Player Matchup

Sol
Sol
Benass972
Sol
Level 66
God Stats
12W - 5L
1,649 SR
Queue Stats
215W - 269L
1,399 Elo+
Party 2
Sobek
Sobek
JPaulvancox
Sobek
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 90L
1,438 Elo+
Party 3
Arachne
Arachne
deathHUnTeR4123
Arachne
Level 109
God Stats
11W - 11L
1,449 SR
Queue Stats
101W - 125L
1,416 Elo+
Solo
Mulan
Mulan
kizaru529
Mulan
Level 63
God Stats
38W - 47L
1,510 SR
Queue Stats
328W - 373L
1,411 Elo+
Party 2
Medusa
Medusa
pepotealm
Medusa
Level 146
God Stats
4W - 4L
1,271 SR
Queue Stats
143W - 163L
1,420 Elo+
Party 3
Team Averages
Level 101
1,476 SR
1,417 Elo+

VS

Team Averages
Level 89
1,438 SR
1,380 Elo+
Pele
Pele
Crevalle-Jack
Pele
Level 109
God Stats
3W - 8L
1,336 SR
Queue Stats
29W - 29L
1,416 Elo+
Solo
Jing Wei
Jing Wei
aialax
Jing Wei
Level 109
God Stats
4W - 3L
1,559 SR
Queue Stats
51W - 65L
1,379 Elo+
Solo
Sobek
Sobek
glenn475
Sobek
Level 95
God Stats
1W - 3L
1,328 SR
Queue Stats
400W - 507L
1,320 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
kingchram
Morgan Le Fay
Level 66
God Stats
7W - 6L
1,468 SR
Queue Stats
79W - 112L
1,384 Elo+
Party 1
Odin
Odin
victoriacrew
Odin
Level 68
God Stats
8W - 3L
1,500 SR
Queue Stats
452W - 452L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 2
8,420
601
9,504
9,353
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 0 / 3
6,244
446
3,605
6,621
5,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 2 / 3
7,582
542
5,154
11,295
3,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
kizaru529
Mulan
14
5 / 1 / 1
8,041
574
10,057
9,608
10,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
pepotealm
Medusa
12
4 / 0 / 0
7,233
517
9,486
6,768
1,905
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 0
7,276
520
4,521
11,674
3,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Jing Wei
aialax
Jing Wei
11
0 / 2 / 0
6,367
455
4,661
9,104
2,482
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
glenn475
Sobek
9
0 / 1 / 0
6,046
432
3,836
10,839
8,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
kingchram
Morgan Le Fay
11
1 / 6 / 0
6,822
487
6,852
9,652
3,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 4 / 0
6,671
477
3,810
10,773
4,512
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
18
Kills
4
4
Deaths
18
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
L
3
5
0
0.6
W
0
0
3
1.5
L
Jing Wei
aialax
Jing Wei
0
2
0
0
W
4
2
3
2.75
L
Sobek
glenn475
Sobek
0
1
0
0
L
Morgan Le Fay
kingchram
Morgan Le Fay
1
6
0
0.17
W
Mulan
kizaru529
Mulan
5
1
1
5.5
W
Medusa
pepotealm
Medusa
4
0
0
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,806
Damage
23,680
43,645
Taken
52,042
25,179
Mitigated
22,895
19,945
Healing
17,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,504
2,036
0
5,561
9,353
3,249
0
4,606
4,747
55,120
0
L
4,521
1,375
0
2,185
11,674
3,694
0
2,192
9,263
0
31,438
W
3,605
364
483
4,114
6,621
5,622
0
2,258
4,363
14,339
0
L
Jing Wei
aialax
Jing Wei
4,661
3,575
0
4,381
9,104
2,482
0
721
8,383
0
44,648
W
5,154
3,226
324
2,739
11,295
3,998
0
1,527
9,768
0
46,016
L
Sobek
glenn475
Sobek
3,836
377
289
5,842
10,839
8,477
0
3,040
7,608
16,384
0
L
Morgan Le Fay
kingchram
Morgan Le Fay
6,852
779
0
1,463
9,652
3,730
0
7,080
2,572
44,937
0
W
Mulan
kizaru529
Mulan
10,057
1,956
0
4,128
9,608
10,405
0
1,419
8,189
0
43,226
W
Medusa
pepotealm
Medusa
9,486
4,134
0
2,596
6,768
1,905
0
878
5,890
0
46,592
L
3,810
1,046
0
3,197
10,773
4,512
0
400
9,604
0
33,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,520
Gold Earned
33,182
395
Minions Killed
342
0
Camps Cleared
0
1,291,273
Distance Traveled
1,237,336
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,420
601
104
7
0
274,041
1
L
Pele
7,276
520
59
4
0
296,377
0
W
Sobek
6,244
446
24
2
0
238,707
7
L
Jing Wei
6,367
455
97
7
0
230,006
3
W
Arachne
7,582
542
84
6
0
301,814
0
L
Sobek
6,046
432
14
1
0
277,216
3
L
Morgan Le Fay
6,822
487
88
6
0
229,119
3
W
Mulan
8,041
574
95
7
0
252,055
2
W
Medusa
7,233
517
88
6
0
224,656
5
L
Odin
6,671
477
84
6
0
204,618
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role