Player Matchup

Izanami
Izanami
Empire_Slayer1
Izanami
Level 17
God Stats
42W - 44L
1,410 SR
Queue Stats
208W - 299L
1,193 Elo+
Party 2
Zeus
Zeus
Hipnoticsoundz
Zeus
Level 12
God Stats
1W - 9L
1,286 SR
Queue Stats
1W - 12L
994 Elo+
Solo
Guan Yu
Guan Yu
JLG_The_Mexican
Guan Yu
Level 55
God Stats
0W - 5L
1,075 SR
Queue Stats
197W - 232L
1,246 Elo+
Party 2
Team Averages
Level 28
1,257 SR
1,144 Elo+

VS

Team Averages
Level 93
1,478 SR
1,422 Elo+
Sol
Sol
ScrubADubb151
Sol
Level 44
God Stats
13W - 16L
1,424 SR
Queue Stats
74W - 86L
1,288 Elo+
Party 1
Cupid
Cupid
WafflesTXRanger
Cupid
Level 128
God Stats
1W - 0L
1,376 SR
Queue Stats
19W - 14L
1,356 Elo+
Party 1
Thor
Thor
captain_krackman
Thor
Level 108
God Stats
3W - 1L
1,634 SR
Queue Stats
56W - 31L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 2
10,143
845
9,516
12,500
4,142
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 13 / 2
8,042
670
3,521
15,425
5,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
3 / 9 / 8
9,520
793
8,191
18,855
11,745
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 5 / 9
10,590
883
15,469
11,042
2,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
7 / 4 / 10
10,306
859
9,707
10,744
3,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
10 / 3 / 13
10,883
907
13,382
12,850
12,110
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
10
Kills
27
27
Deaths
12
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
5
5
2
1.2
L
2
13
2
0.23
L
3
9
8
0.78
W
10
5
9
2.9
W
7
4
10
3
W
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,228
Damage
38,558
46,780
Taken
34,636
20,944
Mitigated
18,549
5,950
Healing
9,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,516
6,643
0
708
12,500
4,142
0
4,076
8,102
0
32,675
L
3,521
1,411
132
880
15,425
5,057
0
4,976
10,195
17,292
0
L
8,191
1,411
637
3,593
18,855
11,745
0
5,442
13,014
0
19,261
W
15,469
4,186
0
3,864
11,042
2,996
1,884
1,375
9,667
37,142
0
W
9,707
5,491
237
3,261
10,744
3,443
952
515
10,229
0
31,032
W
13,382
2,992
582
1,432
12,850
12,110
125
1,631
11,219
0
24,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,705
Gold Earned
31,779
88
Minions Killed
124
0
Camps Cleared
0
536,225
Distance Traveled
638,463
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,143
845
34
3
0
206,460
0
L
Zeus
8,042
670
27
2
0
135,886
2
L
Guan Yu
9,520
793
27
2
0
193,879
0
W
Sol
10,590
883
58
5
0
190,261
0
W
Cupid
10,306
859
47
4
0
226,240
1
W
Thor
10,883
907
19
2
0
221,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role