Player Matchup

Nemesis
Nemesis
GodsBigToe6676
Nemesis
Level 26
God Stats
27W - 28L
1,406 SR
Queue Stats
99W - 80L
1,492 Elo+
Party 1
Guan Yu
Guan Yu
KingKillaQ
Guan Yu
Level 6
God Stats
3W - 2L
1,610 SR
Queue Stats
3W - 5L
1,387 Elo+
Solo
Baron Samedi
Baron Samedi
MegaBoss_307
Baron Samedi
Level 28
God Stats
4W - 0L
1,860 SR
Queue Stats
227W - 191L
1,470 Elo+
Solo
Tiamat
Tiamat
SaiyansWrath
Tiamat
Level 69
God Stats
3W - 6L
1,424 SR
Queue Stats
20W - 16L
1,501 Elo+
Party 1
Ymir
Ymir
TheDoctor257025
Ymir
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 26
1,560 SR
1,470 Elo+

VS

Team Averages
Level 8
1,539 SR
1,364 Elo+
Achilles
Achilles
BakajOko4203330
Achilles
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,443 Elo+
Solo
Scylla
Scylla
Coreboto
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,252 Elo+
Solo
Hachiman
Hachiman
J81A3WR666
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,428 Elo+
Solo
Pele
Pele
Plumrektyou
Pele
Level 4
God Stats
5W - 4L
1,693 SR
Queue Stats
26W - 29L
1,337 Elo+
Solo
King Arthur
King Arthur
oVFCCXo
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 12
11,112
1,111
7,390
7,265
4,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
KingKillaQ
Guan Yu
17
3 / 1 / 14
10,439
1,044
4,932
6,902
6,236
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
MegaBoss_307
Baron Samedi
19
8 / 1 / 20
12,211
1,221
17,276
6,640
5,836
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
19
13 / 0 / 15
13,365
1,337
26,810
12,624
9,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 4 / 10
9,444
944
7,024
11,815
13,588
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Team 1 Tickets

387

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
1 / 3 / 2
8,740
874
1,761
5,314
4,994
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Coreboto
Scylla
14
1 / 6 / 2
8,930
893
9,179
13,801
4,515
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
J81A3WR666
Hachiman
15
2 / 4 / 4
9,808
981
9,993
17,558
6,455
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 10 / 3
9,538
954
8,001
16,832
6,038
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
oVFCCXo
King Arthur
14
0 / 8 / 2
8,609
861
2,652
16,421
7,704
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
19
31
Kills
6
6
Deaths
31
71
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
1
3
2
0.67
L
Scylla
Coreboto
Scylla
1
6
2
0.33
W
5
0
12
11
L
Hachiman
J81A3WR666
Hachiman
2
4
4
1
W
Guan Yu
KingKillaQ
Guan Yu
3
1
14
10
W
Baron Samedi
MegaBoss_307
Baron Samedi
8
1
20
18
L
2
10
3
0.35
W
Tiamat
13
0
15
20.5
W
2
4
10
1.75
L
King Arthur
oVFCCXo
King Arthur
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,432
Damage
31,586
45,246
Taken
69,926
40,221
Mitigated
29,706
15,269
Healing
3,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
1,761
696
0
81
5,314
4,994
0
3,106
1,832
0
3,124
L
Scylla
Coreboto
Scylla
9,179
1,108
0
0
13,801
4,515
0
10,161
3,101
15,250
0
W
7,390
3,814
0
751
7,265
4,754
0
2,013
5,252
0
34,536
L
Hachiman
J81A3WR666
Hachiman
9,993
6,875
0
1,057
17,558
6,455
0
14,189
3,107
0
27,974
W
Guan Yu
KingKillaQ
Guan Yu
4,932
189
788
928
6,902
6,236
0
1,455
4,331
0
15,281
W
Baron Samedi
MegaBoss_307
Baron Samedi
17,276
2,338
2,587
2,895
6,640
5,836
0
2,433
4,207
26,666
0
L
8,001
1,897
0
528
16,832
6,038
0
13,068
3,286
0
13,867
W
Tiamat
26,810
3,381
1,020
6,300
12,624
9,807
0
1,098
11,526
51,101
0
W
7,024
2,109
0
0
11,815
13,588
0
2,233
9,582
13,792
0
L
King Arthur
oVFCCXo
King Arthur
2,652
965
0
1,555
16,421
7,704
0
9,265
6,688
187
7,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,571
Gold Earned
45,625
186
Minions Killed
71
8
Camps Cleared
2
963,205
Distance Traveled
674,229
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,740
874
1
0
1
67,958
0
L
Scylla
8,930
893
13
1
0
146,555
1
W
Nemesis
11,112
1,111
70
7
3
201,514
0
L
Hachiman
9,808
981
36
4
1
183,775
0
W
Guan Yu
10,439
1,044
24
2
2
221,903
1
W
Baron Samedi
12,211
1,221
25
3
0
198,942
0
L
Pele
9,538
954
17
2
0
162,196
0
W
Tiamat
13,365
1,337
51
5
3
210,901
0
W
Ymir
9,444
944
16
2
0
129,945
1
L
King Arthur
8,609
861
4
0
0
113,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role