Player Matchup

Hel
Hel
BunnyBooX
Hel
Level 88
God Stats
6W - 4L
1,626 SR
Queue Stats
207W - 198L
1,425 Elo+
Party 2
Fenrir
Fenrir
Drestroyer_Drago
Fenrir
Level 63
God Stats
8W - 13L
1,473 SR
Queue Stats
374W - 424L
1,449 Elo+
Solo
Danzaburou
Danzaburou
FumetsuKarasu
Danzaburou
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
82W - 104L
1,232 Elo+
Solo
Zeus
Zeus
ShadowAngel8662
Zeus
Level 109
God Stats
2W - 7L
1,404 SR
Queue Stats
380W - 343L
1,430 Elo+
Party 2
Artemis
Artemis
Youcoolinjit
Artemis
Level 84
God Stats
1W - 4L
1,392 SR
Queue Stats
86W - 85L
1,456 Elo+
Solo
Team Averages
Level 82
1,479 SR
1,399 Elo+

VS

Team Averages
Level 103
1,557 SR
1,447 Elo+
He Bo
He Bo
Ash_666UwU
He Bo
Level 69
God Stats
3W - 1L
1,134 SR
Queue Stats
329W - 367L
1,489 Elo+
Solo
Tyr
Tyr
Emperor0fAll
Tyr
Level 118
God Stats
16W - 11L
1,596 SR
Queue Stats
319W - 316L
1,477 Elo+
Solo
Skadi
Skadi
IM Dzekito
Skadi
Level 72
God Stats
7W - 4L
1,619 SR
Queue Stats
179W - 177L
1,440 Elo+
Solo
Chang'e
Chang'e
SpetzDR
Chang'e
Level 104
God Stats
17W - 12L
1,558 SR
Queue Stats
262W - 247L
1,404 Elo+
Party 1
Khepri
Khepri
o0ochi2o0o
Khepri
Level 154
God Stats
5W - 2L
1,879 SR
Queue Stats
174W - 175L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
5,364
447
1,428
3,294
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
4 / 2 / 1
6,500
542
4,120
8,024
2,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
FumetsuKarasu
Danzaburou
10
1 / 0 / 2
5,851
488
1,757
6,837
2,097
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
3 / 4 / 3
6,839
570
7,949
6,204
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Youcoolinjit
Artemis
10
0 / 5 / 0
5,881
490
3,273
7,992
2,634
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
10
1 / 5 / 3
6,175
515
4,277
6,974
1,760
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
7 / 0 / 1
7,893
658
8,815
8,941
4,273
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
10
1 / 1 / 0
5,948
496
2,989
3,150
862
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
SpetzDR
Chang'e
12
2 / 2 / 4
6,876
573
4,595
8,253
2,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
o0ochi2o0o
Khepri
10
1 / 0 / 1
5,509
459
1,918
3,947
2,233
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
8
Kills
12
12
Deaths
8
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
He Bo
1
5
3
0.5
L
0
1
3
1.5
L
4
2
1
2.25
W
7
0
1
7.5
L
Danzaburou
FumetsuKarasu
Danzaburou
1
0
2
2
W
Skadi
1
1
0
1
L
3
4
3
1.13
W
Chang'e
SpetzDR
Chang'e
2
2
4
2
L
Artemis
Youcoolinjit
Artemis
0
5
0
0
W
Khepri
o0ochi2o0o
Khepri
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,527
Damage
22,594
32,351
Taken
31,265
10,704
Mitigated
11,697
8,748
Healing
10,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
4,277
640
0
1,450
6,974
1,760
0
1,101
5,752
36,059
0
L
1,428
55
1,804
876
3,294
1,065
296
1,229
2,065
23,918
0
L
4,120
952
0
834
8,024
2,921
0
2,994
4,890
0
32,624
W
8,815
494
0
4,083
8,941
4,273
750
184
8,745
0
39,888
L
Danzaburou
FumetsuKarasu
Danzaburou
1,757
979
193
2,770
6,837
2,097
428
1,668
5,169
0
32,401
W
Skadi
2,989
1,096
0
125
3,150
862
0
1,445
1,667
0
40,608
L
7,949
788
109
784
6,204
1,987
0
4,199
1,757
32,920
0
W
Chang'e
SpetzDR
Chang'e
4,595
263
443
3,833
8,253
2,569
0
4,144
3,735
30,573
0
L
Artemis
Youcoolinjit
Artemis
3,273
1,844
0
1,378
7,992
2,634
340
296
7,680
0
29,385
W
Khepri
o0ochi2o0o
Khepri
1,918
116
0
500
3,947
2,233
0
2,111
1,796
12,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,435
Gold Earned
32,401
316
Minions Killed
324
0
Camps Cleared
0
1,042,947
Distance Traveled
1,142,283
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,175
515
62
5
0
220,257
1
L
Hel
5,364
447
59
5
0
230,798
3
L
Fenrir
6,500
542
60
5
0
216,318
0
W
Tyr
7,893
658
79
7
0
231,731
1
L
Danzaburou
5,851
488
58
5
0
231,097
3
W
Skadi
5,948
496
87
7
0
218,793
4
L
Zeus
6,839
570
76
6
0
197,050
2
W
Chang'e
6,876
573
76
6
0
224,714
5
L
Artemis
5,881
490
63
5
0
167,684
1
W
Khepri
5,509
459
20
2
0
246,788
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role