Player Matchup

Freya
Freya
JunosPearl
Freya
Level 117
God Stats
7W - 11L
1,500 SR
Queue Stats
274W - 271L
1,550 Elo+
Party 1
Sylvanus
Sylvanus
Kovicks
Sylvanus
Level 150
God Stats
6W - 6L
1,459 SR
Queue Stats
393W - 443L
1,458 Elo+
Party 2
Sol
Sol
PinkiiNeko
Sol
Level 158
God Stats
10W - 9L
1,523 SR
Queue Stats
384W - 369L
1,456 Elo+
Party 1
Achilles
Achilles
Rexor199
Achilles
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
116W - 153L
1,448 Elo+
Party 2
Bakasura
Bakasura
Ultimo_Dragon_90
Bakasura
Level 130
God Stats
7W - 6L
1,618 SR
Queue Stats
267W - 327L
1,481 Elo+
Party 2
Team Averages
Level 135
1,520 SR
1,479 Elo+

VS

Team Averages
Level 128
1,552 SR
1,573 Elo+
Chronos
Chronos
Addicted2EZ
Chronos
Level 101
God Stats
5W - 5L
1,518 SR
Queue Stats
104W - 79L
1,586 Elo+
Party 3
Amaterasu
Amaterasu
DiezToDiez
Amaterasu
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
204W - 234L
1,540 Elo+
Solo
Set
Set
Truncheon
Set
Level 145
God Stats
0W - 1L
1,148 SR
Queue Stats
66W - 63L
1,543 Elo+
Solo
Artemis
Artemis
XxVenomxX1245
Artemis
Level 123
God Stats
3W - 3L
1,774 SR
Queue Stats
28W - 23L
1,680 Elo+
Party 3
Cthulhu
Cthulhu
rojas5500
Cthulhu
Level 122
God Stats
4W - 1L
1,822 SR
Queue Stats
531W - 514L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
9
5 / 2 / 3
6,290
629
5,823
5,223
1,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Kovicks
Sylvanus
9
2 / 1 / 6
5,824
582
3,122
4,151
4,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 0 / 1
5,932
593
5,156
2,507
965
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Rexor199
Achilles
11
3 / 0 / 0
6,220
622
4,748
4,776
2,905
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

10
2 / 0 / 0
5,959
596
2,321
6,481
2,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Addicted2EZ
Chronos
9
0 / 3 / 1
5,158
516
990
5,933
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
DiezToDiez
Amaterasu
8
0 / 3 / 0
4,332
433
1,256
6,359
2,701
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 1 / 0
4,869
487
2,073
6,430
1,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
9
2 / 5 / 1
5,497
550
2,997
6,178
1,856
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
rojas5500
Cthulhu
8
1 / 1 / 1
5,219
522
2,572
6,904
2,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
13
Kills
3
3
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chronos
Addicted2EZ
Chronos
0
3
1
0.17
L
Amaterasu
DiezToDiez
Amaterasu
0
3
0
0
W
Freya
5
2
3
3.25
W
Sylvanus
Kovicks
Sylvanus
2
1
6
5
W
1
0
1
1.5
W
Achilles
Rexor199
Achilles
3
0
0
3
L
0
1
0
0
W
2
0
0
2
L
Artemis
2
5
1
0.5
L
Cthulhu
rojas5500
Cthulhu
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,170
Damage
9,888
23,138
Taken
31,804
12,379
Mitigated
11,158
9,697
Healing
8,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Addicted2EZ
Chronos
990
425
0
1,325
5,933
1,856
0
3,800
2,053
28,097
0
L
Amaterasu
DiezToDiez
Amaterasu
1,256
699
0
2,851
6,359
2,701
0
0
6,359
0
13,865
W
Freya
5,823
1,996
0
1,335
5,223
1,919
207
962
4,261
21,379
2,130
W
Sylvanus
Kovicks
Sylvanus
3,122
1,094
909
1,875
4,151
4,029
306
1,231
2,920
14,894
5,170
W
5,156
1,073
0
1,216
2,507
965
1,195
753
1,754
31,452
0
W
Achilles
Rexor199
Achilles
4,748
1,792
0
1,627
4,776
2,905
458
0
4,776
0
29,471
L
2,073
1,050
0
2,458
6,430
1,985
0
1,578
4,644
0
24,163
W
2,321
1,507
0
2,735
6,481
2,561
0
496
5,865
0
34,064
L
Artemis
2,997
1,472
0
1,039
6,178
1,856
0
4,636
1,542
0
21,590
L
Cthulhu
rojas5500
Cthulhu
2,572
139
112
218
6,904
2,760
0
3,010
3,822
15,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,225
Gold Earned
25,075
282
Minions Killed
238
0
Camps Cleared
0
952,613
Distance Traveled
935,363
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,158
516
72
7
0
196,764
0
L
Amaterasu
4,332
433
28
3
0
191,945
1
W
Freya
6,290
629
55
6
0
188,217
2
W
Sylvanus
5,824
582
31
3
0
178,140
0
W
Sol
5,932
593
65
7
0
175,589
0
W
Achilles
6,220
622
60
6
0
193,509
2
L
Set
4,869
487
59
6
0
185,711
1
W
Bakasura
5,959
596
71
7
0
217,158
2
L
Artemis
5,497
550
50
5
0
159,580
0
L
Cthulhu
5,219
522
29
3
0
201,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role