Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
CurryMonster101
Apollo
Level 86
God Stats
6W - 10L
1,500 SR
Queue Stats
148W - 150L
1,405 Elo+
Solo
Tiamat
Tiamat
Ramcirculs
Tiamat
Level 64
God Stats
27W - 46L
1,287 SR
Queue Stats
399W - 477L
1,401 Elo+
Solo
Ganesha
Ganesha
Z0gPhntm
Ganesha
Level 52
God Stats
1W - 6L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
comanderC
Erlang Shen
Level 107
God Stats
13W - 11L
1,488 SR
Queue Stats
138W - 149L
1,502 Elo+
Solo
Team Averages
Level 81
1,455 SR
1,462 Elo+

VS

Team Averages
Level 80
1,432 SR
1,386 Elo+
Guan Yu
Guan Yu
DustyGames89
Guan Yu
Level 80
God Stats
2W - 4L
1,139 SR
Queue Stats
192W - 361L
1,333 Elo+
Party 1
Neith
Neith
Kell_Kellz
Neith
Level 85
God Stats
50W - 97L
1,380 SR
Queue Stats
248W - 489L
1,329 Elo+
Party 1
Odin
Odin
MENIYAEZ
Odin
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 107L
1,446 Elo+
Solo
Vulcan
Vulcan
mtgfreak9797
Vulcan
Level 99
God Stats
1W - 1L
1,568 SR
Queue Stats
648W - 619L
1,454 Elo+
Solo
Thanatos
Thanatos
zero7287
Thanatos
Level 67
God Stats
15W - 20L
1,571 SR
Queue Stats
248W - 465L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
1 / 1 / 0
9,856
548
11,920
11,809
6,464
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 3 / 3
8,732
485
11,789
11,629
4,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
Ramcirculs
Tiamat
15
3 / 3 / 2
9,495
528
10,909
11,983
7,266
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
Z0gPhntm
Ganesha
13
1 / 1 / 4
8,521
473
5,232
11,481
11,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Erlang Shen
comanderC
Erlang Shen
12
3 / 1 / 2
8,247
458
3,715
7,681
4,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DustyGames89
Guan Yu
14
0 / 3 / 5
8,983
499
4,756
17,368
17,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
14
2 / 1 / 3
8,503
472
4,639
9,105
2,965
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odin
17
1 / 0 / 0
9,713
540
7,529
14,054
9,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
16
2 / 2 / 2
9,039
502
14,997
10,982
4,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
zero7287
Thanatos
15
4 / 6 / 4
9,307
517
8,382
14,086
6,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
12
Kills
9
9
Deaths
12
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
1
0
1
L
4
3
3
1.83
W
Guan Yu
DustyGames89
Guan Yu
0
3
5
0.83
W
Neith
2
1
3
3.5
W
Odin
1
0
0
1
L
Tiamat
Ramcirculs
Tiamat
3
3
2
1.33
L
Ganesha
Z0gPhntm
Ganesha
1
1
4
3
L
Erlang Shen
comanderC
Erlang Shen
3
1
2
4
W
Vulcan
2
2
2
1.5
W
Thanatos
zero7287
Thanatos
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,565
Damage
40,303
54,583
Taken
65,595
34,055
Mitigated
40,361
19,405
Healing
30,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
11,920
829
0
9,203
11,809
6,464
0
0
11,809
74,570
0
L
11,789
5,804
0
1,433
11,629
4,850
149
1,393
10,011
0
66,410
W
Guan Yu
DustyGames89
Guan Yu
4,756
752
1,317
8,151
17,368
17,282
599
4,795
12,573
0
44,223
W
Neith
4,639
1,875
386
3,623
9,105
2,965
2,871
2,443
6,662
0
46,396
W
Odin
7,529
2,404
0
4,774
14,054
9,849
140
10,706
3,348
0
57,965
L
Tiamat
Ramcirculs
Tiamat
10,909
643
578
5,298
11,983
7,266
818
5,745
5,704
63,454
0
L
Ganesha
Z0gPhntm
Ganesha
5,232
345
0
400
11,481
11,351
0
4,509
6,760
18,946
0
L
Erlang Shen
comanderC
Erlang Shen
3,715
1,557
0
2,493
7,681
4,124
0
2,586
4,925
0
48,498
W
Vulcan
14,997
4,755
0
3,089
10,982
4,242
850
3,942
7,040
64,841
0
W
Thanatos
zero7287
Thanatos
8,382
1,744
0
9,623
14,086
6,023
54
6,175
7,911
0
52,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,851
Gold Earned
45,545
506
Minions Killed
507
0
Camps Cleared
0
1,557,129
Distance Traveled
1,694,377
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,856
548
155
9
0
325,291
5
L
Apollo
8,732
485
128
7
0
339,746
4
W
Guan Yu
8,983
499
77
4
0
338,551
1
W
Neith
8,503
472
98
5
0
314,575
4
W
Odin
9,713
540
137
8
0
318,910
0
L
Tiamat
9,495
528
128
7
0
325,811
0
L
Ganesha
8,521
473
3
0
0
334,586
3
L
Erlang Shen
8,247
458
92
5
0
231,695
1
W
Vulcan
9,039
502
112
6
0
360,506
2
W
Thanatos
9,307
517
83
5
0
361,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role