Player Matchup

Bakasura
Bakasura
DAVIESTEVAO14
Bakasura
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Solo
Tyr
Tyr
DylanMccrea
Tyr
Level 3
God Stats
5W - 1L
1,700 SR
Queue Stats
7W - 10L
1,435 Elo+
Solo
Apollo
Apollo
Sannti00
Apollo
Level 23
God Stats
10W - 11L
1,341 SR
Queue Stats
179W - 145L
1,553 Elo+
Party 3
Ymir
Ymir
Yamilelec
Ymir
Level 21
God Stats
106W - 77L
1,589 SR
Queue Stats
131W - 99L
1,554 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
eijoaozinho
Morgan Le Fay
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 15
1,526 SR
1,509 Elo+

VS

Team Averages
Level 20
1,470 SR
1,387 Elo+
Scylla
Scylla
Cleverlay69
Scylla
Level 18
God Stats
11W - 13L
1,628 SR
Queue Stats
47W - 48L
1,567 Elo+
Party 1
Anubis
Anubis
Lenkz
Anubis
Level 19
God Stats
2W - 3L
1,249 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Artemis
Artemis
Yuriiv7
Artemis
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,157 Elo+
Party 2
Ao Kuang
Ao Kuang
bysiyhon
Ao Kuang
Level 39
God Stats
11W - 3L
1,778 SR
Queue Stats
82W - 64L
1,553 Elo+
Party 1
Cthulhu
Cthulhu
monastor
Cthulhu
Level 17
God Stats
2W - 7L
1,193 SR
Queue Stats
47W - 31L
1,157 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DAVIESTEVAO14
Bakasura
2
0 / 0 / 0
6,114
266
0
615
112
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
7 / 2 / 4
12,750
554
16,758
20,241
25,940
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Sannti00
Apollo
16
8 / 7 / 10
11,250
489
17,536
19,115
6,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
16
9 / 4 / 6
11,551
502
16,792
19,291
19,388
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
eijoaozinho
Morgan Le Fay
7
0 / 16 / 0
7,002
304
593
14,340
3,396
Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
6 / 5 / 6
11,779
512
8,194
13,991
5,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Lenkz
Anubis
20
6 / 3 / 2
13,310
579
7,881
10,760
6,247
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Yuriiv7
Artemis
17
2 / 10 / 5
11,474
499
9,973
15,281
5,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
bysiyhon
Ao Kuang
19
9 / 2 / 4
12,961
564
18,009
22,030
8,933
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
monastor
Cthulhu
14
1 / 4 / 8
10,160
442
6,841
12,967
10,594
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
49
24
Kills
24
29
Deaths
24
20
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Scylla
6
5
6
1.8
L
Bakasura
DAVIESTEVAO14
Bakasura
0
0
0
0
L
7
2
4
4.5
W
Anubis
Lenkz
Anubis
6
3
2
2.33
L
Apollo
Sannti00
Apollo
8
7
10
1.86
L
Ymir
9
4
6
3
W
Artemis
Yuriiv7
Artemis
2
10
5
0.45
W
Ao Kuang
bysiyhon
Ao Kuang
9
2
4
5.5
L
Morgan Le Fay
eijoaozinho
Morgan Le Fay
0
16
0
0
W
Cthulhu
monastor
Cthulhu
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,679
Damage
50,898
73,602
Taken
75,029
55,819
Mitigated
36,115
14,356
Healing
17,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
8,194
1,000
172
2,965
13,991
5,058
884
2,820
11,171
72,975
0
L
Bakasura
DAVIESTEVAO14
Bakasura
0
0
0
176
615
112
0
0
615
0
1,404
L
16,758
723
0
7,522
20,241
25,940
195
12,191
8,050
0
83,504
W
Anubis
Lenkz
Anubis
7,881
999
0
2,925
10,760
6,247
2,335
1,322
9,438
80,903
0
L
Apollo
Sannti00
Apollo
17,536
7,896
0
5,953
19,115
6,983
3,487
10,823
8,292
0
65,459
L
Ymir
16,792
3,276
135
570
19,291
19,388
159
11,700
7,591
47,734
0
W
Artemis
Yuriiv7
Artemis
9,973
5,059
0
1,206
15,281
5,283
1,845
6,869
8,412
0
43,354
W
Ao Kuang
bysiyhon
Ao Kuang
18,009
5,116
0
7,499
22,030
8,933
0
2,602
19,428
123,414
0
L
Morgan Le Fay
eijoaozinho
Morgan Le Fay
593
93
0
0
14,340
3,396
0
6,211
8,129
19,167
0
W
Cthulhu
monastor
Cthulhu
6,841
480
779
2,265
12,967
10,594
443
3,940
9,027
29,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,667
Gold Earned
59,684
340
Minions Killed
500
0
Camps Cleared
0
1,634,332
Distance Traveled
2,068,458
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,779
512
106
5
0
370,117
0
L
Bakasura
6,114
266
3
0
0
29,106
0
L
Tyr
12,750
554
140
6
0
501,023
2
W
Anubis
13,310
579
162
7
0
381,490
4
L
Apollo
11,250
489
107
5
0
378,093
0
L
Ymir
11,551
502
69
3
0
430,480
1
W
Artemis
11,474
499
70
3
0
390,277
0
W
Ao Kuang
12,961
564
126
5
0
484,992
0
L
Morgan Le Fay
7,002
304
21
1
0
295,630
2
W
Cthulhu
10,160
442
36
2
0
441,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role