Player Matchup

Sobek
Sobek
Daark37
Sobek
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 68L
1,433 Elo+
Party 2
Hun Batz
Hun Batz
Kaanekii2096
Hun Batz
Level 29
God Stats
0W - 1L
1,299 SR
Queue Stats
54W - 76L
1,345 Elo+
Party 2
Ra
Ra
Pozzii
Ra
Level 24
God Stats
73W - 72L
1,433 SR
Queue Stats
110W - 122L
1,371 Elo+
Solo
Vamana
Vamana
robogracz1
Vamana
Level 15
God Stats
0W - 1L
1,524 SR
Queue Stats
0W - 6L
1,205 Elo+
Solo
Izanami
Izanami
Гибайдулин
Izanami
Level 7
God Stats
2W - 1L
1,842 SR
Queue Stats
3W - 3L
1,512 Elo+
Solo
Team Averages
Level 19
1,520 SR
1,373 Elo+

VS

Team Averages
Level 12
1,380 SR
1,288 Elo+
Izanami
Izanami
DnY2199
Izanami
Level 12
God Stats
10W - 17L
1,392 SR
Queue Stats
37W - 48L
1,334 Elo+
Party 1
Nemesis
Nemesis
Dyynaamo
Nemesis
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 30L
1,262 Elo+
Party 1
Hel
Hel
Ksaos
Hel
Level 18
God Stats
3W - 2L
1,253 SR
Queue Stats
32W - 43L
1,264 Elo+
Party 1
Bellona
Bellona
Slniecko
Bellona
Level 8
God Stats
5W - 2L
1,500 SR
Queue Stats
19W - 27L
1,280 Elo+
Party 1
Persephone
Persephone
wwewa
Persephone
Level 13
God Stats
4W - 3L
1,253 SR
Queue Stats
37W - 47L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Daark37
Sobek
10
1 / 4 / 2
6,101
469
1,895
11,190
8,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
Kaanekii2096
Hun Batz
8
0 / 7 / 1
5,218
401
2,644
9,770
2,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
11
1 / 3 / 0
6,481
499
4,438
5,337
1,720
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
robogracz1
Vamana
9
2 / 5 / 1
5,642
434
3,628
11,021
3,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 6 / 0
6,787
522
5,918
11,589
3,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DnY2199
Izanami
11
8 / 3 / 5
7,642
588
13,292
7,859
2,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Dyynaamo
Nemesis
10
4 / 0 / 4
6,920
532
2,133
7,262
1,839
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hel
Ksaos
Hel
10
1 / 0 / 12
7,214
555
5,245
5,522
2,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
Slniecko
Bellona
13
5 / 1 / 0
7,460
574
6,197
11,331
7,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
wwewa
Persephone
13
6 / 1 / 2
8,352
642
5,938
5,257
1,744
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
5
Kills
24
25
Deaths
5
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sobek
Daark37
Sobek
1
4
2
0.5
W
Izanami
DnY2199
Izanami
8
3
5
3.5
W
Nemesis
Dyynaamo
Nemesis
4
0
4
6
L
Hun Batz
Kaanekii2096
Hun Batz
0
7
1
0.07
W
Hel
Ksaos
Hel
1
0
12
7
L
Ra
1
3
0
0.33
W
Bellona
Slniecko
Bellona
5
1
0
5
L
Vamana
robogracz1
Vamana
2
5
1
0.5
W
Persephone
wwewa
Persephone
6
1
2
7
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,523
Damage
32,805
48,907
Taken
37,231
19,042
Mitigated
15,970
13,977
Healing
16,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Daark37
Sobek
1,895
252
0
2,866
11,190
8,096
140
2,758
8,432
12,632
0
W
Izanami
DnY2199
Izanami
13,292
9,938
0
1,642
7,859
2,309
701
2,285
5,574
0
52,909
W
Nemesis
Dyynaamo
Nemesis
2,133
1,256
0
2,436
7,262
1,839
0
554
6,708
0
30,470
L
Hun Batz
Kaanekii2096
Hun Batz
2,644
702
158
2,599
9,770
2,336
0
2,079
7,691
0
27,674
W
Hel
Ksaos
Hel
5,245
892
2,713
3,911
5,522
2,598
35
1,407
4,115
19,466
0
L
Ra
4,438
153
67
583
5,337
1,720
124
3,435
1,902
37,582
0
W
Bellona
Slniecko
Bellona
6,197
2,990
0
5,149
11,331
7,480
972
0
11,331
0
33,117
L
Vamana
robogracz1
Vamana
3,628
2,363
0
3,881
11,021
3,430
182
2,911
8,110
0
20,238
W
Persephone
wwewa
Persephone
5,938
434
0
1,031
5,257
1,744
560
2,199
3,057
43,757
0
L
5,918
3,868
0
3,823
11,589
3,460
337
0
11,589
0
42,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,229
Gold Earned
37,588
273
Minions Killed
337
0
Camps Cleared
0
1,120,342
Distance Traveled
1,168,545
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,101
469
27
2
0
231,544
0
W
Izanami
7,642
588
82
6
0
230,946
4
W
Nemesis
6,920
532
55
4
0
245,807
1
L
Hun Batz
5,218
401
48
4
0
230,280
2
W
Hel
7,214
555
29
2
0
249,689
4
L
Ra
6,481
499
74
6
0
236,438
0
W
Bellona
7,460
574
74
6
0
206,572
0
L
Vamana
5,642
434
31
2
0
237,439
2
W
Persephone
8,352
642
97
7
0
235,531
1
L
Izanami
6,787
522
93
7
0
184,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role