Player Matchup

Odin
Odin
Bryan7720
Odin
Level 6
God Stats
1W - 1L
1,709 SR
Queue Stats
1W - 1L
1,694 Elo+
Party 2
Ares
Ares
Grimmeyes
Ares
Level 4
God Stats
2W - 2L
1,295 SR
Queue Stats
4W - 7L
1,225 Elo+
Solo
Heimdallr
Heimdallr
K4l3R
Heimdallr
Level 6
God Stats
1W - 1L
1,524 SR
Queue Stats
1W - 1L
1,694 Elo+
Party 2
Ra
Ra
VikWater
Ra
Level 6
God Stats
0W - 2L
1,243 SR
Queue Stats
5W - 10L
1,344 Elo+
Solo
Thor
Thor
nellisxz
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,431 Elo+
Solo
Team Averages
Level 6
1,454 SR
1,477 Elo+

VS

Team Averages
Level 21
1,483 SR
1,443 Elo+
Morgan Le Fay
Morgan Le Fay
Agelos4561
Morgan Le Fay
Level 12
God Stats
3W - 1L
1,483 SR
Queue Stats
23W - 21L
1,411 Elo+
Solo
Hel
Hel
Matheus214909
Hel
Level 34
God Stats
3W - 4L
1,521 SR
Queue Stats
68W - 72L
1,492 Elo+
Party 1
The Morrigan
The Morrigan
inkyou
The Morrigan
Level 28
God Stats
98W - 80L
1,614 SR
Queue Stats
115W - 102L
1,559 Elo+
Solo
Neith
Neith
jcshadow007
Neith
Level 6
God Stats
2W - 2L
1,306 SR
Queue Stats
8W - 5L
1,311 Elo+
Solo
Hera
Hera
ratodacoka
Hera
Level 23
God Stats
42W - 47L
1,488 SR
Queue Stats
78W - 84L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
2 / 7 / 4
10,693
891
6,331
25,121
24,058
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ares
20
1 / 9 / 11
12,183
1,015
13,782
26,138
27,093
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
K4l3R
Heimdallr
19
1 / 7 / 9
12,105
1,009
10,642
20,678
7,816
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

19
5 / 7 / 6
12,728
1,061
9,820
15,813
5,730
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
17
5 / 12 / 0
11,706
976
17,249
20,364
8,654
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

61

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Agelos4561
Morgan Le Fay
19
6 / 1 / 19
12,225
1,019
17,505
9,957
4,595
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 4 / 23
12,340
1,028
16,424
17,028
11,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
inkyou
The Morrigan
20
16 / 3 / 16
14,510
1,209
30,794
9,171
4,232
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
5 / 2 / 15
12,304
1,025
12,740
11,710
5,677
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
11 / 4 / 21
14,380
1,198
21,218
14,775
6,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
136
14
Kills
42
42
Deaths
14
30
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Agelos4561
Morgan Le Fay
6
1
19
15.5
L
Odin
2
7
4
0.57
L
Ares
1
9
11
0.72
L
Heimdallr
K4l3R
Heimdallr
1
7
9
0.79
W
4
4
23
3.88
L
5
7
6
1.14
W
The Morrigan
inkyou
The Morrigan
16
3
16
8
W
5
2
15
6.25
L
Thor
5
12
0
0.42
W
11
4
21
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,824
Damage
98,681
108,114
Taken
62,641
73,351
Mitigated
33,007
4,425
Healing
19,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Agelos4561
Morgan Le Fay
17,505
2,666
764
2,907
9,957
4,595
0
3,878
6,079
31,707
0
L
Odin
6,331
2,057
0
0
25,121
24,058
0
18,181
4,811
0
17,082
L
Ares
13,782
633
0
0
26,138
27,093
0
22,949
3,189
47,189
0
L
Heimdallr
K4l3R
Heimdallr
10,642
6,176
0
1,298
20,678
7,816
0
16,290
4,388
0
48,458
W
16,424
1,739
5,721
5,119
17,028
11,777
0
8,680
8,348
32,846
0
L
9,820
554
1,900
1,227
15,813
5,730
0
13,389
2,424
39,857
0
W
The Morrigan
inkyou
The Morrigan
30,794
4,454
0
1,349
9,171
4,232
0
3,214
5,903
46,485
0
W
12,740
6,586
0
1,555
11,710
5,677
0
2,105
9,597
0
21,066
L
Thor
17,249
8,519
0
0
20,364
8,654
0
15,511
4,853
0
31,087
W
21,218
7,222
435
1,514
14,775
6,726
0
5,671
9,104
43,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,415
Gold Earned
65,759
232
Minions Killed
182
4
Camps Cleared
7
1,132,497
Distance Traveled
1,065,372
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,225
1,019
30
3
0
177,540
2
L
Odin
10,693
891
14
1
0
260,395
0
L
Ares
12,183
1,015
42
4
1
231,512
1
L
Heimdallr
12,105
1,009
88
7
0
206,734
0
W
Hel
12,340
1,028
45
4
3
220,935
0
L
Ra
12,728
1,061
68
6
2
240,667
0
W
The Morrigan
14,510
1,209
39
3
2
255,220
2
W
Neith
12,304
1,025
15
1
0
200,521
1
L
Thor
11,706
976
20
2
1
193,189
0
W
Hera
14,380
1,198
53
4
2
211,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role