Player Matchup

Ares
Ares
Herbslayer
Ares
Level 6
God Stats
8W - 16L
1,342 SR
Queue Stats
23W - 37L
1,350 Elo+
Solo
Freya
Freya
Rakusay
Freya
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 27L
1,538 Elo+
Solo
Ra
Ra
SoloM3
Ra
Level 11
God Stats
3W - 1L
1,727 SR
Queue Stats
46W - 44L
1,511 Elo+
Solo
Nemesis
Nemesis
SyndicateSinner
Nemesis
Level 29
God Stats
35W - 24L
1,538 SR
Queue Stats
307W - 353L
1,456 Elo+
Solo
Chiron
Chiron
xXBywargardXx
Chiron
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,553 Elo+
Solo
Team Averages
Level 14
1,521 SR
1,482 Elo+

VS

Team Averages
Level 21
1,580 SR
1,604 Elo+
Sun Wukong
Sun Wukong
Abs01ut3z3r00
Sun Wukong
Level 22
God Stats
1W - 2L
1,664 SR
Queue Stats
5W - 6L
1,779 Elo+
Solo
Ymir
Ymir
Achoqmatheus
Ymir
Level 13
God Stats
1W - 1L
1,747 SR
Queue Stats
1W - 1L
1,794 Elo+
Party 1
Pele
Pele
BeakerMeepMeep
Pele
Level 28
God Stats
5W - 7L
1,354 SR
Queue Stats
132W - 158L
1,355 Elo+
Solo
Apollo
Apollo
GreedyIllusion
Apollo
Level 27
God Stats
8W - 5L
1,635 SR
Queue Stats
110W - 91L
1,570 Elo+
Solo
Kukulkan
Kukulkan
kmeala
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 4
5,568
557
681
5,242
2,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Freya
Rakusay
Freya
10
1 / 1 / 1
6,249
625
3,741
4,985
1,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ra
11
5 / 1 / 0
6,223
622
3,822
5,038
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 1 / 2
6,441
644
3,469
6,317
2,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
4 / 0 / 4
6,508
651
6,485
4,821
1,436
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Abs01ut3z3r00
Sun Wukong
10
1 / 2 / 2
5,819
582
4,655
7,279
2,934
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

7
0 / 2 / 0
4,555
456
503
4,455
1,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
1 / 3 / 1
5,342
534
4,398
7,522
2,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 4 / 0
4,903
490
2,623
6,203
1,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
kmeala
Kukulkan
9
1 / 3 / 1
5,574
557
3,419
4,675
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
14
Kills
3
3
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Abs01ut3z3r00
Sun Wukong
1
2
2
1
L
0
2
0
0
L
1
3
1
0.5
L
0
4
0
0
W
0
0
4
2
W
Freya
Rakusay
Freya
1
1
1
1.5
W
Ra
5
1
0
5
W
4
1
2
5
L
Kukulkan
kmeala
Kukulkan
1
3
1
0.5
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,198
Damage
15,598
26,403
Taken
30,134
10,642
Mitigated
9,960
8,631
Healing
6,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Abs01ut3z3r00
Sun Wukong
4,655
1,344
0
2,978
7,279
2,934
0
4,034
3,245
0
22,958
L
503
94
0
0
4,455
1,438
0
25
4,430
6,246
0
L
4,398
1,015
0
1,016
7,522
2,112
0
1,533
5,989
0
32,605
L
2,623
1,479
0
1,783
6,203
1,980
0
407
5,796
0
31,738
W
681
282
0
610
5,242
2,516
492
557
4,685
11,351
0
W
Freya
Rakusay
Freya
3,741
1,411
0
2,776
4,985
1,358
150
0
4,985
28,164
0
W
Ra
3,822
561
341
1,260
5,038
2,893
193
1,709
3,329
30,027
0
W
3,469
1,905
0
250
6,317
2,439
0
820
5,497
0
37,093
L
Kukulkan
kmeala
Kukulkan
3,419
496
0
232
4,675
1,496
0
2,245
2,430
18,570
0
W
6,485
3,066
184
3,210
4,821
1,436
24
836
3,985
0
37,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,989
Gold Earned
26,193
294
Minions Killed
225
0
Camps Cleared
0
954,407
Distance Traveled
894,625
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,819
582
55
6
0
195,114
1
L
Ymir
4,555
456
15
2
0
153,419
2
L
Pele
5,342
534
55
6
0
183,986
2
L
Apollo
4,903
490
61
6
0
183,943
0
W
Ares
5,568
557
36
4
0
186,105
0
W
Freya
6,249
625
66
7
0
155,002
2
W
Ra
6,223
622
60
6
0
215,266
4
W
Nemesis
6,441
644
78
8
0
206,639
4
L
Kukulkan
5,574
557
39
4
0
178,163
3
W
Chiron
6,508
651
54
5
0
191,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role