Player Matchup

Ymir
Ymir
DenisSchulze1985
Ymir
Level 24
God Stats
5W - 4L
1,446 SR
Queue Stats
23W - 24L
1,393 Elo+
Party 3
Izanami
Izanami
Satiindi420
Izanami
Level 7
God Stats
6W - 2L
1,452 SR
Queue Stats
7W - 4L
1,359 Elo+
Solo
Hun Batz
Hun Batz
Skullfinger16
Hun Batz
Level 12
God Stats
4W - 2L
1,192 SR
Queue Stats
18W - 17L
1,327 Elo+
Party 3
Persephone
Persephone
Tumeluf
Persephone
Level 120
God Stats
2W - 0L
1,593 SR
Queue Stats
11W - 11L
1,455 Elo+
Party 3
Neith
Neith
afafightback
Neith
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Team Averages
Level 35
1,437 SR
1,407 Elo+

VS

Team Averages
Level 12
1,474 SR
1,272 Elo+
Thor
Thor
ExoSensei
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 75L
1,389 Elo+
Solo
Medusa
Medusa
WaRoZ__
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,373 Elo+
Party 2
Tsukuyomi
Tsukuyomi
dad26wh
Tsukuyomi
Level 7
God Stats
0W - 3L
1,370 SR
Queue Stats
2W - 7L
1,229 Elo+
Party 2
Ymir
Ymir
hunterman283
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,179 Elo+
Party 1
Scylla
Scylla
markus1234m
Scylla
Level 23
God Stats
2W - 4L
1,500 SR
Queue Stats
214W - 223L
1,191 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 6
10,902
496
7,941
14,698
15,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Satiindi420
Izanami
19
7 / 2 / 3
13,238
602
5,911
7,682
2,769
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
Skullfinger16
Hun Batz
18
3 / 0 / 5
11,965
544
3,597
13,655
5,470
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Persephone
Tumeluf
Persephone
20
14 / 2 / 6
14,519
660
25,515
9,302
3,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
4 / 1 / 6
10,865
494
8,144
4,265
1,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
0 / 5 / 3
7,939
361
2,347
13,099
4,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
WaRoZ__
Medusa
15
3 / 9 / 1
9,773
444
6,922
16,876
5,995
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
dad26wh
Tsukuyomi
15
3 / 8 / 2
9,588
436
5,994
13,966
4,795
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 7 / 0
10,104
459
1,441
21,153
21,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
10
0 / 1 / 0
7,477
340
3,211
5,362
1,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
30
Kills
6
6
Deaths
30
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
Thor
0
5
3
0.3
W
Izanami
Satiindi420
Izanami
7
2
3
4.25
W
Hun Batz
Skullfinger16
Hun Batz
3
0
5
5.5
W
Persephone
Tumeluf
Persephone
14
2
6
8.5
L
Medusa
WaRoZ__
Medusa
3
9
1
0.39
W
4
1
6
7
L
Tsukuyomi
dad26wh
Tsukuyomi
3
8
2
0.5
L
0
7
0
0
L
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,108
Damage
19,915
49,602
Taken
70,456
28,896
Mitigated
37,298
15,634
Healing
6,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,941
1,545
0
4,652
14,698
15,129
634
2,889
11,505
38,470
0
L
Thor
2,347
741
0
2,254
13,099
4,122
0
5,171
7,928
0
29,953
W
Izanami
Satiindi420
Izanami
5,911
4,367
0
2,911
7,682
2,769
8,489
0
7,682
0
74,540
W
Hun Batz
Skullfinger16
Hun Batz
3,597
1,116
0
5,616
13,655
5,470
58
510
13,105
0
91,068
W
Persephone
Tumeluf
Persephone
25,515
2,025
0
1,857
9,302
3,855
3,222
405
8,895
98,494
0
L
Medusa
WaRoZ__
Medusa
6,922
3,858
0
0
16,876
5,995
1,317
10,760
6,116
0
43,770
W
8,144
4,425
0
598
4,265
1,673
1,203
1,090
3,137
0
40,915
L
Tsukuyomi
dad26wh
Tsukuyomi
5,994
1,832
0
864
13,966
4,795
1,267
6,037
7,929
0
52,418
L
1,441
0
0
1,560
21,153
21,057
225
9,221
11,932
41,019
0
L
Scylla
3,211
486
0
1,343
5,362
1,329
298
2,725
2,637
26,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,489
Gold Earned
44,881
508
Minions Killed
328
0
Camps Cleared
0
1,888,988
Distance Traveled
1,593,009
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,902
496
39
2
0
372,480
3
L
Thor
7,939
361
61
3
0
255,205
0
W
Izanami
13,238
602
148
7
0
353,040
0
W
Hun Batz
11,965
544
117
5
0
399,661
0
W
Persephone
14,519
660
149
7
0
430,649
1
L
Medusa
9,773
444
67
3
0
344,031
1
W
Neith
10,865
494
55
3
0
333,158
0
L
Tsukuyomi
9,588
436
80
4
0
401,142
1
L
Ymir
10,104
459
68
3
0
359,093
2
L
Scylla
7,477
340
52
2
0
233,538
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role