Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Gilgamesh59
Aphrodite
Level 27
God Stats
6W - 6L
1,613 SR
Queue Stats
150W - 111L
1,628 Elo+
Party 1
King Arthur
King Arthur
Novaril
King Arthur
Level 18
God Stats
20W - 11L
1,613 SR
Queue Stats
64W - 63L
1,487 Elo+
Party 1
Medusa
Medusa
StephCiboulette
Medusa
Level 84
God Stats
6W - 5L
1,567 SR
Queue Stats
144W - 157L
1,428 Elo+
Party 1
Chang'e
Chang'e
balou17
Chang'e
Level 28
God Stats
10W - 4L
1,613 SR
Queue Stats
87W - 72L
1,605 Elo+
Party 1
Team Averages
Level 37
1,581 SR
1,529 Elo+

VS

Team Averages
Level 15
1,506 SR
1,527 Elo+
Cu Chulainn
Cu Chulainn
A3TR
Cu Chulainn
Level 16
God Stats
7W - 8L
1,500 SR
Queue Stats
37W - 45L
1,485 Elo+
Solo
Ares
Ares
MisterSpik
Ares
Level 25
God Stats
1W - 1L
1,676 SR
Queue Stats
16W - 16L
1,509 Elo+
Solo
Izanami
Izanami
Mosty12
Izanami
Level 4
God Stats
1W - 3L
1,312 SR
Queue Stats
4W - 4L
1,664 Elo+
Party 2
Olorun
Olorun
Phyrexsama
Olorun
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,581 Elo+
Party 2
Set
Set
casperooni
Set
Level 16
God Stats
8W - 9L
1,541 SR
Queue Stats
15W - 18L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
4 / 1 / 0
6,119
556
2,490
7,314
2,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Gilgamesh59
Aphrodite
10
6 / 1 / 7
6,910
628
5,287
5,549
1,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Novaril
King Arthur
11
0 / 3 / 0
5,774
525
1,617
7,693
2,828
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
6 / 1 / 6
6,770
615
10,119
7,019
1,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
balou17
Chang'e
12
4 / 1 / 4
7,345
668
5,898
5,927
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
A3TR
Cu Chulainn
12
2 / 0 / 2
6,801
618
4,550
5,756
3,131
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 3 / 2
5,188
472
2,002
8,207
3,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Mosty12
Izanami
6
0 / 7 / 2
4,514
410
2,511
6,934
1,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
Phyrexsama
Olorun
8
0 / 6 / 1
4,975
452
2,594
6,762
2,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
5 / 4 / 1
6,280
571
6,609
8,264
2,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
20
Kills
7
7
Deaths
20
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
1
0
4
L
Cu Chulainn
A3TR
Cu Chulainn
2
0
2
3
W
Aphrodite
Gilgamesh59
Aphrodite
6
1
7
9.5
L
0
3
2
0.33
L
Izanami
Mosty12
Izanami
0
7
2
0.14
W
King Arthur
Novaril
King Arthur
0
3
0
0
L
Olorun
Phyrexsama
Olorun
0
6
1
0.08
W
6
1
6
9
W
Chang'e
balou17
Chang'e
4
1
4
6
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,411
Damage
18,266
33,502
Taken
35,923
10,339
Mitigated
13,397
21,177
Healing
4,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
2,490
0
0
8,171
7,314
2,155
20
379
6,935
0
29,149
L
Cu Chulainn
A3TR
Cu Chulainn
4,550
387
0
1,330
5,756
3,131
117
641
5,073
5,914
27,036
W
Aphrodite
Gilgamesh59
Aphrodite
5,287
908
2,265
2,616
5,549
1,500
360
923
4,626
16,943
0
L
2,002
225
0
860
8,207
3,705
0
1,961
6,246
12,092
0
L
Izanami
Mosty12
Izanami
2,511
1,436
0
283
6,934
1,860
0
2,518
4,392
0
13,490
W
King Arthur
Novaril
King Arthur
1,617
277
0
2,250
7,693
2,828
0
343
7,350
0
26,155
L
Olorun
Phyrexsama
Olorun
2,594
1,267
0
729
6,762
2,217
360
3,114
3,456
17,506
2,645
W
10,119
5,499
0
1,499
7,019
1,863
808
1,478
5,541
0
41,514
W
Chang'e
balou17
Chang'e
5,898
814
949
3,427
5,927
1,993
630
1,587
4,340
38,850
0
L
6,609
2,884
0
1,260
8,264
2,484
0
2,605
5,571
0
30,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,918
Gold Earned
27,758
303
Minions Killed
203
0
Camps Cleared
0
1,030,610
Distance Traveled
975,884
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,119
556
62
6
0
226,714
8
L
Cu Chulainn
6,801
618
75
7
0
210,532
1
W
Aphrodite
6,910
628
26
2
0
209,784
5
L
Ares
5,188
472
16
1
0
211,306
2
L
Izanami
4,514
410
23
2
0
171,786
0
W
King Arthur
5,774
525
63
6
0
188,104
0
L
Olorun
4,975
452
39
4
0
173,321
1
W
Medusa
6,770
615
72
7
0
202,669
0
W
Chang'e
7,345
668
80
7
0
203,339
5
L
Set
6,280
571
50
5
0
208,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role