Player Matchup

Terra
Terra
Mendez7174
Terra
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 14L
1,701 Elo+
Solo
Cthulhu
Cthulhu
OMG-ITZ-RKO
Cthulhu
Level 28
God Stats
8W - 3L
1,481 SR
Queue Stats
139W - 147L
1,573 Elo+
Party 1
Mercury
Mercury
Omg-itz-Acey
Mercury
Level 26
God Stats
4W - 3L
1,593 SR
Queue Stats
114W - 100L
1,611 Elo+
Party 1
Janus
Janus
ReportTolls
Janus
Level 18
God Stats
6W - 4L
1,500 SR
Queue Stats
143W - 120L
1,886 Elo+
Solo
Neith
Neith
papaskunk
Neith
Level 11
God Stats
6W - 1L
1,416 SR
Queue Stats
55W - 60L
1,558 Elo+
Solo
Team Averages
Level 18
1,498 SR
1,666 Elo+

VS

Team Averages
Level 17
1,537 SR
1,626 Elo+
Anubis
Anubis
Cole_BigDaddy
Anubis
Level 5
God Stats
2W - 6L
1,228 SR
Queue Stats
5W - 6L
1,819 Elo+
Solo
Hun Batz
Hun Batz
IxEvolutionIxI
Hun Batz
Level 29
God Stats
2W - 3L
1,803 SR
Queue Stats
143W - 158L
1,580 Elo+
Solo
Cabrakan
Cabrakan
OnlyOnadaneva
Cabrakan
Level 28
God Stats
3W - 2L
1,695 SR
Queue Stats
161W - 143L
1,624 Elo+
Solo
King Arthur
King Arthur
ROW Yeti25
King Arthur
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 4L
1,519 Elo+
Solo
Hachiman
Hachiman
scalar-sake3
Hachiman
Level 18
God Stats
5W - 5L
1,457 SR
Queue Stats
161W - 151L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
16
4 / 3 / 5
11,343
667
8,051
13,951
6,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
OMG-ITZ-RKO
Cthulhu
15
7 / 1 / 13
10,772
634
6,803
9,334
9,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
Omg-itz-Acey
Mercury
19
5 / 1 / 7
11,831
696
7,085
10,326
4,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
15 / 1 / 7
12,149
715
14,068
8,902
3,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
papaskunk
Neith
15
8 / 4 / 8
10,193
600
9,706
9,425
3,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 1
6,490
382
1,637
8,466
2,981
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
13
3 / 5 / 1
8,390
494
6,099
12,441
4,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
OnlyOnadaneva
Cabrakan
14
2 / 7 / 2
8,633
508
9,292
15,039
10,211
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
ROW Yeti25
King Arthur
10
0 / 13 / 2
6,213
365
2,644
14,898
5,347
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
scalar-sake3
Hachiman
10
4 / 6 / 2
7,670
451
5,934
9,350
2,765
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
18
39
Kills
10
10
Deaths
39
40
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
L
Hun Batz
3
5
1
0.7
W
Terra
4
3
5
2.17
W
Cthulhu
OMG-ITZ-RKO
Cthulhu
7
1
13
13.5
W
Mercury
Omg-itz-Acey
Mercury
5
1
7
8.5
L
Cabrakan
OnlyOnadaneva
Cabrakan
2
7
2
0.43
L
King Arthur
ROW Yeti25
King Arthur
0
13
2
0.08
W
15
1
7
18.5
W
Neith
papaskunk
Neith
8
4
8
3
L
Hachiman
scalar-sake3
Hachiman
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,713
Damage
25,606
51,938
Taken
60,194
27,544
Mitigated
25,432
15,016
Healing
8,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,637
388
0
459
8,466
2,981
222
3,310
5,086
20,550
0
L
Hun Batz
6,099
1,260
0
3,212
12,441
4,128
0
6,165
5,957
0
50,722
W
Terra
8,051
1,919
1,209
5,874
13,951
6,385
1,174
5,976
7,975
50,659
0
W
Cthulhu
OMG-ITZ-RKO
Cthulhu
6,803
1,015
212
2,261
9,334
9,650
790
72
9,262
29,466
0
W
Mercury
Omg-itz-Acey
Mercury
7,085
4,238
0
1,165
10,326
4,557
0
1,863
8,463
0
102,902
L
Cabrakan
OnlyOnadaneva
Cabrakan
9,292
986
0
2,489
15,039
10,211
0
8,904
6,020
51,492
0
L
King Arthur
ROW Yeti25
King Arthur
2,644
1,123
0
630
14,898
5,347
0
5,553
9,222
0
14,646
W
14,068
1,348
260
2,288
8,902
3,335
2,540
2,120
6,782
77,661
0
W
Neith
papaskunk
Neith
9,706
3,535
0
1,747
9,425
3,617
3,204
898
8,527
0
59,141
L
Hachiman
scalar-sake3
Hachiman
5,934
3,934
0
1,732
9,350
2,765
0
4,232
4,987
0
26,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,288
Gold Earned
37,396
574
Minions Killed
305
0
Camps Cleared
0
1,703,908
Distance Traveled
1,321,910
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,490
382
40
2
0
209,479
1
L
Hun Batz
8,390
494
93
5
0
356,432
2
W
Terra
11,343
667
99
6
0
313,309
3
W
Cthulhu
10,772
634
68
4
0
324,058
0
W
Mercury
11,831
696
175
10
0
424,007
2
L
Cabrakan
8,633
508
105
6
0
258,525
2
L
King Arthur
6,213
365
21
1
0
300,173
4
W
Janus
12,149
715
127
7
0
356,150
2
W
Neith
10,193
600
105
6
0
286,384
0
L
Hachiman
7,670
451
46
3
0
197,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role