Player Matchup

Artemis
Artemis
Happykillmor175
Artemis
Level 15
God Stats
16W - 11L
1,579 SR
Queue Stats
143W - 118L
1,464 Elo+
Solo
Merlin
Merlin
JuicyDarkHoles
Merlin
Level 23
God Stats
9W - 12L
1,403 SR
Queue Stats
73W - 72L
1,448 Elo+
Solo
Pele
Pele
Motifa
Pele
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,402 Elo+
Solo
Neith
Neith
ZetaGamer99
Neith
Level 12
God Stats
1W - 0L
1,295 SR
Queue Stats
2W - 3L
1,260 Elo+
Solo
King Arthur
King Arthur
eXc Jagaloon
King Arthur
Level 16
God Stats
2W - 1L
1,599 SR
Queue Stats
20W - 30L
1,406 Elo+
Solo
Team Averages
Level 14
1,475 SR
1,396 Elo+

VS

Team Averages
Level 13
1,643 SR
1,392 Elo+
Kukulkan
Kukulkan
Batfanboy
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,120 Elo+
Solo
Scylla
Scylla
Cornbread0721
Scylla
Level 7
God Stats
1W - 2L
1,743 SR
Queue Stats
1W - 5L
1,218 Elo+
Solo
Yemoja
Yemoja
KingFisto
Yemoja
Level 23
God Stats
5W - 7L
1,565 SR
Queue Stats
48W - 46L
1,401 Elo+
Solo
Fenrir
Fenrir
OTS Emerald
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,681 Elo+
Solo
Gilgamesh
Gilgamesh
bippydippy
Gilgamesh
Level 29
God Stats
9W - 4L
1,907 SR
Queue Stats
28W - 43L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 2
11,734
652
9,394
11,094
4,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 4 / 0
8,121
451
6,695
7,216
2,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
Motifa
Pele
15
8 / 4 / 1
10,039
558
7,129
11,634
4,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

12
1 / 8 / 1
7,515
418
5,185
12,035
8,888
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
eXc Jagaloon
King Arthur
13
3 / 4 / 4
8,501
472
5,530
13,622
6,284
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Batfanboy
Kukulkan
14
6 / 9 / 2
9,491
527
9,680
12,884
4,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
2 / 3 / 2
6,290
349
1,836
4,289
647
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
KingFisto
Yemoja
14
2 / 0 / 0
8,654
481
6,358
9,505
4,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
5
2 / 4 / 4
6,365
354
1,665
4,488
1,092
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
bippydippy
Gilgamesh
16
9 / 3 / 3
9,798
544
11,767
15,573
10,828
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
32
19
Kills
21
21
Deaths
19
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Batfanboy
Kukulkan
6
9
2
0.78
L
2
3
2
1
W
6
1
2
7
W
1
4
0
0.25
L
Yemoja
KingFisto
Yemoja
2
0
0
2
W
Pele
Motifa
Pele
8
4
1
2.13
L
Fenrir
2
4
4
1
W
1
8
1
0.19
L
Gilgamesh
bippydippy
Gilgamesh
9
3
3
3.5
W
King Arthur
eXc Jagaloon
King Arthur
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,933
Damage
31,306
55,601
Taken
46,739
26,221
Mitigated
21,861
10,835
Healing
8,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Batfanboy
Kukulkan
9,680
1,050
0
2,261
12,884
4,397
1,571
354
12,472
60,591
0
L
1,836
934
0
119
4,289
647
143
0
4,289
9,435
0
W
9,394
5,125
0
6,128
11,094
4,233
5,156
4,401
6,693
0
94,232
W
6,695
709
0
0
7,216
2,537
1,254
1,702
5,514
44,131
0
L
Yemoja
KingFisto
Yemoja
6,358
298
403
2,207
9,505
4,897
0
1,437
7,842
28,792
0
W
Pele
Motifa
Pele
7,129
2,023
0
1,799
11,634
4,279
624
3,950
7,684
0
35,758
L
Fenrir
1,665
555
0
98
4,488
1,092
0
0
4,488
0
7,683
W
5,185
1,887
0
1,783
12,035
8,888
800
1,305
10,730
0
32,103
L
Gilgamesh
bippydippy
Gilgamesh
11,767
3,578
0
3,754
15,573
10,828
344
4,328
10,953
0
54,506
W
King Arthur
eXc Jagaloon
King Arthur
5,530
748
0
1,125
13,622
6,284
193
6,516
7,106
0
34,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,910
Gold Earned
40,598
414
Minions Killed
297
0
Camps Cleared
0
1,567,377
Distance Traveled
1,210,703
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,491
527
113
6
0
271,167
1
L
Scylla
6,290
349
18
1
0
176,300
0
W
Artemis
11,734
652
158
9
0
292,610
0
W
Merlin
8,121
451
93
5
0
303,446
3
L
Yemoja
8,654
481
48
3
0
335,696
4
W
Pele
10,039
558
61
3
0
337,063
0
L
Fenrir
6,365
354
13
1
0
144,986
0
W
Neith
7,515
418
52
3
0
280,394
0
L
Gilgamesh
9,798
544
105
6
0
282,554
4
W
King Arthur
8,501
472
50
3
0
353,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role