Player Matchup

Neith
Neith
ArchaonEverchosn
Neith
Level 87
God Stats
0W - 1L
1,352 SR
Queue Stats
66W - 69L
1,509 Elo+
Party 1
Achilles
Achilles
Deadsec97
Achilles
Level 6
God Stats
2W - 1L
1,667 SR
Queue Stats
3W - 10L
1,388 Elo+
Party 1
Poseidon
Poseidon
Dragon708367
Poseidon
Level 89
God Stats
0W - 2L
1,650 SR
Queue Stats
37W - 48L
1,494 Elo+
Party 1
Fenrir
Fenrir
OmniYasuke
Fenrir
Level 117
God Stats
1W - 1L
1,692 SR
Queue Stats
100W - 110L
1,487 Elo+
Party 1
Ganesha
Ganesha
SquigglyScar
Ganesha
Level 61
God Stats
1W - 5L
1,583 SR
Queue Stats
29W - 44L
1,454 Elo+
Party 1
Team Averages
Level 72
1,589 SR
1,466 Elo+

VS

Team Averages
Level 73
1,665 SR
1,639 Elo+
Hachiman
Hachiman
Bodhi98-
Hachiman
Level 27
God Stats
15W - 22L
1,356 SR
Queue Stats
347W - 330L
1,522 Elo+
Party 2
Janus
Janus
Kyotec
Janus
Level 38
God Stats
14W - 5L
1,853 SR
Queue Stats
186W - 120L
1,742 Elo+
Party 3
Arachne
Arachne
Lovely_Amaterasu
Arachne
Level 152
God Stats
18W - 11L
1,788 SR
Queue Stats
699W - 568L
1,709 Elo+
Party 3
Ymir
Ymir
MaxInTheLibrary
Ymir
Level 80
God Stats
4W - 0L
1,733 SR
Queue Stats
182W - 101L
1,696 Elo+
Party 3
Odin
Odin
Shvedder
Odin
Level 67
God Stats
20W - 17L
1,596 SR
Queue Stats
531W - 510L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 5
7,054
415
6,336
10,134
3,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Achilles
Deadsec97
Achilles
13
2 / 6 / 1
7,697
453
8,712
14,309
12,497
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poseidon
Dragon708367
Poseidon
13
5 / 8 / 4
8,429
496
9,018
10,020
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
OmniYasuke
Fenrir
11
4 / 5 / 5
8,061
474
7,234
12,542
4,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
SquigglyScar
Ganesha
12
1 / 7 / 5
7,532
443
2,915
17,032
11,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bodhi98-
Hachiman
17
4 / 1 / 4
10,382
611
7,881
9,327
3,413
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Kyotec
Janus
17
12 / 3 / 5
10,635
626
13,867
7,779
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
10 / 3 / 9
11,010
648
13,309
17,301
8,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 9
8,883
523
4,385
15,433
11,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
16
4 / 2 / 8
9,834
578
10,778
13,168
11,337
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
66
12
Kills
31
31
Deaths
12
20
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
W
Hachiman
Bodhi98-
Hachiman
4
1
4
6
L
Achilles
Deadsec97
Achilles
2
6
1
0.42
L
Poseidon
Dragon708367
Poseidon
5
8
4
0.88
W
Janus
Kyotec
Janus
12
3
5
4.83
W
10
3
9
4.83
W
1
3
9
1.83
L
Fenrir
OmniYasuke
Fenrir
4
5
5
1.3
W
Odin
4
2
8
4
L
Ganesha
SquigglyScar
Ganesha
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,215
Damage
50,220
64,037
Taken
63,008
35,756
Mitigated
38,078
10,862
Healing
19,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,336
812
0
1,790
10,134
3,212
0
3,164
6,970
0
36,835
W
Hachiman
Bodhi98-
Hachiman
7,881
3,998
0
6,211
9,327
3,413
5,895
412
8,915
0
79,783
L
Achilles
Deadsec97
Achilles
8,712
2,628
0
2,371
14,309
12,497
0
2,924
11,385
0
33,894
L
Poseidon
Dragon708367
Poseidon
9,018
332
0
673
10,020
3,473
0
3,215
6,805
49,916
0
W
Janus
Kyotec
Janus
13,867
1,094
34
1,319
7,779
2,734
761
1,839
5,940
77,971
0
W
13,309
8,057
0
7,448
17,301
8,697
920
4,071
13,230
0
77,348
W
4,385
710
0
787
15,433
11,897
140
3,502
11,931
25,743
0
L
Fenrir
OmniYasuke
Fenrir
7,234
2,063
0
2,673
12,542
4,914
0
4,459
8,083
0
31,423
W
Odin
10,778
2,078
0
3,530
13,168
11,337
172
2,109
11,059
11,212
41,520
L
Ganesha
SquigglyScar
Ganesha
2,915
397
272
3,083
17,032
11,660
0
7,215
9,817
20,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,773
Gold Earned
50,744
307
Minions Killed
512
0
Camps Cleared
0
1,516,052
Distance Traveled
1,698,237
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,054
415
82
5
0
304,079
2
W
Hachiman
10,382
611
132
8
0
310,598
2
L
Achilles
7,697
453
65
4
0
280,938
4
L
Poseidon
8,429
496
88
5
0
301,640
5
W
Janus
10,635
626
126
7
0
338,417
6
W
Arachne
11,010
648
122
7
0
384,972
3
W
Ymir
8,883
523
27
2
0
336,746
0
L
Fenrir
8,061
474
61
4
0
334,410
4
W
Odin
9,834
578
105
6
0
327,504
6
L
Ganesha
7,532
443
11
1
0
294,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role