Player Matchup

Thanatos
Thanatos
Faye VaIentinee
Thanatos
Level 68
God Stats
6W - 6L
1,566 SR
Queue Stats
337W - 240L
1,517 Elo+
Party 1
Bellona
Bellona
Killwithskil812
Bellona
Level 6
God Stats
6W - 7L
1,500 SR
Queue Stats
315W - 442L
1,432 Elo+
Solo
Danzaburou
Danzaburou
Spike SpiegeII
Danzaburou
Level 21
God Stats
10W - 10L
1,522 SR
Queue Stats
79W - 65L
1,493 Elo+
Party 1
Khepri
Khepri
YDD MELO
Khepri
Level 28
God Stats
0W - 2L
1,183 SR
Queue Stats
155W - 132L
1,483 Elo+
Party 1
Cupid
Cupid
xSweetTofux
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,198 Elo+
Party 1
Team Averages
Level 25
1,454 SR
1,425 Elo+

VS

Team Averages
Level 18
1,537 SR
1,528 Elo+
Heimdallr
Heimdallr
Ballrus91
Heimdallr
Level 26
God Stats
2W - 2L
1,275 SR
Queue Stats
162W - 173L
1,453 Elo+
Solo
Scylla
Scylla
MsBlazeHaze3
Scylla
Level 14
God Stats
8W - 12L
1,643 SR
Queue Stats
9W - 18L
1,452 Elo+
Solo
Ra
Ra
Spparsy
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,670 Elo+
Solo
Fenrir
Fenrir
crittercreature5
Fenrir
Level 28
God Stats
11W - 8L
1,595 SR
Queue Stats
438W - 397L
1,584 Elo+
Solo
Khepri
Khepri
pan-QueSito-3
Khepri
Level 14
God Stats
16W - 6L
1,672 SR
Queue Stats
72W - 48L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
4 / 13 / 1
11,745
979
6,873
22,560
9,178
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 11 / 0
9,399
783
7,448
21,687
20,386
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Spike SpiegeII
Danzaburou
17
1 / 10 / 3
11,418
952
15,248
27,033
10,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
YDD MELO
Khepri
17
0 / 1 / 4
11,216
935
5,698
22,018
33,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
0 / 7 / 2
10,287
857
4,471
14,757
5,302
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ballrus91
Heimdallr
20
14 / 2 / 19
14,063
1,172
32,331
7,398
3,688
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
19
0 / 0 / 15
10,617
885
5,218
4,933
2,471
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 0 / 28
12,851
1,071
32,848
14,328
7,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
18 / 2 / 9
13,695
1,141
22,511
10,685
5,699
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
3 / 1 / 25
12,045
1,004
6,236
5,676
8,248
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
138
5
Kills
42
42
Deaths
5
10
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Ballrus91
Heimdallr
14
2
19
11.75
L
Thanatos
4
13
1
0.35
L
0
11
0
0
W
Scylla
0
0
15
7.5
L
Danzaburou
Spike SpiegeII
Danzaburou
1
10
3
0.25
W
7
0
28
21
L
Khepri
YDD MELO
Khepri
0
1
4
2
W
18
2
9
11.25
W
3
1
25
15.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,738
Damage
99,144
108,055
Taken
43,020
78,240
Mitigated
27,435
8,306
Healing
11,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Ballrus91
Heimdallr
32,331
19,203
0
1,371
7,398
3,688
0
477
6,921
0
58,849
L
Thanatos
6,873
1,231
0
3,663
22,560
9,178
0
9,660
12,900
0
17,583
L
7,448
3,277
294
396
21,687
20,386
0
7,584
14,103
0
17,086
W
Scylla
5,218
574
0
0
4,933
2,471
0
507
4,426
13,916
0
L
Danzaburou
Spike SpiegeII
Danzaburou
15,248
7,027
0
2,370
27,033
10,183
0
13,440
13,593
0
43,888
W
32,848
2,502
2,822
5,577
14,328
7,329
0
2,233
12,095
57,062
0
L
Khepri
YDD MELO
Khepri
5,698
1,152
0
1,072
22,018
33,191
0
7,256
14,762
13,369
0
W
22,511
10,803
0
1,806
10,685
5,699
0
1,287
9,398
0
27,915
W
6,236
517
0
0
5,676
8,248
0
1,194
4,482
22,027
0
L
4,471
1,850
0
511
14,757
5,302
0
6,362
8,395
0
29,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,065
Gold Earned
63,271
170
Minions Killed
208
3
Camps Cleared
3
1,080,365
Distance Traveled
1,072,730
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,063
1,172
82
7
1
185,388
1
L
Thanatos
11,745
979
18
2
0
170,034
0
L
Bellona
9,399
783
11
1
0
234,746
1
W
Scylla
10,617
885
21
2
0
210,805
0
L
Danzaburou
11,418
952
71
6
2
221,135
1
W
Ra
12,851
1,071
62
5
1
234,036
0
L
Khepri
11,216
935
12
1
1
233,635
0
W
Fenrir
13,695
1,141
12
1
0
221,166
0
W
Khepri
12,045
1,004
31
3
1
221,335
3
L
Cupid
10,287
857
58
5
0
220,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role