift Ikaros
Skadi
Level 106
God Stats
1W - 2L
1,335 SR
Queue Stats
187W - 141L
1,560 Elo+
Party 2
Persephone
Persephone
The Wrathy
Persephone
Level 130
God Stats
1W - 4L
1,388 SR
Queue Stats
326W - 330L
1,546 Elo+
Party 2
Fenrir
Fenrir
lLordofGod
Fenrir
Level 25
God Stats
0W - 1L
1,904 SR
Queue Stats
1W - 1L
1,707 Elo+
Party 2
Team Averages
Level 61
1,592 SR
1,578 Elo+

VS

Team Averages
Level 24
1,576 SR
1,578 Elo+
Kumbhakarna
Kumbhakarna
Anonymph
Kumbhakarna
Level 27
God Stats
2W - 7L
1,500 SR
Queue Stats
734W - 765L
1,454 Elo+
Solo
Skadi
Skadi
Jazjf
Skadi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,360 Elo+
Solo
Nox
Nox
demonicbriar
Nox
Level 26
God Stats
10W - 6L
1,442 SR
Queue Stats
365W - 315L
1,612 Elo+
Party 1
Janus
Janus
emceepeepants
Janus
Level 16
God Stats
5W - 4L
1,500 SR
Queue Stats
274W - 312L
1,850 Elo+
Solo
Baron Samedi
Baron Samedi
rmontegala
Baron Samedi
Level 26
God Stats
8W - 1L
1,938 SR
Queue Stats
388W - 314L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
3 / 7 / 9
10,084
840
11,315
20,166
27,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 7 / 9
9,221
768
4,151
12,460
5,830
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
5 / 7 / 6
10,059
838
13,070
13,154
6,243
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
The Wrathy
Persephone
18
7 / 4 / 7
11,249
937
21,621
16,191
8,366
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
lLordofGod
Fenrir
14
2 / 5 / 9
10,084
840
8,182
14,879
18,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Anonymph
Kumbhakarna
17
3 / 2 / 26
10,477
873
6,874
22,391
11,391
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
Jazjf
Skadi
16
5 / 3 / 15
10,389
866
16,688
9,972
4,023
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 7 / 10
10,435
870
8,457
12,072
4,493
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
7 / 4 / 16
10,889
907
14,010
9,721
3,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
rmontegala
Baron Samedi
19
10 / 3 / 17
11,600
967
21,316
18,469
11,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
114
19
Kills
30
30
Deaths
19
40
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
3
7
9
1.07
W
Kumbhakarna
Anonymph
Kumbhakarna
3
2
26
8
W
Skadi
Jazjf
Skadi
5
3
15
4.17
L
2
7
9
0.93
L
5
7
6
1.14
L
Persephone
The Wrathy
Persephone
7
4
7
2.63
W
5
7
10
1.43
W
7
4
16
3.75
L
Fenrir
lLordofGod
Fenrir
2
5
9
1.3
W
Baron Samedi
rmontegala
Baron Samedi
10
3
17
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,339
Damage
67,345
76,850
Taken
72,625
66,454
Mitigated
34,801
21,418
Healing
33,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
11,315
1,911
5,153
6,137
20,166
27,468
34
11,638
8,528
16,648
0
W
Kumbhakarna
Anonymph
Kumbhakarna
6,874
354
449
8,539
22,391
11,391
112
10,749
11,642
12,753
0
W
Skadi
Jazjf
Skadi
16,688
7,068
617
1,798
9,972
4,023
3,556
4,993
4,979
0
40,558
L
4,151
2,026
0
879
12,460
5,830
644
7,606
4,854
9,354
0
L
13,070
5,807
0
1,474
13,154
6,243
2,308
11,283
1,871
0
32,388
L
Persephone
The Wrathy
Persephone
21,621
1,863
585
3,888
16,191
8,366
645
11,417
4,770
38,597
0
W
8,457
1,191
1,163
1,583
12,072
4,493
45
6,652
5,420
18,368
0
W
14,010
538
438
551
9,721
3,592
1,705
4,425
5,296
29,172
0
L
Fenrir
lLordofGod
Fenrir
8,182
1,835
945
2,357
14,879
18,547
159
8,709
6,170
0
11,370
W
Baron Samedi
rmontegala
Baron Samedi
21,316
1,212
8,619
9,850
18,469
11,302
911
10,268
8,201
33,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,697
Gold Earned
53,790
103
Minions Killed
124
0
Camps Cleared
0
958,764
Distance Traveled
1,113,459
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,084
840
5
0
0
181,536
2
W
Kumbhakarna
10,477
873
10
1
0
260,520
0
W
Skadi
10,389
866
39
3
0
190,318
0
L
Sol
9,221
768
18
2
0
154,984
1
L
Skadi
10,059
838
40
3
0
172,180
1
L
Persephone
11,249
937
34
3
0
230,596
0
W
Nox
10,435
870
18
2
0
204,957
0
W
Janus
10,889
907
35
3
0
244,584
1
L
Fenrir
10,084
840
6
1
0
219,468
0
W
Baron Samedi
11,600
967
22
2
0
213,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role