Player Matchup

Geb
Geb
Assassin King11
Geb
Level 139
God Stats
1W - 5L
1,444 SR
Queue Stats
92W - 78L
1,624 Elo+
Party 1
Sun Wukong
Sun Wukong
BDWGamertag
Sun Wukong
Level 100
God Stats
1W - 0L
1,704 SR
Queue Stats
31W - 23L
1,656 Elo+
Party 1
He Bo
He Bo
Eaglec1aw
He Bo
Level 138
God Stats
1W - 0L
1,946 SR
Queue Stats
38W - 31L
1,664 Elo+
Party 1
Ares
Ares
Guest Who
Ares
Level 128
God Stats
16W - 7L
1,792 SR
Queue Stats
38W - 39L
1,575 Elo+
Party 1
Bakasura
Bakasura
PsychCam
Bakasura
Level 155
God Stats
1W - 1L
1,256 SR
Queue Stats
80W - 76L
1,645 Elo+
Solo
Team Averages
Level 132
1,628 SR
1,633 Elo+

VS

Team Averages
Level 140
1,429 SR
1,566 Elo+
Thanatos
Thanatos
Alpha-Wolf-2001-
Thanatos
Level 127
God Stats
0W - 4L
1,172 SR
Queue Stats
88W - 79L
1,577 Elo+
Solo
Cernunnos
Cernunnos
IGotDaHail
Cernunnos
Level 144
God Stats
2W - 5L
1,203 SR
Queue Stats
229W - 229L
1,592 Elo+
Solo
Amaterasu
Amaterasu
Mildepan98
Amaterasu
Level 145
God Stats
36W - 35L
1,505 SR
Queue Stats
1,047W - 1,086L
1,559 Elo+
Solo
Aphrodite
Aphrodite
killy323
Aphrodite
Level 160
God Stats
35W - 34L
1,668 SR
Queue Stats
866W - 925L
1,519 Elo+
Solo
Ymir
Ymir
xboxjp4
Ymir
Level 124
God Stats
15W - 12L
1,600 SR
Queue Stats
64W - 52L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 19
10,454
950
11,512
12,577
14,377
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
BDWGamertag
Sun Wukong
17
6 / 3 / 11
11,318
1,029
11,841
14,445
15,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

He Bo
Eaglec1aw
He Bo
18
4 / 4 / 12
11,257
1,023
14,787
9,799
4,969
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
17
3 / 0 / 15
11,115
1,010
10,922
10,415
11,628
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
PsychCam
Bakasura
19
8 / 1 / 9
12,583
1,144
20,612
10,767
6,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

247

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 4
9,468
861
10,424
12,269
5,427
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
IGotDaHail
Cernunnos
16
3 / 6 / 3
10,509
955
15,143
13,704
6,335
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
Mildepan98
Amaterasu
17
1 / 4 / 7
11,250
1,023
7,414
21,527
21,139
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
killy323
Aphrodite
16
2 / 3 / 5
10,479
953
12,646
12,226
7,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
xboxjp4
Ymir
17
3 / 2 / 6
10,818
983
5,988
15,724
20,674
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
34
22
Kills
9
9
Deaths
22
66
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
W
1
1
19
10.5
W
Sun Wukong
BDWGamertag
Sun Wukong
6
3
11
3.83
W
He Bo
Eaglec1aw
He Bo
4
4
12
2.5
W
Ares
3
0
15
10.5
L
Cernunnos
IGotDaHail
Cernunnos
3
6
3
0.75
L
Amaterasu
Mildepan98
Amaterasu
1
4
7
1.13
W
Bakasura
PsychCam
Bakasura
8
1
9
12.5
L
Aphrodite
killy323
Aphrodite
2
3
5
1.5
L
Ymir
xboxjp4
Ymir
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,674
Damage
51,615
58,003
Taken
75,450
53,068
Mitigated
61,462
8,041
Healing
22,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,424
1,881
0
4,254
12,269
5,427
0
4,439
7,012
0
29,426
W
11,512
379
0
1,145
12,577
14,377
0
4,211
8,366
20,252
0
W
Sun Wukong
BDWGamertag
Sun Wukong
11,841
2,761
0
1,699
14,445
15,421
0
4,084
10,361
0
26,472
W
He Bo
Eaglec1aw
He Bo
14,787
1,217
0
1,106
9,799
4,969
0
3,713
6,086
38,949
0
W
Ares
10,922
396
656
784
10,415
11,628
0
3,781
6,634
20,548
0
L
Cernunnos
IGotDaHail
Cernunnos
15,143
8,066
0
992
13,704
6,335
0
5,440
7,717
0
36,233
L
Amaterasu
Mildepan98
Amaterasu
7,414
2,863
0
4,272
21,527
21,139
0
11,513
9,295
400
15,779
W
Bakasura
PsychCam
Bakasura
20,612
13,505
0
2,651
10,767
6,673
0
3,245
7,522
0
36,917
L
Aphrodite
killy323
Aphrodite
12,646
47
7,156
5,562
12,226
7,887
0
6,874
4,733
38,578
0
L
Ymir
xboxjp4
Ymir
5,988
767
0
0
15,724
20,674
0
8,955
6,068
18,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,727
Gold Earned
52,524
192
Minions Killed
216
12
Camps Cleared
4
1,194,737
Distance Traveled
1,062,581
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,468
861
47
4
0
194,857
1
W
Geb
10,454
950
16
1
0
224,578
1
W
Sun Wukong
11,318
1,029
32
3
0
241,856
3
W
He Bo
11,257
1,023
81
7
1
209,097
2
W
Ares
11,115
1,010
14
1
0
251,053
2
L
Cernunnos
10,509
955
44
4
1
182,209
0
L
Amaterasu
11,250
1,023
9
1
0
245,512
0
W
Bakasura
12,583
1,144
49
4
11
268,153
2
L
Aphrodite
10,479
953
90
8
3
224,640
1
L
Ymir
10,818
983
26
2
0
215,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role