Player Matchup

Fenrir
Fenrir
Breadmaster64
Fenrir
Level 50
God Stats
27W - 47L
1,380 SR
Queue Stats
31W - 70L
1,281 Elo+
Party 1
Anhur
Anhur
ImAWindowPane
Anhur
Level 42
God Stats
12W - 16L
1,387 SR
Queue Stats
71W - 88L
1,347 Elo+
Party 1
Zhong Kui
Zhong Kui
KapowKow
Zhong Kui
Level 29
God Stats
9W - 13L
1,450 SR
Queue Stats
44W - 59L
1,318 Elo+
Party 1
Hades
Hades
Shnok
Hades
Level 29
God Stats
8W - 8L
1,396 SR
Queue Stats
166W - 222L
1,308 Elo+
Party 1
Ymir
Ymir
rustyrsa
Ymir
Level 22
God Stats
46W - 52L
1,377 SR
Queue Stats
143W - 172L
1,287 Elo+
Party 1
Team Averages
Level 34
1,398 SR
1,308 Elo+

VS

Team Averages
Level 49
1,372 SR
1,325 Elo+
Ymir
Ymir
Dirtyrodge
Ymir
Level 49
God Stats
34W - 34L
1,226 SR
Queue Stats
84W - 108L
1,210 Elo+
Party 2
Ra
Ra
J0rd4n-_-31996
Ra
Level 1
God Stats
2W - 4L
1,500 SR
Queue Stats
135W - 154L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Magiisek
Ratatoskr
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Solo
Achilles
Achilles
Tayroar
Achilles
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 55L
1,173 Elo+
Party 2
Artemis
Artemis
sleemshadyr
Artemis
Level 80
God Stats
0W - 3L
1,134 SR
Queue Stats
5W - 7L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 3 / 4
10,388
611
10,164
13,720
6,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
9 / 1 / 4
9,502
559
10,254
9,421
3,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
KapowKow
Zhong Kui
14
5 / 5 / 7
9,083
534
10,632
12,934
10,906
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hades
Shnok
Hades
15
1 / 1 / 8
8,921
525
8,488
9,053
5,519
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
13
0 / 2 / 5
8,469
498
3,570
11,328
8,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 4
6,544
385
5,053
13,152
11,885
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 7 / 2
7,501
441
4,116
8,174
2,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
Magiisek
Ratatoskr
11
2 / 7 / 4
7,270
428
3,587
12,869
4,024
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
Tayroar
Achilles
14
4 / 5 / 4
8,126
478
9,005
11,274
9,113
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
sleemshadyr
Artemis
12
1 / 5 / 4
7,451
438
8,470
9,727
3,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
29
27
Kills
11
12
Deaths
27
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
12
3
4
4.67
L
2
3
4
1.33
W
9
1
4
11
L
2
7
2
0.43
W
Zhong Kui
KapowKow
Zhong Kui
5
5
7
1.7
L
Ratatoskr
Magiisek
Ratatoskr
2
7
4
0.57
W
Hades
Shnok
Hades
1
1
8
5
L
Achilles
Tayroar
Achilles
4
5
4
1.2
W
Ymir
0
2
5
1.25
L
Artemis
sleemshadyr
Artemis
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,108
Damage
30,231
56,456
Taken
55,196
34,569
Mitigated
30,734
23,346
Healing
3,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,164
1,474
0
5,838
13,720
6,262
148
1,820
11,784
0
64,459
L
5,053
449
0
0
13,152
11,885
0
5,916
7,236
14,975
0
W
10,254
5,070
0
4,848
9,421
3,249
1,112
1,623
7,724
0
62,289
L
4,116
722
393
180
8,174
2,647
0
4,081
4,093
25,823
0
W
Zhong Kui
KapowKow
Zhong Kui
10,632
1,813
0
4,575
12,934
10,906
2,728
825
12,075
43,440
0
L
Ratatoskr
Magiisek
Ratatoskr
3,587
1,159
0
1,054
12,869
4,024
0
3,373
9,496
0
34,595
W
Hades
Shnok
Hades
8,488
900
405
5,535
9,053
5,519
1,283
2,712
6,177
53,102
0
L
Achilles
Tayroar
Achilles
9,005
4,397
0
562
11,274
9,113
0
6,338
4,936
0
36,723
W
Ymir
3,570
209
0
2,145
11,328
8,633
48
1,771
9,527
32,352
0
L
Artemis
sleemshadyr
Artemis
8,470
4,332
0
1,195
9,727
3,065
376
2,982
6,745
0
37,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,363
Gold Earned
36,892
450
Minions Killed
292
0
Camps Cleared
0
1,552,475
Distance Traveled
1,470,257
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,388
611
118
7
0
382,534
4
L
Ymir
6,544
385
18
1
0
287,706
2
W
Anhur
9,502
559
101
6
0
305,679
3
L
Ra
7,501
441
70
4
0
290,895
0
W
Zhong Kui
9,083
534
87
5
0
269,238
3
L
Ratatoskr
7,270
428
58
3
0
306,535
0
W
Hades
8,921
525
101
6
0
292,669
2
L
Achilles
8,126
478
67
4
0
317,907
3
W
Ymir
8,469
498
43
3
0
302,355
2
L
Artemis
7,451
438
79
5
0
267,214
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role