Player Matchup

Set
Set
Lord Willy III
Set
Level 49
God Stats
0W - 2L
1,311 SR
Queue Stats
50W - 50L
1,515 Elo+
Party 1
Danzaburou
Danzaburou
XNERVGamer
Danzaburou
Level 107
God Stats
0W - 3L
1,552 SR
Queue Stats
145W - 116L
1,507 Elo+
Party 1
Guan Yu
Guan Yu
arpevar
Guan Yu
Level 20
God Stats
7W - 9L
1,486 SR
Queue Stats
28W - 38L
1,450 Elo+
Party 1
Scylla
Scylla
rorris34
Scylla
Level 42
God Stats
3W - 4L
1,304 SR
Queue Stats
135W - 120L
1,494 Elo+
Party 1
Terra
Terra
velafi
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 74L
1,442 Elo+
Party 1
Team Averages
Level 49
1,431 SR
1,482 Elo+

VS

Team Averages
Level 59
1,428 SR
1,575 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Moreno2097
Cu Chulainn
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
145W - 144L
1,588 Elo+
Solo
Yemoja
Yemoja
SupportForNudes
Yemoja
Level 69
God Stats
4W - 6L
1,486 SR
Queue Stats
78W - 69L
1,607 Elo+
Party 2
Anhur
Anhur
TERROR365
Anhur
Level 49
God Stats
20W - 19L
1,492 SR
Queue Stats
57W - 48L
1,549 Elo+
Solo
Serqet
Serqet
VenenusBathWater
Serqet
Level 16
God Stats
3W - 5L
1,163 SR
Queue Stats
65W - 44L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,502
450
1,065
5,306
1,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
XNERVGamer
Danzaburou
7
0 / 5 / 0
4,513
451
1,543
6,641
1,015
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
arpevar
Guan Yu
9
1 / 1 / 0
4,872
487
2,873
5,559
4,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
rorris34
Scylla
6
0 / 4 / 0
4,083
408
1,980
5,187
914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
velafi
Terra
5
0 / 5 / 0
4,200
420
1,353
8,978
1,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
2 / 0 / 2
5,975
598
3,650
1,651
423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Moreno2097
Cu Chulainn
10
1 / 1 / 1
6,038
604
3,999
5,729
2,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 0 / 10
6,144
614
3,420
4,812
2,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
TERROR365
Anhur
10
7 / 0 / 2
6,164
616
7,763
3,410
1,017
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 0 / 3
6,123
612
3,436
4,968
1,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
34
1
Kills
16
17
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
2
0
2
3
L
0
2
0
0
W
Cu Chulainn
Moreno2097
Cu Chulainn
1
1
1
1.5
W
2
0
10
7
W
Anhur
TERROR365
Anhur
7
0
2
8
W
4
0
3
5.5
L
Danzaburou
XNERVGamer
Danzaburou
0
5
0
0
L
Guan Yu
arpevar
Guan Yu
1
1
0
1
L
Scylla
rorris34
Scylla
0
4
0
0
L
Terra
velafi
Terra
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,814
Damage
22,268
31,671
Taken
20,570
8,924
Mitigated
8,371
5,260
Healing
8,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
3,650
1,113
0
212
1,651
423
0
680
897
35,181
2,610
L
1,065
587
0
295
5,306
1,308
0
334
4,865
0
22,747
W
Cu Chulainn
Moreno2097
Cu Chulainn
3,999
1,167
0
2,240
5,729
2,568
70
871
4,006
0
25,677
W
3,420
822
350
750
4,812
2,709
0
1,241
3,567
15,223
0
W
Anhur
TERROR365
Anhur
7,763
4,068
0
1,781
3,410
1,017
598
290
3,120
0
32,099
W
3,436
711
0
2,894
4,968
1,654
0
41
4,927
0
32,503
L
Danzaburou
XNERVGamer
Danzaburou
1,543
625
0
1,227
6,641
1,015
0
2,075
4,566
0
20,469
L
Guan Yu
arpevar
Guan Yu
2,873
415
0
1,536
5,559
4,410
0
0
4,835
0
15,084
L
Scylla
rorris34
Scylla
1,980
248
0
675
5,187
914
132
1,476
3,588
11,386
0
L
Terra
velafi
Terra
1,353
423
61
1,466
8,978
1,277
0
2,542
6,134
5,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,170
Gold Earned
30,444
164
Minions Killed
281
0
Camps Cleared
0
954,397
Distance Traveled
972,934
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
5,975
598
77
8
0
194,606
2
L
Set
4,502
450
59
6
0
205,947
0
W
Cu Chulainn
6,038
604
51
5
0
176,956
0
W
Yemoja
6,144
614
30
3
0
188,077
4
W
Anhur
6,164
616
50
5
0
176,047
0
W
Serqet
6,123
612
73
7
0
237,248
1
L
Danzaburou
4,513
451
41
4
0
176,959
0
L
Guan Yu
4,872
487
27
3
0
208,855
0
L
Scylla
4,083
408
25
3
0
176,586
0
L
Terra
4,200
420
12
1
0
186,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role