Player Matchup

Cthulhu
Cthulhu
TheWolf_Project
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Artemis
Artemis
darkwater1987
Artemis
Level 25
God Stats
59W - 54L
1,718 SR
Queue Stats
403W - 474L
1,395 Elo+
Party 1
Zeus
Zeus
destroyer3785
Zeus
Level 120
God Stats
29W - 19L
1,583 SR
Queue Stats
309W - 387L
1,387 Elo+
Party 1
Team Averages
Level 50
1,600 SR
1,427 Elo+

VS

Team Averages
Level 58
1,321 SR
1,382 Elo+
Mulan
Mulan
IM_A_Monster66
Mulan
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 42L
1,399 Elo+
Party 2
Arachne
Arachne
LstFriidai
Arachne
Level 28
God Stats
3W - 2L
1,169 SR
Queue Stats
24W - 20L
1,483 Elo+
Party 2
Sol
Sol
WolfManDub
Sol
Level 40
God Stats
5W - 3L
1,295 SR
Queue Stats
10W - 14L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 14 / 10
10,953
548
2,892
28,797
11,267
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
18
8 / 7 / 7
13,897
695
19,816
18,462
7,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 8 / 8
13,862
693
15,554
16,342
5,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 14
15,649
782
21,902
18,762
20,791
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
LstFriidai
Arachne
17
6 / 5 / 16
14,066
703
7,454
12,214
4,999
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
9 / 6 / 10
14,473
724
18,583
16,085
5,287
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
66
15
Kills
26
29
Deaths
16
25
Assists
40
Player
Kills
Deaths
Assists
KDA
W
11
5
14
3.6
W
Arachne
LstFriidai
Arachne
6
5
16
2.8
L
0
14
10
0.36
W
9
6
10
2.33
L
Artemis
8
7
7
1.64
L
7
8
8
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,262
Damage
47,939
63,601
Taken
47,061
24,545
Mitigated
31,077
11,605
Healing
9,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,902
6,211
0
1,859
18,762
20,791
11
5,697
13,065
0
51,950
W
Arachne
LstFriidai
Arachne
7,454
3,877
0
2,402
12,214
4,999
288
5,865
6,349
0
23,657
L
2,892
618
0
100
28,797
11,267
46
11,591
17,206
13,840
0
W
18,583
6,012
0
4,807
16,085
5,287
2,633
6,884
9,201
69,133
0
L
Artemis
19,816
8,593
995
4,320
18,462
7,423
1,358
4,477
13,985
0
66,052
L
15,554
1,317
1,376
4,814
16,342
5,855
288
2,515
13,827
77,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,712
Gold Earned
44,188
250
Minions Killed
183
0
Camps Cleared
0
863,437
Distance Traveled
964,201
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
15,649
782
57
3
0
316,219
1
W
Arachne
14,066
703
40
2
0
326,837
0
L
Cthulhu
10,953
548
18
1
0
314,590
0
W
Sol
14,473
724
86
4
0
321,145
1
L
Artemis
13,897
695
105
5
0
275,633
2
L
Zeus
13,862
693
127
6
0
273,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role