Player Matchup

Sylvanus
Sylvanus
DuoLaneDiff
Sylvanus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 42L
1,701 Elo+
Solo
Tiamat
Tiamat
HuntingShadoWolf
Tiamat
Level 23
God Stats
7W - 3L
1,829 SR
Queue Stats
121W - 111L
1,663 Elo+
Solo
Apollo
Apollo
ItzFumbles
Apollo
Level 22
God Stats
6W - 1L
1,349 SR
Queue Stats
92W - 70L
1,607 Elo+
Solo
Tyr
Tyr
MONJITAoO
Tyr
Level 26
God Stats
5W - 5L
1,574 SR
Queue Stats
73W - 53L
1,609 Elo+
Solo
Fenrir
Fenrir
Not_Tiski
Fenrir
Level 30
God Stats
8W - 9L
1,549 SR
Queue Stats
271W - 238L
1,643 Elo+
Solo
Team Averages
Level 25
1,560 SR
1,645 Elo+

VS

Team Averages
Level 17
1,594 SR
1,628 Elo+
Skadi
Skadi
Jman2
Skadi
Level 25
God Stats
4W - 6L
1,284 SR
Queue Stats
221W - 246L
1,538 Elo+
Solo
Sun Wukong
Sun Wukong
MuhrkleDat
Sun Wukong
Level 28
God Stats
5W - 14L
1,922 SR
Queue Stats
104W - 85L
1,559 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Prates3280
Morgan Le Fay
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,704 Elo+
Solo
Fenrir
Fenrir
Uneringstew4
Fenrir
Level 24
God Stats
1W - 5L
1,270 SR
Queue Stats
52W - 67L
1,409 Elo+
Solo
Hera
Hera
XxAvocadoxX8331
Hera
Level 6
God Stats
8W - 4L
1,991 SR
Queue Stats
14W - 9L
1,932 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DuoLaneDiff
Sylvanus
14
10 / 2 / 2
8,982
642
12,026
11,601
10,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
6 / 0 / 6
9,311
665
6,865
6,992
6,413
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
ItzFumbles
Apollo
14
2 / 0 / 0
8,574
612
4,865
7,091
2,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 1 / 5
7,485
535
3,404
10,478
5,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Not_Tiski
Fenrir
14
8 / 0 / 4
8,936
638
7,951
9,339
5,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Jman2
Skadi
12
0 / 2 / 0
7,035
503
3,869
7,861
1,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
MuhrkleDat
Sun Wukong
11
1 / 4 / 2
7,165
512
4,946
10,683
8,295
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Prates3280
Morgan Le Fay
4
0 / 6 / 0
4,524
323
826
4,087
924
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
10
2 / 11 / 1
6,806
486
5,187
16,083
4,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 4 / 2
6,308
451
6,585
5,168
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
27
Kills
3
3
Deaths
27
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DuoLaneDiff
Sylvanus
10
2
2
5.5
W
6
0
6
9
W
Apollo
ItzFumbles
Apollo
2
0
0
2
L
Skadi
Jman2
Skadi
0
2
0
0
W
1
1
5
3.5
L
Sun Wukong
MuhrkleDat
Sun Wukong
1
4
2
0.5
W
Fenrir
Not_Tiski
Fenrir
8
0
4
10
L
Morgan Le Fay
Prates3280
Morgan Le Fay
0
6
0
0
L
Fenrir
2
11
1
0.23
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,111
Damage
21,413
45,501
Taken
43,882
29,189
Mitigated
16,763
17,150
Healing
4,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DuoLaneDiff
Sylvanus
12,026
3,416
461
4,041
11,601
10,062
1,070
373
11,228
44,236
8,248
W
6,865
1,088
0
3,335
6,992
6,413
568
2,962
4,030
63,396
0
W
Apollo
ItzFumbles
Apollo
4,865
2,982
0
3,359
7,091
2,532
3,382
66
7,025
0
58,651
L
Skadi
Jman2
Skadi
3,869
2,008
0
800
7,861
1,917
249
936
6,925
0
44,903
W
3,404
300
0
4,095
10,478
5,063
228
3,078
7,400
0
21,248
L
Sun Wukong
MuhrkleDat
Sun Wukong
4,946
1,075
0
738
10,683
8,295
0
5,604
5,079
0
34,262
W
Fenrir
Not_Tiski
Fenrir
7,951
1,647
0
1,859
9,339
5,119
0
998
8,341
0
58,044
L
Morgan Le Fay
Prates3280
Morgan Le Fay
826
256
0
0
4,087
924
0
2,355
1,732
3,503
0
L
Fenrir
5,187
2,694
0
3,000
16,083
4,230
168
7,125
8,958
0
26,355
L
6,585
1,814
0
226
5,168
1,397
0
1,617
3,551
35,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,288
Gold Earned
31,838
478
Minions Killed
288
0
Camps Cleared
0
1,374,187
Distance Traveled
1,158,022
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,982
642
104
7
0
202,975
0
W
Tiamat
9,311
665
132
9
0
293,025
0
W
Apollo
8,574
612
118
8
0
277,184
3
L
Skadi
7,035
503
91
7
0
232,725
3
W
Tyr
7,485
535
39
3
0
280,204
1
L
Sun Wukong
7,165
512
75
5
0
281,726
2
W
Fenrir
8,936
638
85
6
0
320,799
4
L
Morgan Le Fay
4,524
323
10
1
0
131,545
1
L
Fenrir
6,806
486
41
3
0
247,924
0
L
Hera
6,308
451
71
5
0
264,102
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role