Player Matchup

Tsukuyomi
Tsukuyomi
DadandNic
Tsukuyomi
Level 15
God Stats
3W - 1L
1,827 SR
Queue Stats
48W - 44L
1,335 Elo+
Solo
Hachiman
Hachiman
Lxmmings
Hachiman
Level 11
God Stats
1W - 1L
1,354 SR
Queue Stats
4W - 10L
1,202 Elo+
Solo
Cthulhu
Cthulhu
Omegablack7
Cthulhu
Level 12
God Stats
7W - 8L
1,453 SR
Queue Stats
22W - 25L
1,400 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Soloyomce
Morgan Le Fay
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 20L
1,278 Elo+
Solo
Xbalanque
Xbalanque
only_1wayoutflex
Xbalanque
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
85W - 110L
1,311 Elo+
Solo
Team Averages
Level 17
1,527 SR
1,305 Elo+

VS

Team Averages
Level 25
1,535 SR
1,343 Elo+
Merlin
Merlin
Asersine
Merlin
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,095 Elo+
Solo
Zeus
Zeus
Black3259
Zeus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
ChefJerg
Thanatos
Level 26
God Stats
1W - 2L
1,566 SR
Queue Stats
14W - 17L
1,415 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Doctor Jones147
Morgan Le Fay
Level 28
God Stats
1W - 4L
1,403 SR
Queue Stats
43W - 43L
1,460 Elo+
Solo
Heimdallr
Heimdallr
maso6669
Heimdallr
Level 28
God Stats
1W - 1L
1,707 SR
Queue Stats
43W - 30L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DadandNic
Tsukuyomi
20
12 / 5 / 15
16,584
1,106
23,725
20,871
10,427
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hachiman
Lxmmings
Hachiman
19
2 / 3 / 7
12,507
834
6,592
9,365
3,178
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Omegablack7
Cthulhu
20
7 / 5 / 18
15,417
1,028
15,742
30,455
29,349
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Morgan Le Fay
Soloyomce
Morgan Le Fay
20
5 / 5 / 14
15,035
1,002
24,532
19,876
8,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
20
9 / 4 / 13
15,960
1,064
22,715
18,978
6,486
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

97

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Asersine
Merlin
18
1 / 2 / 1
11,561
771
1,525
3,734
1,243
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Zeus
20
1 / 14 / 12
13,599
907
16,393
26,343
14,575
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
ChefJerg
Thanatos
20
16 / 9 / 5
18,154
1,210
39,462
29,404
10,748
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
Doctor Jones147
Morgan Le Fay
20
0 / 4 / 14
13,625
908
15,448
16,564
5,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
maso6669
Heimdallr
20
4 / 6 / 15
15,618
1,041
21,137
24,206
17,205
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
69
35
Kills
22
22
Deaths
35
67
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Merlin
Asersine
Merlin
1
2
1
0.75
L
Zeus
1
14
12
0.5
L
Thanatos
ChefJerg
Thanatos
16
9
5
2.06
W
Tsukuyomi
DadandNic
Tsukuyomi
12
5
15
3.9
L
Morgan Le Fay
Doctor Jones147
Morgan Le Fay
0
4
14
1.75
W
Hachiman
Lxmmings
Hachiman
2
3
7
1.83
W
Cthulhu
Omegablack7
Cthulhu
7
5
18
3.2
W
Morgan Le Fay
Soloyomce
Morgan Le Fay
5
5
14
2.4
L
Heimdallr
maso6669
Heimdallr
4
6
15
1.92
W
Xbalanque
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,306
Damage
93,965
99,545
Taken
100,251
57,995
Mitigated
49,750
13,050
Healing
20,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Asersine
Merlin
1,525
49
0
0
3,734
1,243
0
1,258
2,476
8,646
0
L
Zeus
16,393
4,936
258
710
26,343
14,575
0
8,927
17,416
36,546
0
L
Thanatos
ChefJerg
Thanatos
39,462
10,285
0
18,297
29,404
10,748
0
13,061
16,343
0
60,623
W
Tsukuyomi
DadandNic
Tsukuyomi
23,725
7,773
0
2,826
20,871
10,427
0
3,503
17,368
0
52,687
L
Morgan Le Fay
Doctor Jones147
Morgan Le Fay
15,448
2,102
0
959
16,564
5,979
0
6,574
9,990
41,306
0
W
Hachiman
Lxmmings
Hachiman
6,592
3,170
0
659
9,365
3,178
0
3,493
5,872
0
20,231
W
Cthulhu
Omegablack7
Cthulhu
15,742
686
636
0
30,455
29,349
0
13,067
17,388
36,208
0
W
Morgan Le Fay
Soloyomce
Morgan Le Fay
24,532
1,592
164
3,113
19,876
8,555
0
6,021
13,855
43,462
0
L
Heimdallr
maso6669
Heimdallr
21,137
10,226
0
516
24,206
17,205
0
10,454
13,752
0
61,494
W
Xbalanque
22,715
14,555
0
5,652
18,978
6,486
0
7,282
11,696
0
54,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,503
Gold Earned
72,557
247
Minions Killed
261
8
Camps Cleared
4
1,353,620
Distance Traveled
1,149,009
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,561
771
17
1
0
80,399
0
L
Zeus
13,599
907
42
3
0
211,930
0
L
Thanatos
18,154
1,210
50
3
1
324,512
0
W
Tsukuyomi
16,584
1,106
61
4
5
306,711
1
L
Morgan Le Fay
13,625
908
55
4
3
275,231
0
W
Hachiman
12,507
834
25
2
0
147,475
1
W
Cthulhu
15,417
1,028
63
4
0
329,850
0
W
Morgan Le Fay
15,035
1,002
36
2
0
282,386
0
L
Heimdallr
15,618
1,041
97
6
0
256,937
2
W
Xbalanque
15,960
1,064
62
4
3
287,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role