Player Matchup

Discordia
Discordia
 
Discordia
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
K44_B94
Vamana
Level 81
God Stats
5W - 2L
1,520 SR
Queue Stats
303W - 270L
1,399 Elo+
Party 1
Aphrodite
Aphrodite
Nani84
Aphrodite
Level 120
God Stats
4W - 2L
1,266 SR
Queue Stats
454W - 499L
1,446 Elo+
Solo
Janus
Janus
Tillmanno
Janus
Level 28
God Stats
1W - 2L
1,305 SR
Queue Stats
79W - 84L
1,379 Elo+
Party 1
Cernunnos
Cernunnos
gosoty
Cernunnos
Level 29
God Stats
1W - 1L
1,638 SR
Queue Stats
29W - 42L
1,442 Elo+
Solo
Team Averages
Level 73
1,446 SR
1,433 Elo+

VS

Team Averages
Level 70
1,543 SR
1,429 Elo+
Yemoja
Yemoja
 
Yemoja
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Captain Crombie
Zeus
Level 92
God Stats
2W - 2L
1,533 SR
Queue Stats
43W - 45L
1,400 Elo+
Solo
Jormungandr
Jormungandr
Joanp94
Jormungandr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,317 Elo+
Solo
Cu Chulainn
Cu Chulainn
Nochetaco
Cu Chulainn
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 45L
1,558 Elo+
Solo
Bacchus
Bacchus
ThatBehemothEman
Bacchus
Level 29
God Stats
2W - 6L
1,683 SR
Queue Stats
95W - 129L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
8 / 1 / 19
12,571
786
31,152
13,324
7,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Vamana
K44_B94
Vamana
19
6 / 6 / 20
11,709
732
15,968
25,986
29,492
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Aphrodite
Nani84
Aphrodite
19
3 / 1 / 21
11,223
701
9,744
15,630
16,668
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
Tillmanno
Janus
20
8 / 3 / 17
12,615
788
24,205
11,624
6,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
gosoty
Cernunnos
20
8 / 1 / 17
12,152
760
30,090
21,864
12,289
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
2 / 8 / 4
9,861
616
3,944
21,616
17,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 6 / 4
10,350
647
17,799
12,754
5,285
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Joanp94
Jormungandr
18
0 / 6 / 7
9,952
622
10,763
27,549
18,531
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
Nochetaco
Cu Chulainn
17
5 / 9 / 2
11,572
723
15,381
24,267
22,206
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
1 / 4 / 8
10,306
644
13,870
33,453
32,481
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
37
33
Kills
12
12
Deaths
33
94
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
8
1
19
17.5
L
Yemoja
 
Yemoja
2
8
4
0.5
L
4
6
4
1
L
Jormungandr
Joanp94
Jormungandr
0
6
7
0.58
W
Vamana
K44_B94
Vamana
6
6
20
2.67
W
Aphrodite
Nani84
Aphrodite
3
1
21
13.5
L
Cu Chulainn
Nochetaco
Cu Chulainn
5
9
2
0.67
L
1
4
8
1.25
W
Janus
Tillmanno
Janus
8
3
17
5.5
W
Cernunnos
gosoty
Cernunnos
8
1
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,159
Damage
61,757
88,428
Taken
119,639
72,132
Mitigated
95,668
56,772
Healing
47,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
31,152
3,273
3,361
5,116
13,324
7,291
816
8,179
5,145
58,510
0
L
Yemoja
 
Yemoja
3,944
1,513
21,874
5,731
21,616
17,165
0
14,355
6,782
8,644
0
L
17,799
1,404
2,573
580
12,754
5,285
0
6,023
6,633
39,298
0
L
Jormungandr
Joanp94
Jormungandr
10,763
3,506
0
0
27,549
18,531
0
11,899
15,168
28,868
0
W
Vamana
K44_B94
Vamana
15,968
7,053
2,628
8,019
25,986
29,492
861
9,963
16,023
0
20,927
W
Aphrodite
Nani84
Aphrodite
9,744
1,302
10,238
9,851
15,630
16,668
701
9,126
6,504
20,121
0
L
Cu Chulainn
Nochetaco
Cu Chulainn
15,381
2,727
1,348
1,315
24,267
22,206
0
14,468
9,401
7,207
17,823
L
13,870
539
2,439
11,664
33,453
32,481
0
16,379
16,554
24,996
0
W
Janus
Tillmanno
Janus
24,205
1,260
2,188
1,442
11,624
6,392
495
8,274
3,350
45,995
0
W
Cernunnos
gosoty
Cernunnos
30,090
16,415
3,698
10,231
21,864
12,289
1,800
14,687
7,177
0
50,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,270
Gold Earned
52,041
167
Minions Killed
136
0
Camps Cleared
0
1,623,128
Distance Traveled
1,306,359
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,571
786
68
4
0
332,469
1
L
Yemoja
9,861
616
13
1
0
246,319
0
L
Zeus
10,350
647
47
3
0
251,754
0
L
Jormungandr
9,952
622
43
3
0
258,075
1
W
Vamana
11,709
732
6
0
0
329,966
0
W
Aphrodite
11,223
701
17
1
0
340,265
0
L
Cu Chulainn
11,572
723
19
1
0
251,513
3
L
Bacchus
10,306
644
14
1
0
298,698
0
W
Janus
12,615
788
38
2
0
303,156
0
W
Cernunnos
12,152
760
38
2
0
317,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role