Player Matchup

Bellona
Bellona
GiveNoBlood
Bellona
Level 69
God Stats
6W - 8L
1,914 SR
Queue Stats
34W - 51L
1,537 Elo+
Party 1
Neith
Neith
Julez1124
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Janus
Janus
Ohnoluisito
Janus
Level 28
God Stats
3W - 1L
1,646 SR
Queue Stats
12W - 9L
1,454 Elo+
Solo
Team Averages
Level 34
1,687 SR
1,497 Elo+

VS

Team Averages
Level 58
1,585 SR
1,491 Elo+
Scylla
Scylla
LeBlanc Forever
Scylla
Level 136
God Stats
2W - 3L
1,545 SR
Queue Stats
479W - 410L
1,662 Elo+
Party 2
Raijin
Raijin
jscole000
Raijin
Level 22
God Stats
3W - 3L
1,711 SR
Queue Stats
25W - 24L
1,279 Elo+
Solo
Horus
Horus
xOGSTARZZx
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GiveNoBlood
Bellona
13
9 / 2 / 3
8,642
864
8,727
7,045
5,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Julez1124
Neith
10
2 / 1 / 8
7,158
716
3,133
3,088
1,633
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
2 / 0 / 10
7,786
779
7,634
4,139
1,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
6,184
618
1,927
6,058
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Raijin
jscole000
Raijin
9
0 / 4 / 1
5,965
597
2,388
7,289
2,302
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
8
1 / 6 / 1
6,322
632
4,052
11,201
4,656
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
13
Kills
2
3
Deaths
13
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
GiveNoBlood
Bellona
9
2
3
5.25
W
Neith
Julez1124
Neith
2
1
8
6
L
1
3
1
0.5
W
2
0
10
7
L
Raijin
jscole000
Raijin
0
4
1
0.13
L
Horus
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,494
Damage
8,367
14,272
Taken
24,548
8,163
Mitigated
8,795
3,045
Healing
4,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
GiveNoBlood
Bellona
8,727
2,936
0
907
7,045
5,148
0
1,721
5,324
224
31,783
W
Neith
Julez1124
Neith
3,133
1,271
173
337
3,088
1,633
592
1,349
1,739
0
11,733
L
1,927
0
0
1,209
6,058
1,837
0
1,294
4,764
15,139
0
W
7,634
241
0
1,628
4,139
1,382
577
1,245
2,894
34,185
0
L
Raijin
jscole000
Raijin
2,388
251
0
364
7,289
2,302
216
3,135
4,154
18,694
0
L
Horus
4,052
2,589
1,345
1,639
11,201
4,656
0
3,236
7,965
0
6,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,586
Gold Earned
18,471
125
Minions Killed
70
0
Camps Cleared
0
507,820
Distance Traveled
399,713
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,642
864
47
5
0
200,392
1
W
Neith
7,158
716
21
2
0
142,228
0
L
Scylla
6,184
618
26
3
0
117,908
1
W
Janus
7,786
779
57
6
0
165,200
1
L
Raijin
5,965
597
31
3
0
148,076
0
L
Horus
6,322
632
13
1
0
133,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role