Player Matchup

Pele
Pele
ArgusTheSimp
Pele
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
D-ROB56
Cthulhu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 44L
1,312 Elo+
Party 1
Hou Yi
Hou Yi
King_-janky23
Hou Yi
Level 27
God Stats
4W - 4L
1,490 SR
Queue Stats
18W - 13L
1,455 Elo+
Solo
Nu Wa
Nu Wa
mr_slow234
Nu Wa
Level 46
God Stats
5W - 2L
1,600 SR
Queue Stats
75W - 84L
1,317 Elo+
Party 1
Achilles
Achilles
xavy112
Achilles
Level 49
God Stats
9W - 10L
1,620 SR
Queue Stats
86W - 121L
1,266 Elo+
Party 1
Team Averages
Level 26
1,542 SR
1,370 Elo+

VS

Team Averages
Level 16
1,459 SR
1,440 Elo+
Izanami
Izanami
Benbel52
Izanami
Level 26
God Stats
15W - 10L
1,607 SR
Queue Stats
98W - 94L
1,406 Elo+
Solo
Anhur
Anhur
SkinyBlack
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Titan5842
Morgan Le Fay
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Kali
Kali
VoidUltimate
Kali
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 171L
1,296 Elo+
Solo
Jormungandr
Jormungandr
buffWesternPrize
Jormungandr
Level 26
God Stats
0W - 1L
1,187 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 1
7,729
483
2,517
9,618
2,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
D-ROB56
Cthulhu
12
1 / 3 / 12
7,837
490
6,677
12,842
5,515
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
6 / 2 / 1
8,188
512
5,937
6,644
1,925
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
14
10 / 1 / 3
9,210
576
14,564
9,811
2,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
xavy112
Achilles
15
6 / 3 / 0
9,626
602
6,801
11,855
10,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Benbel52
Izanami
13
5 / 7 / 1
8,625
539
8,105
12,291
3,465
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
11
3 / 3 / 2
7,243
453
5,331
8,593
2,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Titan5842
Morgan Le Fay
11
2 / 8 / 2
7,429
464
5,349
11,674
3,869
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
3 / 9 / 3
7,139
446
7,612
13,214
3,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
buffWesternPrize
Jormungandr
9
1 / 1 / 2
6,211
388
2,866
8,453
5,864
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
27
Kills
14
14
Deaths
28
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
5
1
0.9
L
Izanami
Benbel52
Izanami
5
7
1
0.79
W
Cthulhu
D-ROB56
Cthulhu
1
3
12
2.33
W
6
2
1
3.25
L
Anhur
3
3
2
1.33
L
Morgan Le Fay
Titan5842
Morgan Le Fay
2
8
2
0.38
L
3
9
3
0.5
L
Jormungandr
buffWesternPrize
Jormungandr
1
1
2
2
W
Nu Wa
10
1
3
11.5
W
Achilles
xavy112
Achilles
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,496
Damage
29,263
50,770
Taken
54,225
23,145
Mitigated
19,144
11,735
Healing
9,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,517
569
0
486
9,618
2,722
859
912
8,667
0
23,673
L
Izanami
Benbel52
Izanami
8,105
6,660
0
3,313
12,291
3,465
0
4,493
7,720
0
42,714
W
Cthulhu
D-ROB56
Cthulhu
6,677
643
158
1,163
12,842
5,515
246
911
11,931
27,186
0
W
5,937
2,849
0
1,908
6,644
1,925
2,036
643
6,001
0
40,407
L
Anhur
5,331
3,718
0
926
8,593
2,468
299
3,303
5,134
0
24,185
L
Morgan Le Fay
Titan5842
Morgan Le Fay
5,349
657
0
3,065
11,674
3,869
542
5,436
5,732
39,438
0
L
7,612
3,709
0
1,938
13,214
3,478
570
3,414
9,314
0
26,537
L
Jormungandr
buffWesternPrize
Jormungandr
2,866
1,676
0
0
8,453
5,864
216
3,635
4,308
15,944
0
W
Nu Wa
14,564
4,344
0
3,086
9,811
2,785
1,744
4,293
5,518
36,991
0
W
Achilles
xavy112
Achilles
6,801
3,509
0
4,934
11,855
10,198
509
1,635
10,006
0
50,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,590
Gold Earned
36,647
341
Minions Killed
239
0
Camps Cleared
0
1,442,063
Distance Traveled
1,370,557
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,729
483
56
4
0
298,884
0
L
Izanami
8,625
539
71
4
0
281,965
0
W
Cthulhu
7,837
490
28
2
0
291,320
0
W
Hou Yi
8,188
512
75
5
0
262,530
0
L
Anhur
7,243
453
53
3
0
309,787
1
L
Morgan Le Fay
7,429
464
57
4
0
243,046
1
L
Kali
7,139
446
30
2
0
296,972
0
L
Jormungandr
6,211
388
28
2
0
238,787
0
W
Nu Wa
9,210
576
69
4
0
281,907
0
W
Achilles
9,626
602
113
7
0
307,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role