Player Matchup

Yemoja
Yemoja
DRLERER
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
GenJoel06
Nemesis
Level 21
God Stats
9W - 15L
1,380 SR
Queue Stats
73W - 94L
1,289 Elo+
Solo
Kukulkan
Kukulkan
Pelegg
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
dlimebro
Gilgamesh
Level 73
God Stats
1W - 0L
1,343 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
streetcruker
Izanami
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Solo
Team Averages
Level 21
1,445 SR
1,458 Elo+

VS

Team Averages
Level 11
1,477 SR
1,260 Elo+
Ares
Ares
Alienbackflips
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,172 Elo+
Party 2
Pele
Pele
Rognarson
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
SkYYfell
Cerberus
Level 26
God Stats
0W - 1L
1,645 SR
Queue Stats
17W - 25L
1,217 Elo+
Party 1
Thanatos
Thanatos
cubiiiiiiiiiii
Thanatos
Level 5
God Stats
3W - 7L
1,239 SR
Queue Stats
3W - 8L
1,142 Elo+
Party 2
Nemesis
Nemesis
sapfirochka
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DRLERER
Yemoja
11
1 / 3 / 8
7,775
555
3,783
5,878
4,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
GenJoel06
Nemesis
12
5 / 2 / 1
7,635
545
3,472
7,830
2,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Pelegg
Kukulkan
13
6 / 3 / 4
8,433
602
8,768
6,112
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
dlimebro
Gilgamesh
15
14 / 0 / 3
9,657
690
12,129
9,190
6,419
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
streetcruker
Izanami
12
7 / 0 / 2
7,953
568
6,129
5,948
1,704
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
6,188
442
1,812
11,290
5,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pele
9
3 / 9 / 0
6,283
449
3,954
12,309
4,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
SkYYfell
Cerberus
8
0 / 7 / 0
5,409
386
2,506
11,049
9,186
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thanatos
11
2 / 3 / 1
6,693
478
3,441
7,857
2,431
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nemesis
sapfirochka
Nemesis
9
1 / 9 / 0
6,273
448
3,016
9,595
3,497
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
33
Kills
6
8
Deaths
34
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Yemoja
DRLERER
Yemoja
1
3
8
1.67
W
Nemesis
GenJoel06
Nemesis
5
2
1
2.75
W
Kukulkan
Pelegg
Kukulkan
6
3
4
2.67
L
Pele
3
9
0
0.33
L
Cerberus
SkYYfell
Cerberus
0
7
0
0
L
Thanatos
2
3
1
0.83
W
Gilgamesh
dlimebro
Gilgamesh
14
0
3
15.5
L
Nemesis
sapfirochka
Nemesis
1
9
0
0.11
W
Izanami
streetcruker
Izanami
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,281
Damage
14,729
34,958
Taken
52,100
16,805
Mitigated
24,887
7,312
Healing
8,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,812
341
0
0
11,290
5,700
0
2,735
8,555
14,922
0
W
Yemoja
DRLERER
Yemoja
3,783
1,109
993
178
5,878
4,062
435
1,407
4,471
16,954
0
W
Nemesis
GenJoel06
Nemesis
3,472
1,982
168
3,157
7,830
2,493
1,122
308
7,522
0
34,757
W
Kukulkan
Pelegg
Kukulkan
8,768
1,768
0
353
6,112
2,127
1,932
658
5,454
43,280
0
L
Pele
3,954
1,191
0
1,716
12,309
4,073
1,002
4,658
7,651
0
24,536
L
Cerberus
SkYYfell
Cerberus
2,506
653
483
1,448
11,049
9,186
46
4,082
6,967
14,455
0
L
Thanatos
3,441
681
0
4,897
7,857
2,431
0
504
7,353
0
33,704
W
Gilgamesh
dlimebro
Gilgamesh
12,129
4,320
0
743
9,190
6,419
1,882
894
8,296
152
55,428
L
Nemesis
sapfirochka
Nemesis
3,016
1,347
0
420
9,595
3,497
957
965
8,630
0
21,865
W
Izanami
streetcruker
Izanami
6,129
4,467
0
1,720
5,948
1,704
0
1,051
4,897
0
43,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,453
Gold Earned
30,846
331
Minions Killed
211
0
Camps Cleared
0
1,211,081
Distance Traveled
1,172,971
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,188
442
19
1
0
249,257
0
W
Yemoja
7,775
555
27
2
0
212,097
2
W
Nemesis
7,635
545
62
4
0
268,190
0
W
Kukulkan
8,433
602
76
5
0
234,547
1
L
Pele
6,283
449
49
4
0
197,185
0
L
Cerberus
5,409
386
22
2
0
221,888
0
L
Thanatos
6,693
478
74
5
0
254,806
2
W
Gilgamesh
9,657
690
97
7
0
289,271
2
L
Nemesis
6,273
448
47
3
0
249,835
0
W
Izanami
7,953
568
69
5
0
206,976
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role