Player Matchup

Hercules
Hercules
 
Hercules
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
LawlietEdit
Ra
Level 62
God Stats
2W - 2L
1,145 SR
Queue Stats
155W - 175L
1,340 Elo+
Solo
Yemoja
Yemoja
MoonsMoonlight
Yemoja
Level 66
God Stats
4W - 3L
1,500 SR
Queue Stats
66W - 70L
1,326 Elo+
Solo
Kali
Kali
Skinlessjester
Kali
Level 53
God Stats
29W - 24L
1,464 SR
Queue Stats
306W - 333L
1,426 Elo+
Solo
Cernunnos
Cernunnos
ghostshadow82
Cernunnos
Level 42
God Stats
1W - 0L
1,436 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 65
1,409 SR
1,419 Elo+

VS

Team Averages
Level 82
1,528 SR
1,415 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
MarcusTM
Cthulhu
Level 69
God Stats
1W - 3L
1,402 SR
Queue Stats
91W - 151L
1,144 Elo+
Party 1
The Morrigan
The Morrigan
PastelNytemare
The Morrigan
Level 89
God Stats
21W - 35L
1,463 SR
Queue Stats
406W - 477L
1,448 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
UltiMurday
Morgan Le Fay
Level 52
God Stats
9W - 9L
1,697 SR
Queue Stats
314W - 326L
1,513 Elo+
Solo
Mulan
Mulan
Wayne814
Mulan
Level 89
God Stats
15W - 13L
1,577 SR
Queue Stats
190W - 212L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
3 / 0 / 1
6,757
676
5,508
5,810
2,720
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 0 / 0
5,849
585
1,506
5,364
2,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 1 / 1
5,366
537
2,035
4,367
1,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 1 / 1
5,830
583
4,293
6,321
2,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
ghostshadow82
Cernunnos
8
1 / 2 / 1
4,900
490
3,065
4,523
1,165
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
0 / 2 / 0
4,270
427
1,974
4,986
1,168
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
MarcusTM
Cthulhu
7
0 / 0 / 3
5,013
501
1,123
4,342
1,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
PastelNytemare
The Morrigan
7
0 / 2 / 0
4,480
448
1,350
4,124
1,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
UltiMurday
Morgan Le Fay
11
3 / 0 / 0
6,285
629
3,863
2,255
674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Wayne814
Mulan
10
1 / 3 / 0
5,540
554
4,315
8,607
4,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
7
Kills
4
4
Deaths
7
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
0
1
3.5
L
Danzaburou
 
Danzaburou
0
2
0
0
W
0
0
0
0
L
Cthulhu
MarcusTM
Cthulhu
0
0
3
1.5
W
1
1
1
1.5
L
The Morrigan
PastelNytemare
The Morrigan
0
2
0
0
W
2
1
1
2.5
L
Morgan Le Fay
UltiMurday
Morgan Le Fay
3
0
0
3
L
Mulan
Wayne814
Mulan
1
3
0
0.33
W
Cernunnos
ghostshadow82
Cernunnos
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,407
Damage
12,625
26,385
Taken
24,314
10,110
Mitigated
9,152
10,961
Healing
5,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,508
3,406
0
3,093
5,810
2,720
0
376
5,025
0
37,307
L
Danzaburou
 
Danzaburou
1,974
384
246
580
4,986
1,168
0
1,115
3,848
0
18,091
W
1,506
279
4
3,122
5,364
2,123
0
1,800
3,564
41,674
0
L
Cthulhu
MarcusTM
Cthulhu
1,123
132
0
0
4,342
1,320
0
1,646
2,585
8,409
0
W
2,035
385
607
352
4,367
1,585
166
1,383
2,984
12,565
0
L
The Morrigan
PastelNytemare
The Morrigan
1,350
284
0
819
4,124
1,284
0
120
4,004
15,852
3,436
W
4,293
2,016
0
3,018
6,321
2,517
0
1,384
4,813
0
38,400
L
Morgan Le Fay
UltiMurday
Morgan Le Fay
3,863
205
0
774
2,255
674
0
418
1,729
39,106
0
L
Mulan
Wayne814
Mulan
4,315
1,891
0
3,015
8,607
4,706
0
0
8,607
0
26,900
W
Cernunnos
ghostshadow82
Cernunnos
3,065
1,655
0
765
4,523
1,165
228
1,443
3,080
0
26,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,702
Gold Earned
25,588
314
Minions Killed
232
0
Camps Cleared
0
916,003
Distance Traveled
886,716
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,757
676
85
9
0
179,649
2
L
Danzaburou
4,270
427
23
2
0
154,084
0
W
Ra
5,849
585
80
8
0
190,542
2
L
Cthulhu
5,013
501
18
2
0
168,995
2
W
Yemoja
5,366
537
19
2
0
175,243
3
L
The Morrigan
4,480
448
38
4
0
180,847
1
W
Kali
5,830
583
70
7
0
212,426
2
L
Morgan Le Fay
6,285
629
81
8
0
208,297
2
L
Mulan
5,540
554
72
7
0
174,493
4
W
Cernunnos
4,900
490
60
6
0
158,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role