Player Matchup

Ah Puch
Ah Puch
Mage7127
Ah Puch
Level 28
God Stats
6W - 1L
1,552 SR
Queue Stats
66W - 45L
1,445 Elo+
Party 1
Da Ji
Da Ji
XoArixJhene7633
Da Ji
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,638 Elo+
Party 1
Athena
Athena
xoKawaiiKiwi
Athena
Level 119
God Stats
31W - 12L
1,699 SR
Queue Stats
410W - 218L
1,619 Elo+
Party 1
Team Averages
Level 50
1,584 SR
1,567 Elo+

VS

Team Averages
Level 20
1,418 SR
1,376 Elo+
Cthulhu
Cthulhu
EMI TOLEDO
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
RipTravv
Tsukuyomi
Level 28
God Stats
18W - 14L
1,565 SR
Queue Stats
308W - 396L
1,406 Elo+
Solo
Hades
Hades
ViRus-MadBro
Hades
Level 24
God Stats
50W - 52L
1,189 SR
Queue Stats
50W - 54L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Mage7127
Ah Puch
11
6 / 2 / 11
7,839
980
6,924
2,980
824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
15 / 0 / 6
8,823
1,103
11,368
5,370
1,995
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
10
1 / 1 / 15
7,377
922
2,757
6,266
4,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EMI TOLEDO
Cthulhu
6
0 / 7 / 0
4,992
624
981
7,547
2,324
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
RipTravv
Tsukuyomi
9
2 / 5 / 0
5,738
717
2,955
6,927
1,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 10 / 0
5,680
710
2,665
10,069
3,593
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
3
22
Kills
3
3
Deaths
22
32
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
EMI TOLEDO
Cthulhu
0
7
0
0
W
Ah Puch
Mage7127
Ah Puch
6
2
11
5.75
L
Tsukuyomi
RipTravv
Tsukuyomi
2
5
0
0.4
L
1
10
0
0.1
W
15
0
6
18
W
Athena
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,049
Damage
6,601
14,616
Taken
24,543
7,638
Mitigated
7,884
1,332
Healing
1,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
EMI TOLEDO
Cthulhu
981
64
0
78
7,547
2,324
0
4,131
3,416
3,644
0
W
Ah Puch
Mage7127
Ah Puch
6,924
203
0
265
2,980
824
824
1,034
1,946
30,580
0
L
Tsukuyomi
RipTravv
Tsukuyomi
2,955
816
0
564
6,927
1,967
0
2,988
3,939
0
8,739
L
2,665
267
0
441
10,069
3,593
0
2,562
7,507
16,560
0
W
11,368
3,936
0
0
5,370
1,995
744
1,221
4,149
0
27,947
W
Athena
2,757
947
0
1,067
6,266
4,819
676
1,391
4,875
9,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,039
Gold Earned
16,410
101
Minions Killed
47
0
Camps Cleared
0
474,975
Distance Traveled
341,907
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,992
624
8
1
0
99,956
1
W
Ah Puch
7,839
980
59
7
0
150,908
0
L
Tsukuyomi
5,738
717
13
2
0
132,151
0
L
Hades
5,680
710
26
3
0
109,800
0
W
Da Ji
8,823
1,103
36
5
0
167,805
2
W
Athena
7,377
922
6
1
0
156,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role