Player Matchup

Mulan
Mulan
Grotog
Mulan
Level 25
God Stats
1W - 3L
1,423 SR
Queue Stats
51W - 45L
1,521 Elo+
Party 1
Ymir
Ymir
LaDaronneàMatheo
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,785 Elo+
Party 1
Hera
Hera
Mitolius
Hera
Level 33
God Stats
6W - 6L
1,700 SR
Queue Stats
71W - 68L
1,499 Elo+
Party 1
Neith
Neith
Naesios
Neith
Level 28
God Stats
7W - 5L
1,728 SR
Queue Stats
36W - 28L
1,603 Elo+
Party 1
Pele
Pele
Rusko78
Pele
Level 29
God Stats
4W - 3L
1,727 SR
Queue Stats
18W - 13L
1,563 Elo+
Party 1
Team Averages
Level 24
1,616 SR
1,594 Elo+

VS

Team Averages
Level 21
1,536 SR
1,643 Elo+
Tyr
Tyr
CalvoPrecoz1
Tyr
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
153W - 106L
1,695 Elo+
Solo
Ares
Ares
FarzanZand
Ares
Level 26
God Stats
17W - 13L
1,648 SR
Queue Stats
124W - 105L
1,636 Elo+
Solo
Pele
Pele
PapaSmurfThana
Pele
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 19L
1,778 Elo+
Solo
Baron Samedi
Baron Samedi
Sch1zoafective
Baron Samedi
Level 17
God Stats
2W - 1L
1,530 SR
Queue Stats
21W - 13L
1,607 Elo+
Solo
Cupid
Cupid
randomretard
Cupid
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Grotog
Mulan
11
0 / 4 / 0
5,430
453
2,864
9,331
5,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 6 / 0
5,242
437
1,623
10,064
4,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
10
1 / 5 / 2
6,109
509
4,584
6,412
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Naesios
Neith
8
0 / 4 / 0
4,851
404
2,853
6,847
1,865
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pele
Rusko78
Pele
10
2 / 2 / 1
5,774
481
1,520
7,092
2,192
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 0
8,549
712
6,630
6,733
7,030
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 0 / 4
6,940
578
4,227
6,091
4,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
9 / 3 / 3
8,447
704
7,171
8,776
3,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
Sch1zoafective
Baron Samedi
11
1 / 1 / 4
6,878
573
2,327
6,080
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 5
6,635
553
7,774
8,283
2,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
21
21
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
0
0
6
W
2
0
4
4
L
Mulan
Grotog
Mulan
0
4
0
0
L
0
6
0
0
L
Hera
1
5
2
0.4
L
Neith
Naesios
Neith
0
4
0
0
W
9
3
3
3.5
L
Pele
Rusko78
Pele
2
2
1
1.25
W
Baron Samedi
Sch1zoafective
Baron Samedi
1
1
4
3
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,444
Damage
28,129
39,746
Taken
35,963
16,557
Mitigated
20,692
7,821
Healing
16,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,630
722
0
4,142
6,733
7,030
1,699
280
6,122
0
46,580
W
4,227
551
42
2,287
6,091
4,701
157
1,474
4,489
13,185
0
L
Mulan
Grotog
Mulan
2,864
657
0
3,088
9,331
5,876
400
1,743
7,588
0
26,418
L
1,623
437
0
1,101
10,064
4,709
120
1,841
8,223
11,579
0
L
Hera
4,584
1,569
0
420
6,412
1,915
0
1,418
4,994
33,112
0
L
Neith
Naesios
Neith
2,853
1,467
0
1,409
6,847
1,865
192
773
6,074
0
19,566
W
7,171
1,703
0
2,409
8,776
3,998
656
1,104
7,636
0
55,796
L
Pele
Rusko78
Pele
1,520
500
0
1,803
7,092
2,192
224
779
6,313
0
27,302
W
Baron Samedi
Sch1zoafective
Baron Samedi
2,327
78
303
2,078
6,080
2,525
642
2,056
3,870
33,213
0
W
7,774
4,089
373
4,465
8,283
2,438
990
1,183
7,058
0
43,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,406
Gold Earned
37,449
245
Minions Killed
344
0
Camps Cleared
0
1,103,486
Distance Traveled
1,161,734
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,549
712
112
9
0
259,894
1
W
Ares
6,940
578
22
2
0
200,938
1
L
Mulan
5,430
453
58
5
0
214,381
1
L
Ymir
5,242
437
20
2
0
217,418
0
L
Hera
6,109
509
77
6
0
221,949
1
L
Neith
4,851
404
41
3
0
205,319
3
W
Pele
8,447
704
97
8
0
272,287
2
L
Pele
5,774
481
49
4
0
244,419
2
W
Baron Samedi
6,878
573
57
5
0
232,845
1
W
Cupid
6,635
553
56
5
0
195,770
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role