Player Matchup

Ares
Ares
BluntBluntFruit
Ares
Level 7
God Stats
2W - 2L
1,582 SR
Queue Stats
96W - 69L
1,838 Elo+
Party 1
Sol
Sol
Darkbody
Sol
Level 27
God Stats
6W - 5L
1,736 SR
Queue Stats
119W - 91L
1,629 Elo+
Solo
Cthulhu
Cthulhu
OMG-ITZ-RKO
Cthulhu
Level 28
God Stats
8W - 3L
1,605 SR
Queue Stats
139W - 147L
1,584 Elo+
Party 2
Jing Wei
Jing Wei
Omg-itz-Acey
Jing Wei
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
114W - 100L
1,622 Elo+
Party 2
Nemesis
Nemesis
kelcey7
Nemesis
Level 144
God Stats
4W - 1L
1,495 SR
Queue Stats
44W - 46L
1,453 Elo+
Party 1
Team Averages
Level 46
1,583 SR
1,625 Elo+

VS

Team Averages
Level 10
1,462 SR
1,751 Elo+
Anubis
Anubis
Cole_BigDaddy
Anubis
Level 5
God Stats
2W - 6L
1,168 SR
Queue Stats
5W - 6L
1,660 Elo+
Solo
Erlang Shen
Erlang Shen
Comack47
Erlang Shen
Level 17
God Stats
1W - 6L
1,428 SR
Queue Stats
16W - 13L
1,690 Elo+
Solo
Thoth
Thoth
ReportTolls
Thoth
Level 19
God Stats
1W - 3L
1,500 SR
Queue Stats
143W - 120L
1,896 Elo+
Solo
Pele
Pele
Sh0R0nin
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,861 Elo+
Party 3
Guan Yu
Guan Yu
pòópyfeast420
Guan Yu
Level 2
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 1L
1,647 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
5,945
595
4,050
4,784
3,871
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

11
4 / 0 / 0
6,235
624
2,804
4,440
1,537
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
OMG-ITZ-RKO
Cthulhu
9
3 / 2 / 1
5,710
571
2,158
7,788
4,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Omg-itz-Acey
Jing Wei
10
2 / 2 / 5
5,882
588
5,451
4,661
1,350
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
kelcey7
Nemesis
11
4 / 0 / 3
6,442
644
4,514
5,549
2,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 1
3,876
388
1,350
3,600
1,485
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Comack47
Erlang Shen
8
0 / 3 / 0
4,643
464
2,816
8,170
3,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 4 / 1
5,424
542
4,565
5,736
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Pele
9
2 / 2 / 0
5,431
543
2,654
6,692
1,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 2 / 0
4,284
428
2,778
5,930
2,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
14
Kills
3
4
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
0
3
1
0.17
L
Erlang Shen
Comack47
Erlang Shen
0
3
0
0
W
4
0
0
4
W
Cthulhu
OMG-ITZ-RKO
Cthulhu
3
2
1
1.75
W
Jing Wei
Omg-itz-Acey
Jing Wei
2
2
5
2.25
L
0
4
1
0.13
L
Pele
2
2
0
1
W
Nemesis
kelcey7
Nemesis
4
0
3
5.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,977
Damage
14,163
27,222
Taken
30,128
13,227
Mitigated
11,175
7,273
Healing
8,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,050
149
0
500
4,784
3,871
532
0
4,333
33,626
0
L
1,350
246
0
750
3,600
1,485
232
566
2,898
6,910
0
L
Erlang Shen
Comack47
Erlang Shen
2,816
925
0
2,896
8,170
3,854
0
3,244
4,926
0
20,034
W
2,804
832
0
2,381
4,440
1,537
162
2,488
1,952
34,385
0
W
Cthulhu
OMG-ITZ-RKO
Cthulhu
2,158
426
51
1,318
7,788
4,263
0
2,174
5,427
12,929
0
W
Jing Wei
Omg-itz-Acey
Jing Wei
5,451
4,993
0
1,462
4,661
1,350
268
1,061
3,559
0
31,477
L
4,565
309
0
681
5,736
1,625
0
2,951
2,656
34,007
0
L
Pele
2,654
643
0
2,582
6,692
1,822
0
1,260
5,432
0
26,791
W
Nemesis
kelcey7
Nemesis
4,514
2,032
0
1,561
5,549
2,206
0
192
5,228
0
37,682
L
2,778
401
214
1,610
5,930
2,389
0
726
5,204
0
15,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,214
Gold Earned
23,658
286
Minions Killed
220
0
Camps Cleared
0
953,639
Distance Traveled
870,506
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,945
595
61
6
0
191,625
1
L
Anubis
3,876
388
12
1
0
130,013
0
L
Erlang Shen
4,643
464
42
4
0
179,152
0
W
Sol
6,235
624
70
7
0
188,761
3
W
Cthulhu
5,710
571
26
3
0
177,123
0
W
Jing Wei
5,882
588
56
6
0
172,832
2
L
Thoth
5,424
542
71
7
0
173,611
2
L
Pele
5,431
543
69
7
0
199,921
2
W
Nemesis
6,442
644
73
7
0
223,298
0
L
Guan Yu
4,284
428
26
3
0
187,809
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role