Player Matchup

Ganesha
Ganesha
Cthundheit
Ganesha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
Gr3mor
Neith
Level 27
God Stats
5W - 6L
1,413 SR
Queue Stats
14W - 15L
1,549 Elo+
Solo
Da Ji
Da Ji
KengScale5
Da Ji
Level 4
God Stats
2W - 1L
1,808 SR
Queue Stats
8W - 7L
1,576 Elo+
Solo
Scylla
Scylla
gosoty
Scylla
Level 29
God Stats
20W - 28L
1,715 SR
Queue Stats
165W - 175L
1,587 Elo+
Solo
Sobek
Sobek
gylfi96z
Sobek
Level 29
God Stats
6W - 1L
1,773 SR
Queue Stats
271W - 281L
1,591 Elo+
Solo
Team Averages
Level 23
1,642 SR
1,561 Elo+

VS

Team Averages
Level 11
1,599 SR
1,577 Elo+
Gilgamesh
Gilgamesh
HitForBrain
Gilgamesh
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,667 Elo+
Party 1
Neith
Neith
KDAE
Neith
Level 7
God Stats
1W - 4L
1,743 SR
Queue Stats
7W - 14L
1,574 Elo+
Solo
Nemesis
Nemesis
R0NiiiNN
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,561 Elo+
Party 1
Hel
Hel
S3VN
Hel
Level 26
God Stats
6W - 6L
1,754 SR
Queue Stats
87W - 71L
1,580 Elo+
Solo
Nox
Nox
xNofuturex
Nox
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cthundheit
Ganesha
10
0 / 3 / 7
7,794
458
2,205
10,040
5,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
Gr3mor
Neith
16
4 / 2 / 4
9,451
556
8,844
8,708
2,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
16
14 / 2 / 3
10,853
638
13,015
12,023
5,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
gosoty
Scylla
16
6 / 2 / 6
9,882
581
8,860
8,574
3,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
gylfi96z
Sobek
15
2 / 1 / 5
9,479
558
5,744
9,566
10,340
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HitForBrain
Gilgamesh
11
0 / 4 / 1
6,591
388
2,060
7,709
4,374
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
KDAE
Neith
11
1 / 5 / 6
7,338
432
7,296
12,383
3,014
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
R0NiiiNN
Nemesis
12
2 / 6 / 0
7,430
437
5,771
12,276
5,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
S3VN
Hel
13
7 / 3 / 2
8,733
514
5,595
10,845
5,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 8 / 1
6,772
398
3,458
9,571
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
26
Kills
10
10
Deaths
26
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Cthundheit
Ganesha
0
3
7
1.17
W
Neith
Gr3mor
Neith
4
2
4
3
L
Gilgamesh
HitForBrain
Gilgamesh
0
4
1
0.13
L
Neith
KDAE
Neith
1
5
6
0.8
W
Da Ji
14
2
3
7.75
L
Nemesis
R0NiiiNN
Nemesis
2
6
0
0.33
L
Hel
S3VN
Hel
7
3
2
2.67
W
Scylla
gosoty
Scylla
6
2
6
4.5
W
Sobek
gylfi96z
Sobek
2
1
5
4.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,668
Damage
24,180
48,911
Taken
52,784
26,803
Mitigated
20,748
18,672
Healing
15,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Cthundheit
Ganesha
2,205
274
0
2,500
10,040
5,761
248
1,633
8,407
11,135
0
W
Neith
Gr3mor
Neith
8,844
1,823
0
3,740
8,708
2,688
1,923
1,372
7,336
0
65,987
L
Gilgamesh
HitForBrain
Gilgamesh
2,060
691
0
863
7,709
4,374
279
2,419
5,290
0
24,155
L
Neith
KDAE
Neith
7,296
2,542
387
3,050
12,383
3,014
685
5,042
7,093
0
35,366
W
Da Ji
13,015
4,236
0
4,892
12,023
5,010
0
2,059
9,964
0
68,404
L
Nemesis
R0NiiiNN
Nemesis
5,771
2,795
0
3,038
12,276
5,196
0
3,225
8,991
0
46,072
L
Hel
S3VN
Hel
5,595
1,395
2,405
5,279
10,845
5,374
240
3,725
7,051
39,896
0
W
Scylla
gosoty
Scylla
8,860
2,330
0
3,466
8,574
3,004
1,383
2,302
6,272
65,631
0
W
Sobek
gylfi96z
Sobek
5,744
979
0
4,074
9,566
10,340
434
1,860
7,706
50,111
0
L
3,458
305
0
977
9,571
2,790
28
1,917
7,550
24,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,459
Gold Earned
36,864
428
Minions Killed
311
0
Camps Cleared
0
1,553,920
Distance Traveled
1,370,906
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,794
458
1
0
0
283,780
3
W
Neith
9,451
556
115
7
0
286,197
2
L
Gilgamesh
6,591
388
52
3
0
254,938
0
L
Neith
7,338
432
60
4
0
273,061
5
W
Da Ji
10,853
638
106
6
0
323,380
7
L
Nemesis
7,430
437
75
4
0
274,101
0
L
Hel
8,733
514
75
4
0
274,073
2
W
Scylla
9,882
581
111
7
0
306,048
5
W
Sobek
9,479
558
95
6
0
354,515
1
L
Nox
6,772
398
49
3
0
294,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role