Player Matchup

Heimdallr
Heimdallr
BloodWorkCSGO
Heimdallr
Level 24
God Stats
13W - 14L
1,325 SR
Queue Stats
131W - 155L
1,427 Elo+
Solo
Gilgamesh
Gilgamesh
IKargosh
Gilgamesh
Level 17
God Stats
15W - 7L
1,692 SR
Queue Stats
40W - 37L
1,392 Elo+
Party 1
Bellona
Bellona
Peve753
Bellona
Level 17
God Stats
0W - 2L
1,339 SR
Queue Stats
20W - 27L
1,356 Elo+
Party 1
Yemoja
Yemoja
nyla51
Yemoja
Level 2
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 2L
1,139 Elo+
Solo
Olorun
Olorun
xCatharsys
Olorun
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
104W - 101L
1,442 Elo+
Solo
Team Averages
Level 17
1,428 SR
1,351 Elo+

VS

Team Averages
Level 36
1,631 SR
1,488 Elo+
Ares
Ares
BoNk3rSbAnSh33
Ares
Level 16
God Stats
11W - 9L
1,547 SR
Queue Stats
31W - 26L
1,501 Elo+
Party 2
Da Ji
Da Ji
LynXCompleX
Da Ji
Level 18
God Stats
15W - 9L
1,640 SR
Queue Stats
40W - 36L
1,501 Elo+
Party 2
Chiron
Chiron
RussiaOrnah
Chiron
Level 28
God Stats
3W - 5L
1,756 SR
Queue Stats
24W - 24L
1,445 Elo+
Solo
Hel
Hel
SylvieStop
Hel
Level 16
God Stats
15W - 9L
1,573 SR
Queue Stats
27W - 20L
1,501 Elo+
Party 2
Sun Wukong
Sun Wukong
UltimateWaifu2B
Sun Wukong
Level 103
God Stats
1W - 0L
1,642 SR
Queue Stats
62W - 71L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BloodWorkCSGO
Heimdallr
11
1 / 5 / 2
6,806
400
6,734
11,624
3,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
IKargosh
Gilgamesh
12
2 / 5 / 1
7,600
447
6,225
12,575
5,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Peve753
Bellona
13
0 / 5 / 0
7,243
426
3,146
13,203
8,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
nyla51
Yemoja
9
0 / 6 / 2
6,696
394
911
10,091
7,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
xCatharsys
Olorun
11
0 / 8 / 0
6,816
401
4,433
13,430
5,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 13
9,308
548
3,370
6,099
3,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
11 / 0 / 9
9,890
582
15,050
10,672
4,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chiron
16
9 / 2 / 4
10,468
616
10,777
12,498
4,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 0 / 8
8,712
512
8,341
4,598
1,766
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
UltimateWaifu2B
Sun Wukong
16
3 / 0 / 8
9,601
565
10,086
8,692
6,341
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
71
3
Kills
29
29
Deaths
3
5
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BloodWorkCSGO
Heimdallr
1
5
2
0.4
W
2
1
13
8.5
L
Gilgamesh
IKargosh
Gilgamesh
2
5
1
0.5
W
11
0
9
15.5
L
Bellona
Peve753
Bellona
0
5
0
0
W
Chiron
9
2
4
5.5
W
4
0
8
8
W
Sun Wukong
UltimateWaifu2B
Sun Wukong
3
0
8
7
L
Yemoja
nyla51
Yemoja
0
6
2
0.17
L
Olorun
xCatharsys
Olorun
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,449
Damage
47,624
60,923
Taken
42,559
31,079
Mitigated
20,738
11,355
Healing
16,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BloodWorkCSGO
Heimdallr
6,734
3,704
0
528
11,624
3,823
0
457
11,167
0
31,289
W
3,370
187
0
0
6,099
3,587
1,458
1,042
5,057
13,855
0
L
Gilgamesh
IKargosh
Gilgamesh
6,225
769
0
3,411
12,575
5,211
0
1,193
11,382
0
43,270
W
15,050
6,981
0
250
10,672
4,501
0
1,891
8,781
0
53,674
L
Bellona
Peve753
Bellona
3,146
1,200
0
4,640
13,203
8,989
240
1,139
12,064
0
41,232
W
Chiron
10,777
3,953
331
4,883
12,498
4,543
3,226
612
11,886
0
60,730
W
8,341
838
5,340
3,370
4,598
1,766
1,581
1,906
2,692
51,736
0
W
Sun Wukong
UltimateWaifu2B
Sun Wukong
10,086
2,407
0
2,315
8,692
6,341
544
81
8,611
0
56,991
L
Yemoja
nyla51
Yemoja
911
231
325
59
10,091
7,926
0
4,727
5,364
4,193
0
L
Olorun
xCatharsys
Olorun
4,433
547
10
2,382
13,430
5,130
270
4,195
9,235
37,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,161
Gold Earned
47,979
287
Minions Killed
430
0
Camps Cleared
0
1,407,988
Distance Traveled
1,784,504
33
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,806
400
49
3
0
301,953
5
W
Ares
9,308
548
31
2
0
331,684
2
L
Gilgamesh
7,600
447
76
4
0
322,432
4
W
Da Ji
9,890
582
80
5
0
374,750
4
L
Bellona
7,243
426
93
5
0
292,856
2
W
Chiron
10,468
616
110
6
0
379,556
2
W
Hel
8,712
512
98
6
0
347,139
6
W
Sun Wukong
9,601
565
111
7
0
351,375
2
L
Yemoja
6,696
394
2
0
0
220,914
18
L
Olorun
6,816
401
67
4
0
269,833
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role