Player Matchup

Bacchus
Bacchus
HeavenlyChris
Bacchus
Level 143
God Stats
1W - 0L
1,123 SR
Queue Stats
34W - 16L
1,683 Elo+
Party 2
Ah Puch
Ah Puch
JOJO_DA_KING15
Ah Puch
Level 103
God Stats
8W - 6L
1,771 SR
Queue Stats
252W - 277L
1,443 Elo+
Party 2
Thanatos
Thanatos
SuprFlyWhiteGuy
Thanatos
Level 142
God Stats
1W - 1L
1,645 SR
Queue Stats
21W - 18L
1,637 Elo+
Solo
Team Averages
Level 129
1,513 SR
1,587 Elo+

VS

Team Averages
Level 105
1,601 SR
1,562 Elo+
Nu Wa
Nu Wa
AdamsGhostly
Nu Wa
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,455 Elo+
Party 1
Cupid
Cupid
Duke2Dope
Cupid
Level 119
God Stats
0W - 1L
1,856 SR
Queue Stats
12W - 11L
1,538 Elo+
Party 1
Geb
Geb
lokcim
Geb
Level 127
God Stats
0W - 1L
1,447 SR
Queue Stats
21W - 11L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
4 / 1 / 12
9,090
699
6,435
9,319
13,647
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

15
8 / 0 / 9
10,541
811
13,055
4,804
1,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
14
6 / 2 / 8
9,692
746
6,529
10,039
3,726
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
7,387
568
4,417
8,591
3,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Duke2Dope
Cupid
11
0 / 6 / 2
7,401
569
3,402
9,055
3,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
lokcim
Geb
12
2 / 5 / 1
8,380
645
3,378
13,961
11,764
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
18
Kills
3
3
Deaths
18
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
Cupid
Duke2Dope
Cupid
0
6
2
0.17
W
Bacchus
4
1
12
10
W
8
0
9
12.5
W
Thanatos
6
2
8
5
L
Geb
lokcim
Geb
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,019
Damage
11,197
24,162
Taken
31,607
19,161
Mitigated
18,012
12,108
Healing
5,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,417
1,375
68
336
8,591
3,023
64
6,037
2,554
23,923
0
L
Cupid
Duke2Dope
Cupid
3,402
1,392
323
1,827
9,055
3,225
0
5,411
3,644
0
23,470
W
Bacchus
6,435
583
0
1,113
9,319
13,647
343
3,032
6,287
17,226
0
W
13,055
616
0
2,056
4,804
1,788
675
1,901
2,903
59,310
0
W
Thanatos
6,529
457
0
8,939
10,039
3,726
892
2,862
7,177
0
34,297
L
Geb
lokcim
Geb
3,378
618
172
2,824
13,961
11,764
0
8,042
5,919
15,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,323
Gold Earned
23,168
171
Minions Killed
110
0
Camps Cleared
0
714,877
Distance Traveled
604,143
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,387
568
40
3
0
195,685
2
L
Cupid
7,401
569
51
4
0
188,347
3
W
Bacchus
9,090
699
13
1
0
235,518
0
W
Ah Puch
10,541
811
98
8
0
227,007
1
W
Thanatos
9,692
746
60
5
0
252,352
3
L
Geb
8,380
645
19
1
0
220,111
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role