Player Matchup

Skadi
Skadi
NorthernEclipse
Skadi
Level 17
God Stats
32W - 25L
1,607 SR
Queue Stats
135W - 123L
1,478 Elo+
Solo
Athena
Athena
SadBoiiKevinn
Athena
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 12L
1,438 Elo+
Solo
Sobek
Sobek
VicsBeard97
Sobek
Level 8
God Stats
3W - 1L
1,469 SR
Queue Stats
8W - 10L
1,467 Elo+
Solo
Bakasura
Bakasura
thenewdeadpool32
Bakasura
Level 28
God Stats
7W - 6L
1,402 SR
Queue Stats
77W - 82L
1,410 Elo+
Solo
Chronos
Chronos
xLeBalayeur
Chronos
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 20L
1,490 Elo+
Solo
Team Averages
Level 15
1,496 SR
1,457 Elo+

VS

Team Averages
Level 21
1,545 SR
1,386 Elo+
Ymir
Ymir
Gigablast77
Ymir
Level 26
God Stats
18W - 14L
1,515 SR
Queue Stats
136W - 130L
1,450 Elo+
Solo
Sylvanus
Sylvanus
LaG_Leonida20194
Sylvanus
Level 27
God Stats
4W - 7L
1,401 SR
Queue Stats
59W - 68L
1,397 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NicksPeas
Morgan Le Fay
Level 27
God Stats
0W - 1L
1,654 SR
Queue Stats
58W - 58L
1,452 Elo+
Party 1
Da Ji
Da Ji
TwistedTurns108
Da Ji
Level 24
God Stats
2W - 1L
1,654 SR
Queue Stats
45W - 45L
1,423 Elo+
Party 1
Neith
Neith
Vlas39
Neith
Level 3
God Stats
3W - 4L
1,500 SR
Queue Stats
7W - 10L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 5
9,422
554
12,475
8,269
2,751
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 4 / 7
8,366
492
7,332
13,770
13,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 5 / 4
9,234
543
6,276
19,670
26,008
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
6 / 3 / 8
9,722
572
8,989
13,379
4,768
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
xLeBalayeur
Chronos
19
11 / 1 / 5
11,674
687
17,586
12,165
6,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 3
7,737
455
6,785
16,491
14,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 2
8,874
522
9,337
16,231
7,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Morgan Le Fay
NicksPeas
Morgan Le Fay
11
3 / 6 / 5
7,885
464
11,368
13,320
4,273
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
7 / 6 / 1
8,935
526
12,751
12,737
4,543
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Vlas39
Neith
11
2 / 7 / 1
6,743
397
4,167
9,175
3,111
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
27
Kills
15
15
Deaths
27
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
1
3
2
0.67
L
Morgan Le Fay
NicksPeas
Morgan Le Fay
3
6
5
0.92
W
6
2
5
4.25
W
2
4
7
1.38
L
7
6
1
1.25
W
2
5
4
0.8
L
Neith
Vlas39
Neith
2
7
1
0.36
W
6
3
8
3.33
W
Chronos
xLeBalayeur
Chronos
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,658
Damage
44,408
67,253
Taken
67,954
54,139
Mitigated
33,632
13,663
Healing
13,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,785
2,119
0
3,530
16,491
14,594
262
5,931
10,550
28,847
0
L
9,337
4,043
396
3,894
16,231
7,111
711
8,513
7,139
54,198
14,185
L
Morgan Le Fay
NicksPeas
Morgan Le Fay
11,368
2,539
0
4,921
13,320
4,273
526
4,617
8,613
40,972
0
W
12,475
4,820
0
350
8,269
2,751
1,743
4,573
3,696
0
62,032
W
7,332
2,307
0
706
13,770
13,701
286
8,081
5,689
19,086
0
L
12,751
3,472
0
0
12,737
4,543
0
5,001
7,580
0
28,445
W
6,276
1,418
0
1,377
19,670
26,008
1,263
5,571
14,099
29,221
0
L
Neith
Vlas39
Neith
4,167
1,953
0
700
9,175
3,111
378
5,570
3,575
0
17,520
W
8,989
7,273
135
5,160
13,379
4,768
0
4,436
8,943
0
34,890
W
Chronos
xLeBalayeur
Chronos
17,586
6,978
0
5,935
12,165
6,911
2,157
3,948
8,217
82,140
10,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,418
Gold Earned
40,174
420
Minions Killed
300
0
Camps Cleared
0
1,599,544
Distance Traveled
1,458,042
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,737
455
37
2
0
288,895
0
L
Sylvanus
8,874
522
124
7
0
273,323
0
L
Morgan Le Fay
7,885
464
74
4
0
311,556
0
W
Skadi
9,422
554
97
6
0
327,115
0
W
Athena
8,366
492
33
2
0
322,163
0
L
Da Ji
8,935
526
47
3
0
303,380
0
W
Sobek
9,234
543
54
3
0
261,378
4
L
Neith
6,743
397
18
1
0
280,888
1
W
Bakasura
9,722
572
72
4
0
356,453
1
W
Chronos
11,674
687
164
10
0
332,435
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role