Player Matchup

Ao Kuang
Ao Kuang
A3A_466
Ao Kuang
Level 10
God Stats
32W - 13L
1,794 SR
Queue Stats
75W - 38L
1,470 Elo+
Party 1
Medusa
Medusa
Freze-Wave
Medusa
Level 12
God Stats
2W - 0L
1,707 SR
Queue Stats
78W - 36L
1,480 Elo+
Party 1
Baron Samedi
Baron Samedi
Quwenky
Baron Samedi
Level 24
God Stats
2W - 1L
1,712 SR
Queue Stats
74W - 35L
1,473 Elo+
Party 1
Tsukuyomi
Tsukuyomi
x-v-z
Tsukuyomi
Level 12
God Stats
36W - 25L
1,856 SR
Queue Stats
301W - 206L
1,493 Elo+
Party 1
Odin
Odin
xloghost
Odin
Level 10
God Stats
6W - 1L
1,785 SR
Queue Stats
78W - 37L
1,480 Elo+
Party 1
Team Averages
Level 14
1,771 SR
1,479 Elo+

VS

Team Averages
Level 17
1,484 SR
1,493 Elo+
Merlin
Merlin
Bruto_men
Merlin
Level 25
God Stats
20W - 15L
1,545 SR
Queue Stats
28W - 23L
1,540 Elo+
Solo
Ares
Ares
Mr-Aewax
Ares
Level 22
God Stats
2W - 1L
1,328 SR
Queue Stats
34W - 27L
1,463 Elo+
Solo
Da Ji
Da Ji
Rory1234
Da Ji
Level 13
God Stats
1W - 3L
1,341 SR
Queue Stats
38W - 67L
1,295 Elo+
Solo
Hachiman
Hachiman
Testarossa951
Hachiman
Level 16
God Stats
2W - 2L
1,707 SR
Queue Stats
27W - 18L
1,503 Elo+
Solo
Cthulhu
Cthulhu
knopp110
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
A3A_466
Ao Kuang
20
11 / 4 / 23
13,057
1,187
17,359
19,913
7,722
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Freze-Wave
Medusa
20
18 / 4 / 16
14,271
1,297
31,466
13,423
5,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Quwenky
Baron Samedi
20
7 / 4 / 24
12,882
1,171
12,956
9,449
4,359
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
x-v-z
Tsukuyomi
20
12 / 3 / 18
12,787
1,162
19,596
18,123
6,579
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
20
5 / 2 / 31
13,247
1,204
20,465
17,146
14,632
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

184

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bruto_men
Merlin
18
3 / 3 / 9
11,931
1,085
12,313
16,927
12,877
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
17
0 / 12 / 6
10,021
911
7,809
23,721
27,874
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
Rory1234
Da Ji
18
6 / 18 / 5
12,438
1,131
13,560
25,579
11,655
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
Testarossa951
Hachiman
17
5 / 11 / 4
11,582
1,053
18,677
22,735
9,626
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
knopp110
Cthulhu
18
3 / 9 / 8
11,915
1,083
15,081
19,370
10,002
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
49
53
Kills
17
17
Deaths
53
112
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
A3A_466
Ao Kuang
11
4
23
5.63
L
Merlin
Bruto_men
Merlin
3
3
9
2.5
W
Medusa
Freze-Wave
Medusa
18
4
16
6.5
L
Ares
0
12
6
0.25
W
Baron Samedi
Quwenky
Baron Samedi
7
4
24
4.75
L
Da Ji
Rory1234
Da Ji
6
18
5
0.47
L
Hachiman
Testarossa951
Hachiman
5
11
4
0.64
L
Cthulhu
knopp110
Cthulhu
3
9
8
0.78
W
Tsukuyomi
x-v-z
Tsukuyomi
12
3
18
7
W
Odin
5
2
31
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,842
Damage
67,440
78,054
Taken
108,332
38,736
Mitigated
72,034
15,390
Healing
3,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
A3A_466
Ao Kuang
17,359
6,667
0
6,095
19,913
7,722
0
9,958
9,196
24,562
0
L
Merlin
Bruto_men
Merlin
12,313
731
106
298
16,927
12,877
0
7,608
9,319
39,944
0
W
Medusa
Freze-Wave
Medusa
31,466
17,866
0
1,747
13,423
5,444
0
8,628
4,795
0
59,580
L
Ares
7,809
897
0
0
23,721
27,874
0
7,068
16,653
18,050
0
W
Baron Samedi
Quwenky
Baron Samedi
12,956
966
5,301
2,080
9,449
4,359
0
3,883
5,566
29,572
0
L
Da Ji
Rory1234
Da Ji
13,560
3,482
0
272
25,579
11,655
0
7,216
18,363
0
41,033
L
Hachiman
Testarossa951
Hachiman
18,677
13,322
0
2,066
22,735
9,626
0
3,067
19,668
0
37,052
L
Cthulhu
knopp110
Cthulhu
15,081
1,557
341
0
19,370
10,002
0
5,356
14,014
32,392
0
W
Tsukuyomi
x-v-z
Tsukuyomi
19,596
11,385
0
167
18,123
6,579
0
6,878
11,002
0
27,180
W
Odin
20,465
4,916
0
0
17,146
14,632
0
5,856
11,290
0
38,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,244
Gold Earned
57,887
173
Minions Killed
200
3
Camps Cleared
4
1,014,115
Distance Traveled
961,780
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,057
1,187
10
1
2
219,265
0
L
Merlin
11,931
1,085
60
5
2
211,942
0
W
Medusa
14,271
1,297
55
5
0
172,962
0
L
Ares
10,021
911
13
1
0
189,993
0
W
Baron Samedi
12,882
1,171
52
5
1
179,113
1
L
Da Ji
12,438
1,131
50
5
1
172,617
0
L
Hachiman
11,582
1,053
37
3
1
179,211
0
L
Cthulhu
11,915
1,083
40
4
0
208,017
0
W
Tsukuyomi
12,787
1,162
14
1
0
211,644
0
W
Odin
13,247
1,204
42
4
0
231,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role