Player Matchup

Zhong Kui
Zhong Kui
Bluebaccus76
Zhong Kui
Level 16
God Stats
9W - 12L
1,345 SR
Queue Stats
36W - 45L
1,328 Elo+
Solo
Fenrir
Fenrir
Ito_4173
Fenrir
Level 7
God Stats
0W - 3L
1,180 SR
Queue Stats
5W - 16L
1,170 Elo+
Solo
Merlin
Merlin
NinjaPupX
Merlin
Level 8
God Stats
2W - 2L
1,286 SR
Queue Stats
2W - 7L
1,295 Elo+
Party 1
Chaac
Chaac
RoxasFoxes
Chaac
Level 148
God Stats
0W - 2L
1,338 SR
Queue Stats
11W - 20L
1,403 Elo+
Party 1
Cthulhu
Cthulhu
crjakziel
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,521 Elo+
Solo
Team Averages
Level 38
1,330 SR
1,343 Elo+

VS

Team Averages
Level 23
1,507 SR
1,341 Elo+
He Bo
He Bo
Antimach8373
He Bo
Level 15
God Stats
6W - 4L
1,594 SR
Queue Stats
70W - 66L
1,435 Elo+
Solo
Chang'e
Chang'e
IRONICBOYS
Chang'e
Level 28
God Stats
27W - 24L
1,654 SR
Queue Stats
276W - 312L
1,390 Elo+
Solo
Kukulkan
Kukulkan
LokoSebas1984
Kukulkan
Level 28
God Stats
16W - 12L
1,492 SR
Queue Stats
32W - 39L
1,291 Elo+
Solo
Scylla
Scylla
NicoDeadshot
Scylla
Level 28
God Stats
2W - 2L
1,506 SR
Queue Stats
23W - 37L
1,226 Elo+
Solo
Zeus
Zeus
colivo190g
Zeus
Level 15
God Stats
1W - 2L
1,288 SR
Queue Stats
20W - 19L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bluebaccus76
Zhong Kui
20
7 / 9 / 9
16,457
1,029
25,505
35,041
25,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Ito_4173
Fenrir
20
1 / 8 / 5
13,229
827
1,795
17,184
5,791
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
NinjaPupX
Merlin
20
1 / 3 / 10
14,481
905
13,592
18,041
6,110
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
20
19 / 2 / 8
19,983
1,249
53,335
30,721
52,071
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
crjakziel
Cthulhu
18
0 / 2 / 1
11,917
745
1,474
4,775
1,768
Team 1 Tickets

0

VS

Team 2 Tickets

28

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 12
15,347
959
21,303
24,942
11,776
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
IRONICBOYS
Chang'e
20
6 / 3 / 8
14,786
924
10,843
18,509
5,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
LokoSebas1984
Kukulkan
20
6 / 6 / 9
16,835
1,052
28,961
13,460
4,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
20
3 / 8 / 14
14,556
910
13,457
25,281
15,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
2 / 6 / 14
14,739
921
23,371
19,016
12,470
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
81
28
Kills
24
24
Deaths
28
33
Assists
57
Player
Kills
Deaths
Assists
KDA
W
7
5
12
2.6
L
Zhong Kui
Bluebaccus76
Zhong Kui
7
9
9
1.28
W
Chang'e
IRONICBOYS
Chang'e
6
3
8
3.33
L
Fenrir
Ito_4173
Fenrir
1
8
5
0.44
W
Kukulkan
LokoSebas1984
Kukulkan
6
6
9
1.75
W
Scylla
3
8
14
1.25
L
Merlin
NinjaPupX
Merlin
1
3
10
2
L
Chaac
19
2
8
11.5
W
2
6
14
1.5
L
Cthulhu
crjakziel
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,701
Damage
97,935
105,762
Taken
101,208
91,149
Mitigated
50,859
27,119
Healing
14,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,303
3,952
0
2,351
24,942
11,776
0
9,288
15,311
31,987
0
L
Zhong Kui
Bluebaccus76
Zhong Kui
25,505
1,867
0
5,772
35,041
25,409
0
33,562
1,479
51,090
0
W
Chang'e
IRONICBOYS
Chang'e
10,843
470
4,834
4,629
18,509
5,908
0
9,347
8,627
21,781
0
L
Fenrir
Ito_4173
Fenrir
1,795
330
0
71
17,184
5,791
0
16,043
1,141
0
7,908
W
Kukulkan
LokoSebas1984
Kukulkan
28,961
1,473
404
654
13,460
4,781
0
6,535
6,626
115,887
0
W
Scylla
13,457
2,749
0
0
25,281
15,924
0
9,351
15,602
24,216
0
L
Merlin
NinjaPupX
Merlin
13,592
896
528
1,398
18,041
6,110
0
17,090
951
54,783
0
L
Chaac
53,335
14,276
635
18,569
30,721
52,071
0
26,746
3,975
0
106,984
W
23,371
5,247
733
519
19,016
12,470
0
4,446
14,471
41,580
0
L
Cthulhu
crjakziel
Cthulhu
1,474
0
146
0
4,775
1,768
0
4,494
281
3,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,067
Gold Earned
76,263
291
Minions Killed
324
5
Camps Cleared
6
1,253,458
Distance Traveled
1,519,024
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
15,347
959
14
1
1
300,477
0
L
Zhong Kui
16,457
1,029
66
4
0
299,271
0
W
Chang'e
14,786
924
35
2
1
335,513
0
L
Fenrir
13,229
827
9
1
1
272,912
1
W
Kukulkan
16,835
1,052
219
14
1
293,418
0
W
Scylla
14,556
910
22
1
0
306,870
0
L
Merlin
14,481
905
94
6
0
254,207
1
L
Chaac
19,983
1,249
117
7
3
329,049
0
W
Zeus
14,739
921
34
2
3
282,746
0
L
Cthulhu
11,917
745
5
0
1
98,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role