Player Matchup

Pele
Pele
BwahahaYourDead
Pele
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
THEumz
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,705 Elo+
Party 1
Bellona
Bellona
geludk
Bellona
Level 9
God Stats
2W - 1L
1,718 SR
Queue Stats
3W - 1L
1,550 Elo+
Party 1
Kukulkan
Kukulkan
kukulkangold
Kukulkan
Level 46
God Stats
1W - 0L
1,849 SR
Queue Stats
3W - 4L
1,360 Elo+
Party 1
Khepri
Khepri
williamv1
Khepri
Level 27
God Stats
3W - 3L
1,374 SR
Queue Stats
4W - 5L
1,354 Elo+
Party 1
Team Averages
Level 18
1,588 SR
1,494 Elo+

VS

Team Averages
Level 5
1,381 SR
1,346 Elo+
Neith
Neith
DdDillon
Neith
Level 5
God Stats
0W - 1L
1,355 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nemesis
Nemesis
Midzyotaku
Nemesis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hel
Hel
MissyKoch5
Hel
Level 5
God Stats
0W - 1L
1,355 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Pele
Pele
Sayan-_-PT
Pele
Level 6
God Stats
7W - 18L
1,210 SR
Queue Stats
10W - 26L
1,116 Elo+
Party 2
Kukulkan
Kukulkan
rodrigone20
Kukulkan
Level 6
God Stats
1W - 2L
1,483 SR
Queue Stats
8W - 24L
1,116 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
18 / 0 / 6
9,128
652
15,287
9,067
4,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
THEumz
Nemesis
12
4 / 1 / 6
7,655
547
4,051
7,586
2,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
geludk
Bellona
13
8 / 1 / 3
8,724
623
5,949
7,416
6,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
kukulkangold
Kukulkan
14
12 / 1 / 8
9,529
681
11,234
5,928
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
williamv1
Khepri
12
1 / 0 / 19
8,241
589
4,914
6,665
7,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DdDillon
Neith
8
0 / 6 / 1
5,494
392
2,937
8,980
2,474
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
Midzyotaku
Nemesis
6
1 / 10 / 0
5,154
368
2,673
10,503
3,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 9 / 0
5,654
404
2,741
13,006
3,371
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 9 / 0
5,634
402
3,680
11,578
4,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
rodrigone20
Kukulkan
9
1 / 9 / 0
6,289
449
4,210
9,078
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
4
43
Kills
3
3
Deaths
43
42
Assists
1
Player
Kills
Deaths
Assists
KDA
W
18
0
6
21
L
Neith
DdDillon
Neith
0
6
1
0.08
L
Nemesis
Midzyotaku
Nemesis
1
10
0
0.1
L
1
9
0
0.11
L
0
9
0
0
W
Nemesis
THEumz
Nemesis
4
1
6
7
W
Bellona
geludk
Bellona
8
1
3
9.5
W
Kukulkan
kukulkangold
Kukulkan
12
1
8
16
L
Kukulkan
rodrigone20
Kukulkan
1
9
0
0.11
W
Khepri
williamv1
Khepri
1
0
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,435
Damage
16,241
36,662
Taken
53,145
23,482
Mitigated
16,133
9,318
Healing
7,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,287
2,650
0
1,643
9,067
4,783
1,606
2,265
6,802
0
50,868
L
Neith
DdDillon
Neith
2,937
1,005
0
434
8,980
2,474
0
2,240
6,740
0
19,176
L
Nemesis
Midzyotaku
Nemesis
2,673
1,638
0
740
10,503
3,183
370
2,990
7,513
0
12,735
L
2,741
56
2,146
2,788
13,006
3,371
0
3,531
9,475
11,254
0
L
3,680
1,752
0
1,072
11,578
4,385
297
4,377
7,201
0
25,836
W
Nemesis
THEumz
Nemesis
4,051
1,602
0
2,428
7,586
2,961
271
335
7,251
0
39,084
W
Bellona
geludk
Bellona
5,949
2,635
0
2,921
7,416
6,444
2,370
1,699
5,717
0
39,237
W
Kukulkan
kukulkangold
Kukulkan
11,234
2,103
0
337
5,928
2,182
2,359
706
5,222
48,401
0
L
Kukulkan
rodrigone20
Kukulkan
4,210
793
0
110
9,078
2,720
363
3,010
6,068
23,809
0
W
Khepri
williamv1
Khepri
4,914
326
0
1,989
6,665
7,112
613
1,946
4,719
18,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,277
Gold Earned
28,225
335
Minions Killed
170
0
Camps Cleared
0
1,410,564
Distance Traveled
1,191,379
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,128
652
79
6
0
312,686
3
L
Neith
5,494
392
45
3
0
222,558
1
L
Nemesis
5,154
368
17
1
0
268,548
0
L
Hel
5,654
404
9
1
0
221,608
2
L
Pele
5,634
402
41
3
0
262,640
0
W
Nemesis
7,655
547
56
4
0
266,473
0
W
Bellona
8,724
623
85
6
0
280,012
0
W
Kukulkan
9,529
681
92
7
0
263,706
0
L
Kukulkan
6,289
449
58
4
0
216,025
0
W
Khepri
8,241
589
23
2
0
287,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role