Player Matchup

Apollo
Apollo
Airua
Apollo
Level 30
God Stats
11W - 8L
1,617 SR
Queue Stats
49W - 60L
1,567 Elo+
Solo
Odin
Odin
ND9111JG
Odin
Level 12
God Stats
5W - 4L
1,444 SR
Queue Stats
21W - 16L
1,508 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rokoru
Morgan Le Fay
Level 27
God Stats
5W - 2L
1,849 SR
Queue Stats
19W - 5L
1,873 Elo+
Solo
Tiamat
Tiamat
TieriaVirtueErde
Tiamat
Level 18
God Stats
28W - 21L
1,599 SR
Queue Stats
90W - 77L
1,492 Elo+
Solo
Nu Wa
Nu Wa
Wasyliusz
Nu Wa
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,377 Elo+
Solo
Team Averages
Level 21
1,602 SR
1,563 Elo+

VS

Team Averages
Level 19
1,485 SR
1,562 Elo+
Discordia
Discordia
Adelice
Discordia
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 38L
1,503 Elo+
Party 1
Cthulhu
Cthulhu
Chirokez
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,648 Elo+
Solo
Artemis
Artemis
Frodo89
Artemis
Level 17
God Stats
40W - 35L
1,602 SR
Queue Stats
46W - 36L
1,509 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Grantscherm
Kumbhakarna
Level 27
God Stats
0W - 2L
1,321 SR
Queue Stats
12W - 3L
1,651 Elo+
Solo
Tsukuyomi
Tsukuyomi
PsychoMadness
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Airua
Apollo
17
8 / 2 / 13
11,130
1,113
13,120
9,779
3,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
17
3 / 1 / 13
10,051
1,005
6,886
9,103
7,983
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Rokoru
Morgan Le Fay
18
10 / 0 / 20
12,655
1,266
24,856
9,613
4,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
8 / 4 / 16
11,833
1,183
14,481
9,518
7,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
Wasyliusz
Nu Wa
18
3 / 3 / 21
10,898
1,090
12,845
8,241
2,961
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

269

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Adelice
Discordia
15
2 / 6 / 0
9,443
944
7,611
13,344
5,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Chirokez
Cthulhu
16
2 / 8 / 6
9,682
968
7,208
14,951
17,942
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Frodo89
Artemis
16
4 / 4 / 4
10,726
1,073
15,440
15,904
6,725
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Grantscherm
Kumbhakarna
16
0 / 4 / 7
9,384
938
4,886
19,346
23,167
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
PsychoMadness
Tsukuyomi
15
2 / 10 / 3
9,298
930
6,807
16,010
6,752
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
30
32
Kills
10
10
Deaths
32
83
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Discordia
Adelice
Discordia
2
6
0
0.33
W
Apollo
Airua
Apollo
8
2
13
7.25
L
Cthulhu
Chirokez
Cthulhu
2
8
6
0.63
L
Artemis
Frodo89
Artemis
4
4
4
1.5
L
Kumbhakarna
Grantscherm
Kumbhakarna
0
4
7
0.88
W
Odin
3
1
13
9.5
L
Tsukuyomi
PsychoMadness
Tsukuyomi
2
10
3
0.35
W
Morgan Le Fay
Rokoru
Morgan Le Fay
10
0
20
20
W
8
4
16
4
W
Nu Wa
Wasyliusz
Nu Wa
3
3
21
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,188
Damage
41,952
46,254
Taken
79,555
26,516
Mitigated
60,172
8,284
Healing
3,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Adelice
Discordia
7,611
253
0
0
13,344
5,586
0
10,098
3,037
28,055
0
W
Apollo
Airua
Apollo
13,120
8,553
0
1,249
9,779
3,988
0
4,393
5,386
0
28,059
L
Cthulhu
Chirokez
Cthulhu
7,208
264
414
0
14,951
17,942
0
8,481
6,269
24,708
0
L
Artemis
Frodo89
Artemis
15,440
7,879
0
1,339
15,904
6,725
0
10,050
5,380
0
41,012
L
Kumbhakarna
Grantscherm
Kumbhakarna
4,886
283
0
0
19,346
23,167
0
11,520
7,425
23,398
0
W
Odin
6,886
1,148
0
0
9,103
7,983
0
4,507
4,596
1,818
11,790
L
Tsukuyomi
PsychoMadness
Tsukuyomi
6,807
1,446
0
1,680
16,010
6,752
0
11,649
3,975
0
19,960
W
Morgan Le Fay
Rokoru
Morgan Le Fay
24,856
2,138
529
3,184
9,613
4,223
0
2,460
7,153
46,729
0
W
14,481
2,333
0
2,286
9,518
7,361
0
4,678
4,840
38,577
0
W
Nu Wa
Wasyliusz
Nu Wa
12,845
2,984
0
1,036
8,241
2,961
0
3,667
4,574
22,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,567
Gold Earned
48,533
182
Minions Killed
192
9
Camps Cleared
4
939,057
Distance Traveled
911,836
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,443
944
41
4
1
212,997
1
W
Apollo
11,130
1,113
40
4
2
170,033
0
L
Cthulhu
9,682
968
43
4
0
137,586
0
L
Artemis
10,726
1,073
73
7
1
203,741
1
L
Kumbhakarna
9,384
938
23
2
2
187,037
1
W
Odin
10,051
1,005
13
1
2
208,019
2
L
Tsukuyomi
9,298
930
12
1
0
170,475
0
W
Morgan Le Fay
12,655
1,266
56
6
4
217,957
0
W
Tiamat
11,833
1,183
56
6
0
168,257
1
W
Nu Wa
10,898
1,090
17
2
1
174,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role