Player Matchup

He Bo
He Bo
Barzwell
He Bo
Level 65
God Stats
31W - 32L
1,527 SR
Queue Stats
692W - 649L
1,446 Elo+
Party 4
Yemoja
Yemoja
Cruelkillah_
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,465 Elo+
Party 4
Da Ji
Da Ji
Grazerr36
Da Ji
Level 103
God Stats
3W - 1L
1,854 SR
Queue Stats
65W - 66L
1,576 Elo+
Party 1
Izanami
Izanami
HallOrNuttin
Izanami
Level 154
God Stats
27W - 16L
1,562 SR
Queue Stats
372W - 365L
1,454 Elo+
Party 4
Ares
Ares
szRavenzs
Ares
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 8L
1,600 Elo+
Party 1
Team Averages
Level 69
1,589 SR
1,508 Elo+

VS

Team Averages
Level 47
1,653 SR
1,550 Elo+
Scylla
Scylla
Derpy_Cat666
Scylla
Level 18
God Stats
46W - 58L
1,573 SR
Queue Stats
102W - 120L
1,314 Elo+
Party 2
Anhur
Anhur
FrickThorns
Anhur
Level 40
God Stats
3W - 7L
1,626 SR
Queue Stats
91W - 84L
1,577 Elo+
Party 3
Pele
Pele
MyLostDream
Pele
Level 63
God Stats
34W - 14L
1,657 SR
Queue Stats
297W - 282L
1,513 Elo+
Party 2
Guan Yu
Guan Yu
Trustic_Fish
Guan Yu
Level 18
God Stats
2W - 1L
1,842 SR
Queue Stats
2W - 3L
1,810 Elo+
Party 3
Xing Tian
Xing Tian
imSortaOk
Xing Tian
Level 95
God Stats
2W - 1L
1,567 SR
Queue Stats
230W - 220L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Barzwell
He Bo
17
9 / 0 / 5
10,867
604
11,820
7,989
3,670
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
13
1 / 1 / 9
9,279
516
4,945
11,929
10,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
Grazerr36
Da Ji
16
8 / 2 / 6
10,102
561
10,708
12,773
4,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
HallOrNuttin
Izanami
16
1 / 2 / 6
9,929
552
4,450
12,384
4,088
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
16
6 / 0 / 3
9,933
552
12,514
11,348
10,844
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
0 / 5 / 0
7,685
427
3,610
9,500
3,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 3 / 0
9,609
534
7,543
11,295
3,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 7 / 1
9,420
523
8,111
14,903
4,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
Trustic_Fish
Guan Yu
9
0 / 7 / 1
6,540
363
1,125
11,975
7,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xing Tian
imSortaOk
Xing Tian
12
1 / 3 / 0
8,404
467
6,007
14,141
11,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
25
Kills
5
5
Deaths
25
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
He Bo
Barzwell
He Bo
9
0
5
11.5
W
Yemoja
1
1
9
5.5
L
Scylla
0
5
0
0
L
2
3
0
0.67
W
Da Ji
Grazerr36
Da Ji
8
2
6
5.5
W
Izanami
HallOrNuttin
Izanami
1
2
6
2
L
2
7
1
0.36
L
Guan Yu
Trustic_Fish
Guan Yu
0
7
1
0.07
L
Xing Tian
imSortaOk
Xing Tian
1
3
0
0.33
W
Ares
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,437
Damage
26,396
56,423
Taken
61,814
33,712
Mitigated
31,642
17,974
Healing
10,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Barzwell
He Bo
11,820
712
323
3,762
7,989
3,670
474
1,464
6,525
68,069
0
W
Yemoja
4,945
539
2,164
1,343
11,929
10,477
0
4,552
7,377
25,633
0
L
Scylla
3,610
860
0
624
9,500
3,558
543
5,691
3,809
35,569
0
L
7,543
2,412
0
4,628
11,295
3,984
0
3,511
7,784
0
69,747
W
Da Ji
Grazerr36
Da Ji
10,708
2,757
0
937
12,773
4,633
0
1,278
11,412
0
65,470
W
Izanami
HallOrNuttin
Izanami
4,450
2,880
0
6,292
12,384
4,088
848
780
11,604
0
82,657
L
8,111
1,686
0
1,420
14,903
4,777
1,378
5,403
9,500
0
76,127
L
Guan Yu
Trustic_Fish
Guan Yu
1,125
104
305
2,274
11,975
7,908
139
7,860
4,115
0
14,417
L
Xing Tian
imSortaOk
Xing Tian
6,007
727
0
760
14,141
11,415
0
6,988
7,153
28,860
0
W
Ares
12,514
294
0
3,153
11,348
10,844
966
1,543
9,564
66,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,110
Gold Earned
41,658
523
Minions Killed
418
0
Camps Cleared
0
1,735,301
Distance Traveled
1,488,877
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,867
604
130
7
0
384,892
2
W
Yemoja
9,279
516
33
2
0
340,509
4
L
Scylla
7,685
427
91
5
0
212,844
0
L
Anhur
9,609
534
143
8
0
314,447
3
W
Da Ji
10,102
561
105
6
0
375,899
3
W
Izanami
9,929
552
152
8
0
319,864
6
L
Pele
9,420
523
120
7
0
356,210
0
L
Guan Yu
6,540
363
30
2
0
249,928
0
L
Xing Tian
8,404
467
34
2
0
355,448
1
W
Ares
9,933
552
103
6
0
314,137
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role