Player Matchup

Khepri
Khepri
BxckToFront
Khepri
Level 100
God Stats
3W - 2L
1,725 SR
Queue Stats
46W - 32L
1,466 Elo+
Solo
Ao Kuang
Ao Kuang
Deine_Ignoranz
Ao Kuang
Level 68
God Stats
18W - 17L
1,465 SR
Queue Stats
125W - 106L
1,449 Elo+
Solo
Cupid
Cupid
TiPrinceDeLu972
Cupid
Level 126
God Stats
4W - 6L
1,399 SR
Queue Stats
190W - 181L
1,448 Elo+
Solo
Poseidon
Poseidon
nerd_bros64
Poseidon
Level 105
God Stats
7W - 9L
1,356 SR
Queue Stats
65W - 57L
1,307 Elo+
Solo
Achilles
Achilles
victoriacrew
Achilles
Level 68
God Stats
7W - 5L
1,467 SR
Queue Stats
452W - 452L
1,391 Elo+
Solo
Team Averages
Level 93
1,482 SR
1,412 Elo+

VS

Team Averages
Level 72
1,408 SR
1,364 Elo+
Ra
Ra
 
Ra
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Mr_axsas
Cerberus
Level 83
God Stats
1W - 2L
1,583 SR
Queue Stats
14W - 15L
1,351 Elo+
Party 2
Hun Batz
Hun Batz
Orangey Water
Hun Batz
Level 64
God Stats
7W - 12L
1,266 SR
Queue Stats
205W - 257L
1,311 Elo+
Party 1
Apollo
Apollo
Yogo194
Apollo
Level 56
God Stats
0W - 10L
1,192 SR
Queue Stats
261W - 336L
1,336 Elo+
Party 1
Gilgamesh
Gilgamesh
italiafit01
Gilgamesh
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 17L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
1 / 0 / 5
9,433
472
6,816
12,559
12,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
18
7 / 2 / 4
11,093
555
18,161
25,622
8,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 2 / 0
9,065
453
5,950
9,941
3,767
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poseidon
nerd_bros64
Poseidon
18
6 / 1 / 3
11,139
557
15,121
9,679
3,589
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
victoriacrew
Achilles
17
3 / 3 / 1
10,320
516
9,293
19,233
18,394
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
0 / 5 / 0
9,343
467
9,703
11,333
5,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Mr_axsas
Cerberus
12
1 / 3 / 2
8,784
439
7,747
13,785
12,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
Orangey Water
Hun Batz
14
2 / 6 / 4
9,154
458
9,850
16,318
6,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
Yogo194
Apollo
14
1 / 3 / 3
8,769
438
6,375
14,292
4,957
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
italiafit01
Gilgamesh
15
4 / 3 / 1
9,488
474
15,296
17,765
10,518
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
20
Kills
8
8
Deaths
20
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
5
0
0
W
Khepri
1
0
5
3.5
W
Ao Kuang
7
2
4
4.5
L
Cerberus
Mr_axsas
Cerberus
1
3
2
0.67
L
Hun Batz
Orangey Water
Hun Batz
2
6
4
0.67
W
3
2
0
1.5
L
Apollo
Yogo194
Apollo
1
3
3
0.83
L
Gilgamesh
italiafit01
Gilgamesh
4
3
1
1.5
W
Poseidon
nerd_bros64
Poseidon
6
1
3
7.5
W
Achilles
victoriacrew
Achilles
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,341
Damage
48,971
77,034
Taken
73,493
47,505
Mitigated
39,059
42,533
Healing
18,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,703
305
427
3,212
11,333
5,201
452
7,796
3,537
68,560
0
W
Khepri
6,816
490
529
3,171
12,559
12,980
106
5,085
7,390
27,846
0
W
Ao Kuang
18,161
5,201
361
18,377
25,622
8,775
161
6,641
18,825
81,821
0
L
Cerberus
Mr_axsas
Cerberus
7,747
798
498
3,467
13,785
12,354
0
7,895
5,890
29,254
0
L
Hun Batz
Orangey Water
Hun Batz
9,850
3,511
0
1,210
16,318
6,029
0
9,805
6,513
0
60,877
W
5,950
1,799
1,201
3,088
9,941
3,767
174
1,448
8,493
0
73,325
L
Apollo
Yogo194
Apollo
6,375
4,459
0
5,378
14,292
4,957
568
7,075
7,217
0
45,887
L
Gilgamesh
italiafit01
Gilgamesh
15,296
2,626
0
4,795
17,765
10,518
0
8,248
9,517
6,053
48,000
W
Poseidon
nerd_bros64
Poseidon
15,121
1,610
0
5,635
9,679
3,589
1,424
2,572
6,861
84,727
0
W
Achilles
victoriacrew
Achilles
9,293
2,491
0
10,171
19,233
18,394
726
3,245
15,865
1,758
58,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,050
Gold Earned
45,538
555
Minions Killed
425
0
Camps Cleared
0
1,819,868
Distance Traveled
1,757,837
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,343
467
143
7
0
309,931
1
W
Khepri
9,433
472
38
2
0
380,889
4
W
Ao Kuang
11,093
555
117
6
0
405,278
3
L
Cerberus
8,784
439
54
3
0
351,900
2
L
Hun Batz
9,154
458
89
4
0
358,424
5
W
Cupid
9,065
453
114
6
0
304,566
6
L
Apollo
8,769
438
60
3
0
358,166
0
L
Gilgamesh
9,488
474
79
4
0
379,416
2
W
Poseidon
11,139
557
154
8
0
385,165
0
W
Achilles
10,320
516
132
7
0
343,970
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role