Player Matchup

Cthulhu
Cthulhu
Kinoshirinzu
Cthulhu
Level 4
God Stats
1W - 1L
1,321 SR
Queue Stats
2W - 1L
1,770 Elo+
Party 2
Artemis
Artemis
christobal034
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
cocodeladrome
Jormungandr
Level 8
God Stats
1W - 2L
1,743 SR
Queue Stats
2W - 2L
1,770 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
scrosa
Morgan Le Fay
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 21L
1,513 Elo+
Solo
Ne Zha
Ne Zha
twistedInsane82
Ne Zha
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 146L
1,462 Elo+
Solo
Team Averages
Level 13
1,513 SR
1,603 Elo+

VS

Team Averages
Level 27
1,527 SR
1,467 Elo+
Bakasura
Bakasura
D5roach
Bakasura
Level 23
God Stats
2W - 3L
1,374 SR
Queue Stats
41W - 41L
1,457 Elo+
Party 1
Cabrakan
Cabrakan
J4roach
Cabrakan
Level 31
God Stats
2W - 3L
1,333 SR
Queue Stats
25W - 23L
1,411 Elo+
Party 1
Neith
Neith
Zealotz18441
Neith
Level 29
God Stats
17W - 4L
1,837 SR
Queue Stats
159W - 133L
1,545 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
antiumbra
Morgan Le Fay
Level 28
God Stats
2W - 1L
1,672 SR
Queue Stats
201W - 195L
1,535 Elo+
Solo
Pele
Pele
taylorlove97
Pele
Level 26
God Stats
4W - 4L
1,420 SR
Queue Stats
5W - 4L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kinoshirinzu
Cthulhu
15
0 / 9 / 1
8,775
878
5,524
19,774
13,964
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Artemis
15
0 / 10 / 4
9,020
902
7,600
13,223
4,947
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
cocodeladrome
Jormungandr
16
3 / 11 / 2
9,987
999
12,280
23,927
18,348
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
scrosa
Morgan Le Fay
15
1 / 5 / 3
9,466
947
16,222
9,993
3,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 8 / 2
10,786
1,079
7,716
17,080
7,365
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
D5roach
Bakasura
18
19 / 1 / 12
13,300
1,330
19,676
13,000
5,830
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
J4roach
Cabrakan
17
2 / 0 / 17
10,007
1,001
7,947
6,037
6,636
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
10 / 2 / 19
12,460
1,246
17,111
12,704
5,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
antiumbra
Morgan Le Fay
20
10 / 0 / 23
12,308
1,231
24,240
10,827
4,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 4 / 22
10,542
1,054
8,155
13,082
6,378
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
136
7
Kills
43
43
Deaths
7
12
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Bakasura
D5roach
Bakasura
19
1
12
25
W
Cabrakan
J4roach
Cabrakan
2
0
17
10.5
L
Cthulhu
Kinoshirinzu
Cthulhu
0
9
1
0.06
W
10
2
19
9.75
W
Morgan Le Fay
antiumbra
Morgan Le Fay
10
0
23
21.5
L
Artemis
0
10
4
0.2
L
Jormungandr
cocodeladrome
Jormungandr
3
11
2
0.36
L
Morgan Le Fay
scrosa
Morgan Le Fay
1
5
3
0.5
W
2
4
22
3.25
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,342
Damage
77,129
83,997
Taken
55,650
47,790
Mitigated
28,925
3,067
Healing
13,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
D5roach
Bakasura
19,676
13,415
0
2,007
13,000
5,830
0
7,925
5,075
0
24,679
W
Cabrakan
J4roach
Cabrakan
7,947
1,418
0
365
6,037
6,636
0
2,638
3,399
11,050
0
L
Cthulhu
Kinoshirinzu
Cthulhu
5,524
301
468
223
19,774
13,964
0
9,133
10,050
13,455
0
W
17,111
8,924
0
7,035
12,704
5,530
0
7,831
4,873
0
41,660
W
Morgan Le Fay
antiumbra
Morgan Le Fay
24,240
4,402
191
2,718
10,827
4,551
0
7,752
3,075
51,159
0
L
Artemis
7,600
3,697
0
958
13,223
4,947
0
4,346
8,642
0
16,656
L
Jormungandr
cocodeladrome
Jormungandr
12,280
3,004
154
306
23,927
18,348
0
6,481
16,123
25,877
0
L
Morgan Le Fay
scrosa
Morgan Le Fay
16,222
1,494
199
487
9,993
3,166
0
5,498
4,239
33,626
0
W
8,155
1,704
0
1,295
13,082
6,378
0
7,880
5,202
0
21,020
L
7,716
3,736
0
272
17,080
7,365
0
6,729
10,141
0
33,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,034
Gold Earned
58,617
159
Minions Killed
186
4
Camps Cleared
10
867,028
Distance Traveled
885,774
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,300
1,330
23
2
6
222,330
1
W
Cabrakan
10,007
1,001
11
1
0
108,083
0
L
Cthulhu
8,775
878
15
2
2
184,893
1
W
Neith
12,460
1,246
70
7
3
175,316
0
W
Morgan Le Fay
12,308
1,231
57
6
0
206,617
0
L
Artemis
9,020
902
25
3
0
127,208
4
L
Jormungandr
9,987
999
27
3
1
141,264
2
L
Morgan Le Fay
9,466
947
37
4
0
208,716
0
W
Pele
10,542
1,054
25
3
1
173,428
0
L
Ne Zha
10,786
1,079
55
6
1
204,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role