Player Matchup

Achilles
Achilles
MDLNSHS---17
Achilles
Level 124
God Stats
2W - 0L
1,251 SR
Queue Stats
342W - 340L
1,557 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Rupan Adis
Morgan Le Fay
Level 124
God Stats
11W - 11L
1,568 SR
Queue Stats
355W - 374L
1,488 Elo+
Party 1
Eset
Eset
SearahDuck64
Eset
Level 136
God Stats
7W - 3L
1,673 SR
Queue Stats
281W - 278L
1,494 Elo+
Party 1
Apollo
Apollo
TamakiIsMyWaifu
Apollo
Level 127
God Stats
12W - 16L
1,496 SR
Queue Stats
352W - 360L
1,480 Elo+
Party 1
Mercury
Mercury
matucoxd025
Mercury
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
295W - 277L
1,507 Elo+
Party 3
Team Averages
Level 123
1,498 SR
1,505 Elo+

VS

Team Averages
Level 63
1,532 SR
1,480 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Je-Joe-Bidon
Nu Wa
Level 64
God Stats
2W - 6L
1,422 SR
Queue Stats
72W - 102L
1,411 Elo+
Party 2
Mercury
Mercury
KXzeddpro
Mercury
Level 94
God Stats
4W - 4L
1,624 SR
Queue Stats
42W - 54L
1,450 Elo+
Solo
Bellona
Bellona
Morgans1234
Bellona
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
377W - 301L
1,490 Elo+
Solo
Ganesha
Ganesha
duguay0
Ganesha
Level 74
God Stats
21W - 19L
1,613 SR
Queue Stats
146W - 164L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MDLNSHS---17
Achilles
11
0 / 0 / 0
6,232
623
2,143
5,127
3,131
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Rupan Adis
Morgan Le Fay
11
2 / 0 / 3
6,303
630
3,558
4,159
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 0 / 4
6,146
615
3,381
4,487
1,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 0 / 2
5,846
585
6,964
3,480
884
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
matucoxd025
Mercury
10
1 / 0 / 2
5,753
575
1,397
4,985
1,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
0 / 4 / 0
3,880
388
864
7,609
2,293
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 3 / 0
4,862
486
2,447
4,223
1,264
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
KXzeddpro
Mercury
7
0 / 1 / 0
4,647
465
426
4,848
1,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bellona
Morgans1234
Bellona
10
0 / 0 / 0
5,096
510
2,625
5,922
3,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
duguay0
Ganesha
8
0 / 0 / 0
4,973
497
1,852
5,351
1,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
8
Kills
0
0
Deaths
8
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
4
0
0
L
0
3
0
0
L
Mercury
KXzeddpro
Mercury
0
1
0
0
W
Achilles
MDLNSHS---17
Achilles
0
0
0
0
L
Bellona
Morgans1234
Bellona
0
0
0
0
W
Morgan Le Fay
Rupan Adis
Morgan Le Fay
2
0
3
3.5
W
2
0
4
4
W
3
0
2
4
L
Ganesha
duguay0
Ganesha
0
0
0
0
W
Mercury
matucoxd025
Mercury
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,443
Damage
8,214
22,238
Taken
27,953
8,096
Mitigated
9,868
7,431
Healing
8,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
864
464
0
1,942
7,609
2,293
0
1,993
5,574
9,935
0
L
2,447
474
0
614
4,223
1,264
394
2,066
2,007
26,748
0
L
Mercury
KXzeddpro
Mercury
426
151
0
2,728
4,848
1,307
0
1,065
3,659
0
19,519
W
Achilles
MDLNSHS---17
Achilles
2,143
209
0
2,339
5,127
3,131
150
84
5,034
0
30,788
L
Bellona
Morgans1234
Bellona
2,625
105
0
2,598
5,922
3,226
0
0
5,922
0
25,636
W
Morgan Le Fay
Rupan Adis
Morgan Le Fay
3,558
110
0
1,411
4,159
1,286
0
895
3,121
35,012
0
W
3,381
989
281
1,428
4,487
1,448
320
1,887
2,585
16,120
0
W
6,964
5,142
0
1,411
3,480
884
1,224
1,759
1,658
0
38,461
L
Ganesha
duguay0
Ganesha
1,852
154
0
500
5,351
1,778
0
1,499
3,852
18,290
0
W
Mercury
matucoxd025
Mercury
1,397
451
0
561
4,985
1,347
0
284
4,618
0
30,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,280
Gold Earned
23,458
277
Minions Killed
212
0
Camps Cleared
0
935,088
Distance Traveled
865,282
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
3,880
388
28
3
0
144,057
3
L
Nu Wa
4,862
486
54
5
0
180,239
2
L
Mercury
4,647
465
51
5
0
176,144
0
W
Achilles
6,232
623
64
6
0
165,658
2
L
Bellona
5,096
510
63
6
0
179,693
2
W
Morgan Le Fay
6,303
630
69
7
0
193,890
2
W
Eset
6,146
615
26
3
0
177,592
1
W
Apollo
5,846
585
72
7
0
181,304
3
L
Ganesha
4,973
497
16
2
0
185,149
2
W
Mercury
5,753
575
46
5
0
216,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role