Player Matchup

Izanami
Izanami
DrippinMacSauce
Izanami
Level 104
God Stats
0W - 2L
1,215 SR
Queue Stats
46W - 74L
1,379 Elo+
Party 2
Janus
Janus
GodZekee
Janus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 41L
1,500 Elo+
Party 3
Hercules
Hercules
IamFabe
Hercules
Level 105
God Stats
6W - 8L
1,463 SR
Queue Stats
84W - 93L
1,377 Elo+
Party 3
Nemesis
Nemesis
RonniRoux
Nemesis
Level 34
God Stats
3W - 14L
1,332 SR
Queue Stats
97W - 103L
1,433 Elo+
Solo
Cthulhu
Cthulhu
babystatic194
Cthulhu
Level 27
God Stats
2W - 2L
1,570 SR
Queue Stats
34W - 46L
1,413 Elo+
Party 2
Team Averages
Level 58
1,416 SR
1,421 Elo+

VS

Team Averages
Level 43
1,392 SR
1,380 Elo+
Anubis
Anubis
Crowskee444
Anubis
Level 73
God Stats
4W - 5L
1,272 SR
Queue Stats
271W - 256L
1,412 Elo+
Party 1
Mulan
Mulan
JaxM34
Mulan
Level 26
God Stats
1W - 2L
1,211 SR
Queue Stats
43W - 60L
1,305 Elo+
Party 1
Loki
Loki
Maximuslives
Loki
Level 58
God Stats
56W - 52L
1,448 SR
Queue Stats
441W - 478L
1,428 Elo+
Party 1
Bacchus
Bacchus
Ovechkin0819
Bacchus
Level 32
God Stats
4W - 4L
1,766 SR
Queue Stats
282W - 307L
1,454 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
zmann109
Ah Muzen Cab
Level 24
God Stats
1W - 1L
1,262 SR
Queue Stats
35W - 55L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
5,769
412
8,454
8,887
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
GodZekee
Janus
11
0 / 8 / 1
6,068
433
1,633
9,199
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
IamFabe
Hercules
13
3 / 3 / 1
7,447
532
4,105
9,909
9,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
RonniRoux
Nemesis
11
4 / 3 / 1
7,001
500
7,689
11,961
3,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
9
1 / 5 / 1
5,896
421
4,527
10,790
8,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
10 / 1 / 3
9,496
678
11,769
5,882
2,980
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
JaxM34
Mulan
13
1 / 3 / 3
7,675
548
4,631
7,426
2,956
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 2 / 4
8,426
602
5,785
9,874
3,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Ovechkin0819
Bacchus
11
3 / 1 / 6
7,345
525
7,249
11,745
11,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
zmann109
Ah Muzen Cab
11
5 / 1 / 3
7,260
519
6,742
9,810
3,141
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
8
Kills
24
24
Deaths
8
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
10
1
3
11.5
L
0
5
3
0.3
L
Janus
GodZekee
Janus
0
8
1
0.06
L
Hercules
IamFabe
Hercules
3
3
1
1.17
W
Mulan
JaxM34
Mulan
1
3
3
0.83
W
5
2
4
3.5
W
Bacchus
Ovechkin0819
Bacchus
3
1
6
6
L
Nemesis
RonniRoux
Nemesis
4
3
1
1.5
L
Cthulhu
1
5
1
0.3
W
Ah Muzen Cab
zmann109
Ah Muzen Cab
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,408
Damage
36,176
50,746
Taken
44,737
25,302
Mitigated
23,310
7,622
Healing
12,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
11,769
944
0
3,187
5,882
2,980
2,577
1,222
4,532
62,068
0
L
8,454
5,652
0
1,855
8,887
2,125
540
2,484
6,403
0
33,741
L
Janus
GodZekee
Janus
1,633
489
0
247
9,199
2,143
0
5,811
3,388
30,464
0
L
Hercules
IamFabe
Hercules
4,105
961
0
1,843
9,909
9,093
33
2,952
6,957
0
35,798
W
Mulan
JaxM34
Mulan
4,631
983
181
2,060
7,426
2,956
859
0
7,210
0
32,050
W
5,785
2,182
0
280
9,874
3,074
571
1,001
8,708
0
54,642
W
Bacchus
Ovechkin0819
Bacchus
7,249
1,433
0
2,489
11,745
11,159
198
2,610
9,135
21,024
0
L
Nemesis
RonniRoux
Nemesis
7,689
2,520
0
783
11,961
3,626
0
4,128
7,833
0
35,900
L
Cthulhu
4,527
511
190
2,704
10,790
8,315
0
3,643
7,147
16,975
0
W
Ah Muzen Cab
zmann109
Ah Muzen Cab
6,742
3,087
178
4,178
9,810
3,141
296
1,217
8,593
0
32,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,181
Gold Earned
40,202
301
Minions Killed
394
0
Camps Cleared
0
1,195,266
Distance Traveled
1,317,445
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,496
678
128
9
0
248,201
0
L
Izanami
5,769
412
78
6
0
207,758
2
L
Janus
6,068
433
59
4
0
220,644
2
L
Hercules
7,447
532
83
6
0
253,070
1
W
Mulan
7,675
548
83
6
0
240,425
2
W
Loki
8,426
602
90
6
0
292,185
2
W
Bacchus
7,345
525
34
2
0
264,246
0
L
Nemesis
7,001
500
57
4
0
261,699
5
L
Cthulhu
5,896
421
24
2
0
252,095
1
W
Ah Muzen Cab
7,260
519
59
4
0
272,388
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role